DM: "youcancertainlytry"does a__ hit?"Hit byandarrowRichardtired totake anNPCBarterwithmarketCactusSneakattackFailing astealthcheck"is thatadvantage?"attackinga "Good"alignedcreatureHavinga moraldisputeHurtingyourfriendCactuskillingsome1 &being sadNat20ForgettingaboutInspirationEnter aTavernGarrettattempting toattack fellowplayersnot payingthegatekeeperStolesomethingMissingwithadvantageFailing asavingthrowDeathsavingrollsHurting aninnocentNPCTrying tohunt forfoodNat1DM: "youcancertainlytry"does a__ hit?"Hit byandarrowRichardtired totake anNPCBarterwithmarketCactusSneakattackFailing astealthcheck"is thatadvantage?"attackinga "Good"alignedcreatureHavinga moraldisputeHurtingyourfriendCactuskillingsome1 &being sadNat20ForgettingaboutInspirationEnter aTavernGarrettattempting toattack fellowplayersnot payingthegatekeeperStolesomethingMissingwithadvantageFailing asavingthrowDeathsavingrollsHurting aninnocentNPCTrying tohunt forfoodNat1

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM: "you can certainly try
  2. "does a __ hit?"
  3. Hit by and arrow
  4. Richard tired to take an NPC
  5. Barter with market
  6. Cactus Sneak attack
  7. Failing a stealth check
  8. "is that advantage?"
  9. attacking a "Good" aligned creature
  10. Having a moral dispute
  11. Hurting your friend
  12. Cactus killing some1 & being sad
  13. Nat 20
  14. Forgetting about Inspiration
  15. Enter a Tavern
  16. Garrett attempting to attack fellow players
  17. not paying the gatekeeper
  18. Stole something
  19. Missing with advantage
  20. Failing a saving throw
  21. Death saving rolls
  22. Hurting an innocent NPC
  23. Trying to hunt for food
  24. Nat 1