Reflectacross x=0then reflectacross y=0100°138°Reflectionacrossx=0124°127°GivenSASSSS48°Rotationof 90°about theoriginASATranslateright 5and down351°Rotate180°about theoriginDefinition ofCongruenceVerticalAnglesAlternateInteriorAnglesReflexiveProperty ofCongruenceAlternateExteriorAnglesConsecutiveInteriorAnglesReflectionacrossDT42°CorrespondingAnglesAASReflectacross x=0then reflectacross y=0100°138°Reflectionacrossx=0124°127°GivenSASSSS48°Rotationof 90°about theoriginASATranslateright 5and down351°Rotate180°about theoriginDefinition ofCongruenceVerticalAnglesAlternateInteriorAnglesReflexiveProperty ofCongruenceAlternateExteriorAnglesConsecutiveInteriorAnglesReflectionacrossDT42°CorrespondingAnglesAAS

IM2 BM1 Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflect across x=0 then reflect across y=0
  2. 100°
  3. 138°
  4. Reflection across x=0
  5. 124°
  6. 127°
  7. Given
  8. SAS
  9. SSS
  10. 48°
  11. Rotation of 90° about the origin
  12. ASA
  13. Translate right 5 and down 3
  14. 51°
  15. Rotate 180° about the origin
  16. Definition of Congruence
  17. Vertical Angles
  18. Alternate Interior Angles
  19. Reflexive Property of Congruence
  20. Alternate Exterior Angles
  21. Consecutive Interior Angles
  22. Reflection across DT
  23. 42°
  24. Corresponding Angles
  25. AAS