Failing astealthcheckRichardtired totake anNPCHit byandarrowCactuskillingsome1 &being sadForgettingaboutInspirationHurting aninnocentNPCNat1DM: "youcancertainlytry"is thatadvantage?"Failing asavingthrownot payingthegatekeeperGarrettattempting toattack fellowplayersBarterwithmarketStolesomethingCactusSneakattackTrying tohunt forfood"does a__ hit?"HurtingyourfriendNat20Enter aTavernDeathsavingrollsMissingwithadvantageHavinga moraldisputeattackinga "Good"alignedcreatureFailing astealthcheckRichardtired totake anNPCHit byandarrowCactuskillingsome1 &being sadForgettingaboutInspirationHurting aninnocentNPCNat1DM: "youcancertainlytry"is thatadvantage?"Failing asavingthrownot payingthegatekeeperGarrettattempting toattack fellowplayersBarterwithmarketStolesomethingCactusSneakattackTrying tohunt forfood"does a__ hit?"HurtingyourfriendNat20Enter aTavernDeathsavingrollsMissingwithadvantageHavinga moraldisputeattackinga "Good"alignedcreature

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Failing a stealth check
  2. Richard tired to take an NPC
  3. Hit by and arrow
  4. Cactus killing some1 & being sad
  5. Forgetting about Inspiration
  6. Hurting an innocent NPC
  7. Nat 1
  8. DM: "you can certainly try
  9. "is that advantage?"
  10. Failing a saving throw
  11. not paying the gatekeeper
  12. Garrett attempting to attack fellow players
  13. Barter with market
  14. Stole something
  15. Cactus Sneak attack
  16. Trying to hunt for food
  17. "does a __ hit?"
  18. Hurting your friend
  19. Nat 20
  20. Enter a Tavern
  21. Death saving rolls
  22. Missing with advantage
  23. Having a moral dispute
  24. attacking a "Good" aligned creature