goodintentions,unsympatheticmethodologynever actsas comicreliefgodcomplexoften fails for thestory to prove thatgood intentions arenot a valid excusefor unsympatheticmethodology"anythingto reachtheir goal"overtrust inself/overconfidencehumanizedin momentsof weaknessunderstandswhat theyare doing asa "necessaryevil"wants to/ doespush humanboundaries/capabilities insome wayhas sway overpeople/charismaticbeautiful/highlyattractivewants torecreateworld inown imagehas avisionwill lose or winbut victory willbe bittersweet /"not what theywanted"selfishgot by inlife thoughownintelligenceblondeobsessionwithbestingothershighlymanipulativeloses onlythrough self (i.echaracter flawssuch as a godcomplex)no truefriends, lackof trustprevents thishighlyintelligentacts as direct foil toprotagonist/antagonistvision is oftenrooted inchildhoodexperiences orobservation ofthe worldgoodintentions,unsympatheticmethodologynever actsas comicreliefgodcomplexoften fails for thestory to prove thatgood intentions arenot a valid excusefor unsympatheticmethodology"anythingto reachtheir goal"overtrust inself/overconfidencehumanizedin momentsof weaknessunderstandswhat theyare doing asa "necessaryevil"wants to/ doespush humanboundaries/capabilities insome wayhas sway overpeople/charismaticbeautiful/highlyattractivewants torecreateworld inown imagehas avisionwill lose or winbut victory willbe bittersweet /"not what theywanted"selfishgot by inlife thoughownintelligenceblondeobsessionwithbestingothershighlymanipulativeloses onlythrough self (i.echaracter flawssuch as a godcomplex)no truefriends, lackof trustprevents thishighlyintelligentacts as direct foil toprotagonist/antagonistvision is oftenrooted inchildhoodexperiences orobservation ofthe world

Top Tier Manga Protagonist/Antagonist Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
O
4
N
5
B
6
O
7
G
8
I
9
N
10
B
11
G
12
I
13
N
14
I
15
O
16
G
17
B
18
B
19
O
20
B
21
G
22
I
23
N
24
O
  1. I-good intentions, unsympathetic methodology
  2. G-never acts as comic relief
  3. O-god complex
  4. N-often fails for the story to prove that good intentions are not a valid excuse for unsympathetic methodology
  5. B-"anything to reach their goal"
  6. O-overtrust in self/over confidence
  7. G-humanized in moments of weakness
  8. I-understands what they are doing as a "necessary evil"
  9. N-wants to/ does push human boundaries/ capabilities in some way
  10. B-has sway over people/charismatic
  11. G-beautiful/highly attractive
  12. I-wants to recreate world in own image
  13. N-has a vision
  14. I-will lose or win but victory will be bittersweet / "not what they wanted"
  15. O-selfish
  16. G-got by in life though own intelligence
  17. B-blonde
  18. B-obsession with besting others
  19. O-highly manipulative
  20. B-loses only through self (i.e character flaws such as a god complex)
  21. G-no true friends, lack of trust prevents this
  22. I-highly intelligent
  23. N-acts as direct foil to protagonist/antagonist
  24. O-vision is often rooted in childhood experiences or observation of the world