often fails for thestory to prove thatgood intentions arenot a valid excusefor unsympatheticmethodologywants torecreateworld inown imageno truefriends, lackof trustprevents thiswill lose or winbut victory willbe bittersweet /"not what theywanted"blondenever actsas comicreliefgoodintentions,unsympatheticmethodology"anythingto reachtheir goal"overtrust inself/overconfidenceloses onlythrough self (i.echaracter flawssuch as a godcomplex)humanizedin momentsof weaknessgot by inlife thoughownintelligencehighlyintelligenthas sway overpeople/charismaticgodcomplexbeautiful/highlyattractiveselfishunderstandswhat theyare doing asa "necessaryevil"wants to/ doespush humanboundaries/capabilities insome wayacts as direct foil toprotagonist/antagonisthas avisionvision is oftenrooted inchildhoodexperiences orobservation ofthe worldobsessionwithbestingothershighlymanipulativeoften fails for thestory to prove thatgood intentions arenot a valid excusefor unsympatheticmethodologywants torecreateworld inown imageno truefriends, lackof trustprevents thiswill lose or winbut victory willbe bittersweet /"not what theywanted"blondenever actsas comicreliefgoodintentions,unsympatheticmethodology"anythingto reachtheir goal"overtrust inself/overconfidenceloses onlythrough self (i.echaracter flawssuch as a godcomplex)humanizedin momentsof weaknessgot by inlife thoughownintelligencehighlyintelligenthas sway overpeople/charismaticgodcomplexbeautiful/highlyattractiveselfishunderstandswhat theyare doing asa "necessaryevil"wants to/ doespush humanboundaries/capabilities insome wayacts as direct foil toprotagonist/antagonisthas avisionvision is oftenrooted inchildhoodexperiences orobservation ofthe worldobsessionwithbestingothershighlymanipulative

Top Tier Manga Protagonist/Antagonist Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
G
4
I
5
B
6
G
7
I
8
B
9
O
10
B
11
G
12
G
13
I
14
B
15
O
16
G
17
O
18
I
19
N
20
N
21
N
22
O
23
B
24
O
  1. N-often fails for the story to prove that good intentions are not a valid excuse for unsympathetic methodology
  2. I-wants to recreate world in own image
  3. G-no true friends, lack of trust prevents this
  4. I-will lose or win but victory will be bittersweet / "not what they wanted"
  5. B-blonde
  6. G-never acts as comic relief
  7. I-good intentions, unsympathetic methodology
  8. B-"anything to reach their goal"
  9. O-overtrust in self/over confidence
  10. B-loses only through self (i.e character flaws such as a god complex)
  11. G-humanized in moments of weakness
  12. G-got by in life though own intelligence
  13. I-highly intelligent
  14. B-has sway over people/charismatic
  15. O-god complex
  16. G-beautiful/highly attractive
  17. O-selfish
  18. I-understands what they are doing as a "necessary evil"
  19. N-wants to/ does push human boundaries/ capabilities in some way
  20. N-acts as direct foil to protagonist/antagonist
  21. N-has a vision
  22. O-vision is often rooted in childhood experiences or observation of the world
  23. B-obsession with besting others
  24. O-highly manipulative