never actsas comicreliefblondewants to/ doespush humanboundaries/capabilities insome wayhighlymanipulativeacts as direct foil toprotagonist/antagonistloses onlythrough self (i.echaracter flawssuch as a godcomplex)wants torecreateworld inown imagebeautiful/highlyattractiveno truefriends, lackof trustprevents thisgodcomplexhas avisionvision is oftenrooted inchildhoodexperiences orobservation ofthe worldunderstandswhat theyare doing asa "necessaryevil"often fails for thestory to prove thatgood intentions arenot a valid excusefor unsympatheticmethodologywill lose or winbut victory willbe bittersweet /"not what theywanted"goodintentions,unsympatheticmethodologyhas sway overpeople/charismaticgot by inlife thoughownintelligencehumanizedin momentsof weaknesshighlyintelligentobsessionwithbestingothersovertrust inself/overconfidenceselfish"anythingto reachtheir goal"never actsas comicreliefblondewants to/ doespush humanboundaries/capabilities insome wayhighlymanipulativeacts as direct foil toprotagonist/antagonistloses onlythrough self (i.echaracter flawssuch as a godcomplex)wants torecreateworld inown imagebeautiful/highlyattractiveno truefriends, lackof trustprevents thisgodcomplexhas avisionvision is oftenrooted inchildhoodexperiences orobservation ofthe worldunderstandswhat theyare doing asa "necessaryevil"often fails for thestory to prove thatgood intentions arenot a valid excusefor unsympatheticmethodologywill lose or winbut victory willbe bittersweet /"not what theywanted"goodintentions,unsympatheticmethodologyhas sway overpeople/charismaticgot by inlife thoughownintelligencehumanizedin momentsof weaknesshighlyintelligentobsessionwithbestingothersovertrust inself/overconfidenceselfish"anythingto reachtheir goal"

Top Tier Manga Protagonist/Antagonist Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
N
4
O
5
N
6
B
7
I
8
G
9
G
10
O
11
N
12
O
13
I
14
N
15
I
16
I
17
B
18
G
19
G
20
I
21
B
22
O
23
O
24
B
  1. G-never acts as comic relief
  2. B-blonde
  3. N-wants to/ does push human boundaries/ capabilities in some way
  4. O-highly manipulative
  5. N-acts as direct foil to protagonist/antagonist
  6. B-loses only through self (i.e character flaws such as a god complex)
  7. I-wants to recreate world in own image
  8. G-beautiful/highly attractive
  9. G-no true friends, lack of trust prevents this
  10. O-god complex
  11. N-has a vision
  12. O-vision is often rooted in childhood experiences or observation of the world
  13. I-understands what they are doing as a "necessary evil"
  14. N-often fails for the story to prove that good intentions are not a valid excuse for unsympathetic methodology
  15. I-will lose or win but victory will be bittersweet / "not what they wanted"
  16. I-good intentions, unsympathetic methodology
  17. B-has sway over people/charismatic
  18. G-got by in life though own intelligence
  19. G-humanized in moments of weakness
  20. I-highly intelligent
  21. B-obsession with besting others
  22. O-overtrust in self/over confidence
  23. O-selfish
  24. B-"anything to reach their goal"