often fails for thestory to prove thatgood intentions arenot a valid excusefor unsympatheticmethodologyblondehighlyintelligentunderstandswhat theyare doing asa "necessaryevil"acts as direct foil toprotagonist/antagonisthumanizedin momentsof weaknessloses onlythrough self (i.echaracter flawssuch as a godcomplex)has sway overpeople/charismatichas avisionwants torecreateworld inown imagewants to/ doespush humanboundaries/capabilities insome wayno truefriends, lackof trustprevents thisselfishhighlymanipulativenever actsas comicreliefwill lose or winbut victory willbe bittersweet /"not what theywanted""anythingto reachtheir goal"godcomplexgoodintentions,unsympatheticmethodologygot by inlife thoughownintelligenceovertrust inself/overconfidenceobsessionwithbestingothersvision is oftenrooted inchildhoodexperiences orobservation ofthe worldbeautiful/highlyattractiveoften fails for thestory to prove thatgood intentions arenot a valid excusefor unsympatheticmethodologyblondehighlyintelligentunderstandswhat theyare doing asa "necessaryevil"acts as direct foil toprotagonist/antagonisthumanizedin momentsof weaknessloses onlythrough self (i.echaracter flawssuch as a godcomplex)has sway overpeople/charismatichas avisionwants torecreateworld inown imagewants to/ doespush humanboundaries/capabilities insome wayno truefriends, lackof trustprevents thisselfishhighlymanipulativenever actsas comicreliefwill lose or winbut victory willbe bittersweet /"not what theywanted""anythingto reachtheir goal"godcomplexgoodintentions,unsympatheticmethodologygot by inlife thoughownintelligenceovertrust inself/overconfidenceobsessionwithbestingothersvision is oftenrooted inchildhoodexperiences orobservation ofthe worldbeautiful/highlyattractive

Top Tier Manga Protagonist/Antagonist Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
I
4
I
5
N
6
G
7
B
8
B
9
N
10
I
11
N
12
G
13
O
14
O
15
G
16
I
17
B
18
O
19
I
20
G
21
O
22
B
23
O
24
G
  1. N-often fails for the story to prove that good intentions are not a valid excuse for unsympathetic methodology
  2. B-blonde
  3. I-highly intelligent
  4. I-understands what they are doing as a "necessary evil"
  5. N-acts as direct foil to protagonist/antagonist
  6. G-humanized in moments of weakness
  7. B-loses only through self (i.e character flaws such as a god complex)
  8. B-has sway over people/charismatic
  9. N-has a vision
  10. I-wants to recreate world in own image
  11. N-wants to/ does push human boundaries/ capabilities in some way
  12. G-no true friends, lack of trust prevents this
  13. O-selfish
  14. O-highly manipulative
  15. G-never acts as comic relief
  16. I-will lose or win but victory will be bittersweet / "not what they wanted"
  17. B-"anything to reach their goal"
  18. O-god complex
  19. I-good intentions, unsympathetic methodology
  20. G-got by in life though own intelligence
  21. O-overtrust in self/over confidence
  22. B-obsession with besting others
  23. O-vision is often rooted in childhood experiences or observation of the world
  24. G-beautiful/highly attractive