(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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I-will lose or win but victory will be bittersweet / "not what they wanted"
I-highly intelligent
G-never acts as comic relief
I-good intentions, unsympathetic methodology
O-selfish
I-understands what they are doing as a "necessary evil"
O-god complex
N-wants to/ does push human boundaries/ capabilities in some way
I-wants to recreate world in own image
O-vision is often rooted in childhood experiences or observation of the world
N-often fails for the story to prove that good intentions are not a valid excuse for unsympathetic methodology
O-highly manipulative
G-got by in life though own intelligence
B-obsession with besting others
B-loses only through self (i.e character flaws such as a god complex)