DM: "youcancertainlytryHavinga moraldisputeattemptingto attackfellowplayersnot payingthegatekeeperSneakattackDeathsavingrolls"does a__ hit?"Failing asavingthrowNat1Enter aTavernHurting aninnocentNPCTrying tohunt forfoodForgettingaboutInspirationtired totake anNPCattackinga "Good"alignedcreatureNat20MissingwithadvantageStolesomethingBarterwithmarketHurtingyourfriendkillingsome1 &being sadFailing astealthcheck"is thatadvantage?"Hit byandarrowDM: "youcancertainlytryHavinga moraldisputeattemptingto attackfellowplayersnot payingthegatekeeperSneakattackDeathsavingrolls"does a__ hit?"Failing asavingthrowNat1Enter aTavernHurting aninnocentNPCTrying tohunt forfoodForgettingaboutInspirationtired totake anNPCattackinga "Good"alignedcreatureNat20MissingwithadvantageStolesomethingBarterwithmarketHurtingyourfriendkillingsome1 &being sadFailing astealthcheck"is thatadvantage?"Hit byandarrow

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM: "you can certainly try
  2. Having a moral dispute
  3. attempting to attack fellow players
  4. not paying the gatekeeper
  5. Sneak attack
  6. Death saving rolls
  7. "does a __ hit?"
  8. Failing a saving throw
  9. Nat 1
  10. Enter a Tavern
  11. Hurting an innocent NPC
  12. Trying to hunt for food
  13. Forgetting about Inspiration
  14. tired to take an NPC
  15. attacking a "Good" aligned creature
  16. Nat 20
  17. Missing with advantage
  18. Stole something
  19. Barter with market
  20. Hurting your friend
  21. killing some1 & being sad
  22. Failing a stealth check
  23. "is that advantage?"
  24. Hit by and arrow