Escalation Agile Probabilistic Product Owner Development Team Agile Transformation Product Manager Vertical Slice Acceptance criteria Adaptation Iteration Swarm ART Working Software Blocker Pattern Inspect & Adapt Technical Debt Example Mapping Milestone Roadmap Flow Scrum Master Experiment Pull Pivot Definition of Ready Goal Ceremony Increment Collaboration Non- Functional Requirements Epic Stop starting... start finishing Architectural Runway Guardrails INVEST Roughly right Innovation & Planning (IP) Iteration Automation Team Capacity Inspection Release Train Backlog Refinement Hypothesis Scope Pair Programming CI/CD Retrospective TDD Vision Personas Prime Directive Sustainable Pace Product Backlog Scrum Release Kanban Time- box Feedback Loop Business Value Waste Information Radiator DevOps WIP Limit Yes… and Servant Leader Backlog Sprint Planning Cadence Capability Enabler Working Agreement Lean Transparency Empowerment Exploratory Testing Story Map Feature Velocity Commitment Ready Continuous Integration Outcomes Refactor Release on Demand Minimum Viable Product (MVP) Coach Fail Early Program Increment Definition of Done Anti- pattern BDD Story Escalation Agile Probabilistic Product Owner Development Team Agile Transformation Product Manager Vertical Slice Acceptance criteria Adaptation Iteration Swarm ART Working Software Blocker Pattern Inspect & Adapt Technical Debt Example Mapping Milestone Roadmap Flow Scrum Master Experiment Pull Pivot Definition of Ready Goal Ceremony Increment Collaboration Non- Functional Requirements Epic Stop starting... start finishing Architectural Runway Guardrails INVEST Roughly right Innovation & Planning (IP) Iteration Automation Team Capacity Inspection Release Train Backlog Refinement Hypothesis Scope Pair Programming CI/CD Retrospective TDD Vision Personas Prime Directive Sustainable Pace Product Backlog Scrum Release Kanban Time- box Feedback Loop Business Value Waste Information Radiator DevOps WIP Limit Yes… and Servant Leader Backlog Sprint Planning Cadence Capability Enabler Working Agreement Lean Transparency Empowerment Exploratory Testing Story Map Feature Velocity Commitment Ready Continuous Integration Outcomes Refactor Release on Demand Minimum Viable Product (MVP) Coach Fail Early Program Increment Definition of Done Anti- pattern BDD Story
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Escalation
Agile
Probabilistic
Product Owner
Development Team
Agile Transformation
Product Manager
Vertical Slice
Acceptance criteria
Adaptation
Iteration
Swarm
ART
Working Software
Blocker
Pattern
Inspect & Adapt
Technical Debt
Example Mapping
Milestone
Roadmap
Flow
Scrum Master
Experiment
Pull
Pivot
Definition of Ready
Goal
Ceremony
Increment
Collaboration
Non-Functional Requirements
Epic
Stop
starting...
start
finishing
Architectural Runway
Guardrails
INVEST
Roughly right
Innovation & Planning (IP) Iteration
Automation
Team
Capacity
Inspection
Release Train
Backlog Refinement
Hypothesis
Scope
Pair Programming
CI/CD
Retrospective
TDD
Vision
Personas
Prime Directive
Sustainable Pace
Product Backlog
Scrum
Release
Kanban
Time-box
Feedback Loop
Business Value
Waste
Information Radiator
DevOps
WIP
Limit
Yes… and
Servant Leader
Backlog
Sprint Planning
Cadence
Capability
Enabler
Working Agreement
Lean
Transparency
Empowerment
Exploratory Testing
Story
Map
Feature
Velocity
Commitment
Ready
Continuous Integration
Outcomes
Refactor
Release on Demand
Minimum Viable Product (MVP)
Coach
Fail Early
Program
Increment
Definition of Done
Anti-pattern
BDD
Story