Reflectacross x=0then reflectacross y=0124°ConsecutiveInteriorAnglesGivenVerticalAnglesSSS51°Reflectionacrossx=0Rotate180°about theoriginAlternateInteriorAngles100°Translateright 5and down3CorrespondingAnglesASAAlternateExteriorAnglesReflectionacrossDT138°Rotationof 90°about theoriginSASDefinition ofCongruence127°48°ReflexiveProperty ofCongruence42°AASReflectacross x=0then reflectacross y=0124°ConsecutiveInteriorAnglesGivenVerticalAnglesSSS51°Reflectionacrossx=0Rotate180°about theoriginAlternateInteriorAngles100°Translateright 5and down3CorrespondingAnglesASAAlternateExteriorAnglesReflectionacrossDT138°Rotationof 90°about theoriginSASDefinition ofCongruence127°48°ReflexiveProperty ofCongruence42°AAS

IM2 BM1 Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflect across x=0 then reflect across y=0
  2. 124°
  3. Consecutive Interior Angles
  4. Given
  5. Vertical Angles
  6. SSS
  7. 51°
  8. Reflection across x=0
  9. Rotate 180° about the origin
  10. Alternate Interior Angles
  11. 100°
  12. Translate right 5 and down 3
  13. Corresponding Angles
  14. ASA
  15. Alternate Exterior Angles
  16. Reflection across DT
  17. 138°
  18. Rotation of 90° about the origin
  19. SAS
  20. Definition of Congruence
  21. 127°
  22. 48°
  23. Reflexive Property of Congruence
  24. 42°
  25. AAS