Reflect across x=0 then reflect across y=0 124° Consecutive Interior Angles Given Vertical Angles SSS 51° Reflection across x=0 Rotate 180° about the origin Alternate Interior Angles 100° Translate right 5 and down 3 Corresponding Angles ASA Alternate Exterior Angles Reflection across DT 138° Rotation of 90° about the origin SAS Definition of Congruence 127° 48° Reflexive Property of Congruence 42° AAS Reflect across x=0 then reflect across y=0 124° Consecutive Interior Angles Given Vertical Angles SSS 51° Reflection across x=0 Rotate 180° about the origin Alternate Interior Angles 100° Translate right 5 and down 3 Corresponding Angles ASA Alternate Exterior Angles Reflection across DT 138° Rotation of 90° about the origin SAS Definition of Congruence 127° 48° Reflexive Property of Congruence 42° AAS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect across x=0 then reflect across y=0
124°
Consecutive Interior Angles
Given
Vertical Angles
SSS
51°
Reflection across x=0
Rotate 180° about the origin
Alternate Interior Angles
100°
Translate right 5 and down 3
Corresponding Angles
ASA
Alternate Exterior Angles
Reflection across DT
138°
Rotation of 90° about the origin
SAS
Definition of Congruence
127°
48°
Reflexive Property of Congruence
42°
AAS