CactusSneakattackRichardtired totake anNPCMissingwithadvantagenot payingthegatekeeperGarrettattempting toattack fellowplayersFailing astealthcheckBarterwithmarketDeathsavingrollsattackinga "Good"alignedcreatureHurting aninnocentNPCNat20Nat1Enter aTavernHurtingyourfriendHit byandarrowCactuskillingsome1 &being sadStolesomethingHavinga moraldispute"is thatadvantage?""does a__ hit?"Failing asavingthrowForgettingaboutInspirationDM: "youcancertainlytryTrying tohunt forfoodCactusSneakattackRichardtired totake anNPCMissingwithadvantagenot payingthegatekeeperGarrettattempting toattack fellowplayersFailing astealthcheckBarterwithmarketDeathsavingrollsattackinga "Good"alignedcreatureHurting aninnocentNPCNat20Nat1Enter aTavernHurtingyourfriendHit byandarrowCactuskillingsome1 &being sadStolesomethingHavinga moraldispute"is thatadvantage?""does a__ hit?"Failing asavingthrowForgettingaboutInspirationDM: "youcancertainlytryTrying tohunt forfood

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cactus Sneak attack
  2. Richard tired to take an NPC
  3. Missing with advantage
  4. not paying the gatekeeper
  5. Garrett attempting to attack fellow players
  6. Failing a stealth check
  7. Barter with market
  8. Death saving rolls
  9. attacking a "Good" aligned creature
  10. Hurting an innocent NPC
  11. Nat 20
  12. Nat 1
  13. Enter a Tavern
  14. Hurting your friend
  15. Hit by and arrow
  16. Cactus killing some1 & being sad
  17. Stole something
  18. Having a moral dispute
  19. "is that advantage?"
  20. "does a __ hit?"
  21. Failing a saving throw
  22. Forgetting about Inspiration
  23. DM: "you can certainly try
  24. Trying to hunt for food