whoo whoo Agile sprint proactive need to go to prod today scrum super high prio we're gonna lose the contract the customer is not happy let's have a meeting to discuss it it's urgent "we" does it really take so much time? you need to be more proactive I'm not happy with this applause very nice will you finish your sprint? hmmmm... can we give this task to an intern? Mike lies there's a lot of pressure who can work on this? needs to be refined I'll put it in an user story the burndown looks great velocity till what extent... congrats should we do a spike for it? do we really need to do this? thumbs up everybody very good progress whoo whoo Agile sprint proactive need to go to prod today scrum super high prio we're gonna lose the contract the customer is not happy let's have a meeting to discuss it it's urgent "we" does it really take so much time? you need to be more proactive I'm not happy with this applause very nice will you finish your sprint? hmmmm... can we give this task to an intern? Mike lies there's a lot of pressure who can work on this? needs to be refined I'll put it in an user story the burndown looks great velocity till what extent... congrats should we do a spike for it? do we really need to do this? thumbs up everybody very good progress
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
whoo whoo
Agile
sprint
proactive
need to go to prod today
scrum
super high prio
we're gonna lose the contract
the customer is not happy
let's have a meeting to discuss it
it's urgent
"we"
does it really take so much time?
you need to be more proactive
I'm not happy with this
applause
very nice
will you finish your sprint?
hmmmm...
can we give this task to an intern?
Mike lies
there's a lot of pressure
who can work on this?
needs to be refined
I'll put it in an user story
the burndown looks great
velocity
till what extent...
congrats
should we do a spike for it?
do we really need to do this?
thumbs up everybody
very good progress