tired totake anNPCattemptingto attackfellowplayersFailing asavingthrowHurting aninnocentNPCFailing astealthcheckHit byandarrowHurtingyourfriendattackinga "Good"alignedcreatureEnter aTavernkillingsome1 &being sadDM: "youcancertainlytrySneakattackStolesomethingHavinga moraldispute"does a__ hit?"BarterwithmarketMissingwithadvantageNat20Trying tohunt forfoodNat1not payingthegatekeeperDeathsavingrolls"is thatadvantage?"ForgettingaboutInspirationtired totake anNPCattemptingto attackfellowplayersFailing asavingthrowHurting aninnocentNPCFailing astealthcheckHit byandarrowHurtingyourfriendattackinga "Good"alignedcreatureEnter aTavernkillingsome1 &being sadDM: "youcancertainlytrySneakattackStolesomethingHavinga moraldispute"does a__ hit?"BarterwithmarketMissingwithadvantageNat20Trying tohunt forfoodNat1not payingthegatekeeperDeathsavingrolls"is thatadvantage?"ForgettingaboutInspiration

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. tired to take an NPC
  2. attempting to attack fellow players
  3. Failing a saving throw
  4. Hurting an innocent NPC
  5. Failing a stealth check
  6. Hit by and arrow
  7. Hurting your friend
  8. attacking a "Good" aligned creature
  9. Enter a Tavern
  10. killing some1 & being sad
  11. DM: "you can certainly try
  12. Sneak attack
  13. Stole something
  14. Having a moral dispute
  15. "does a __ hit?"
  16. Barter with market
  17. Missing with advantage
  18. Nat 20
  19. Trying to hunt for food
  20. Nat 1
  21. not paying the gatekeeper
  22. Death saving rolls
  23. "is that advantage?"
  24. Forgetting about Inspiration