"is thatadvantage?"Havinga moraldisputeSneakattackStolesomethingFailing asavingthrowFailing astealthcheckattackinga "Good"alignedcreatureBarterwithmarketEnter aTavernNat20killingsome1 &being sadtired totake anNPCMissingwithadvantageHit byandarrowattemptingto attackfellowplayersForgettingaboutInspirationTrying tohunt forfoodDeathsavingrollsnot payingthegatekeeper"does a__ hit?"HurtingyourfriendNat1DM: "youcancertainlytryHurting aninnocentNPC"is thatadvantage?"Havinga moraldisputeSneakattackStolesomethingFailing asavingthrowFailing astealthcheckattackinga "Good"alignedcreatureBarterwithmarketEnter aTavernNat20killingsome1 &being sadtired totake anNPCMissingwithadvantageHit byandarrowattemptingto attackfellowplayersForgettingaboutInspirationTrying tohunt forfoodDeathsavingrollsnot payingthegatekeeper"does a__ hit?"HurtingyourfriendNat1DM: "youcancertainlytryHurting aninnocentNPC

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "is that advantage?"
  2. Having a moral dispute
  3. Sneak attack
  4. Stole something
  5. Failing a saving throw
  6. Failing a stealth check
  7. attacking a "Good" aligned creature
  8. Barter with market
  9. Enter a Tavern
  10. Nat 20
  11. killing some1 & being sad
  12. tired to take an NPC
  13. Missing with advantage
  14. Hit by and arrow
  15. attempting to attack fellow players
  16. Forgetting about Inspiration
  17. Trying to hunt for food
  18. Death saving rolls
  19. not paying the gatekeeper
  20. "does a __ hit?"
  21. Hurting your friend
  22. Nat 1
  23. DM: "you can certainly try
  24. Hurting an innocent NPC