Reflect across x=0 then reflect across y=0 100° 138° Reflection across x=0 124° 127° Given SAS SSS 48° Rotation of 90° about the origin ASA Translate right 5 and down 3 51° Rotate 180° about the origin Definition of Congruence Vertical Angles Alternate Interior Angles Reflexive Property of Congruence Alternate Exterior Angles Consecutive Interior Angles Reflection across DT 42° Corresponding Angles AAS Reflect across x=0 then reflect across y=0 100° 138° Reflection across x=0 124° 127° Given SAS SSS 48° Rotation of 90° about the origin ASA Translate right 5 and down 3 51° Rotate 180° about the origin Definition of Congruence Vertical Angles Alternate Interior Angles Reflexive Property of Congruence Alternate Exterior Angles Consecutive Interior Angles Reflection across DT 42° Corresponding Angles AAS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect across x=0 then reflect across y=0
100°
138°
Reflection across x=0
124°
127°
Given
SAS
SSS
48°
Rotation of 90° about the origin
ASA
Translate right 5 and down 3
51°
Rotate 180° about the origin
Definition of Congruence
Vertical Angles
Alternate Interior Angles
Reflexive Property of Congruence
Alternate Exterior Angles
Consecutive Interior Angles
Reflection across DT
42°
Corresponding Angles
AAS