Hit byandarrowHavinga moraldisputeFailing astealthcheckattemptingto attackfellowplayersHurting aninnocentNPCBarterwithmarketnot payingthegatekeepertired totake anNPCTrying tohunt forfoodMissingwithadvantageFailing asavingthrowattackinga "Good"alignedcreatureEnter aTavernDeathsavingrolls"does a__ hit?"Nat20killingsome1 &being sadDM: "youcancertainlytrySneakattackNat1Hurtingyourfriend"is thatadvantage?"StolesomethingForgettingaboutInspirationHit byandarrowHavinga moraldisputeFailing astealthcheckattemptingto attackfellowplayersHurting aninnocentNPCBarterwithmarketnot payingthegatekeepertired totake anNPCTrying tohunt forfoodMissingwithadvantageFailing asavingthrowattackinga "Good"alignedcreatureEnter aTavernDeathsavingrolls"does a__ hit?"Nat20killingsome1 &being sadDM: "youcancertainlytrySneakattackNat1Hurtingyourfriend"is thatadvantage?"StolesomethingForgettingaboutInspiration

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Hit by and arrow
  2. Having a moral dispute
  3. Failing a stealth check
  4. attempting to attack fellow players
  5. Hurting an innocent NPC
  6. Barter with market
  7. not paying the gatekeeper
  8. tired to take an NPC
  9. Trying to hunt for food
  10. Missing with advantage
  11. Failing a saving throw
  12. attacking a "Good" aligned creature
  13. Enter a Tavern
  14. Death saving rolls
  15. "does a __ hit?"
  16. Nat 20
  17. killing some1 & being sad
  18. DM: "you can certainly try
  19. Sneak attack
  20. Nat 1
  21. Hurting your friend
  22. "is that advantage?"
  23. Stole something
  24. Forgetting about Inspiration