ARMs stagewill have agood platformlayout but willbe too big forcompPeachnerfsParrying aprojectile putsthe projectilethrower in stunas if it were aregular attackA bunch ofARMscharacters in thebackground inthe ARMs stageARMscharacterwon't havea meterLuigi combosget gutted buthe doesn'tget anythingin returnARMs charactergets an alt whosecolor scheme isthe same asSpring Man fromMega Ma 7MassiveSonicnerfsTjoltnerfsImprovementsto onlineBowser isuntouchedNerfs on acharacterthat doesn'tneed to benerfed at allReveal trailer willshow ARMsfsmash outrangingByleth or BelmontfsmashImprovementsto the buffersystemSpring Man ismoved up fromAssist Trophy tofighter, setsprecedent forWaluigiAlts are ofmidweight ARMscharacters andcolor palette res ofones that don't fitthe animationsSomething getsnerfed but itturns out to bea better toolthan beforeZardutiltbuffKirby will be inthe trailer in asmall bag abouthim having noarmsA large group ofsimilarcharacters getlargelyinconsequentialbuffsHat KidMiioutfitARMscharacters thatwon't work asalts will beadded as MiioutfitsLargeBowserJr. buffsSquirtle isuntouchedARMs stagewill have agood platformlayout but willbe too big forcompPeachnerfsParrying aprojectile putsthe projectilethrower in stunas if it were aregular attackA bunch ofARMscharacters in thebackground inthe ARMs stageARMscharacterwon't havea meterLuigi combosget gutted buthe doesn'tget anythingin returnARMs charactergets an alt whosecolor scheme isthe same asSpring Man fromMega Ma 7MassiveSonicnerfsTjoltnerfsImprovementsto onlineBowser isuntouchedNerfs on acharacterthat doesn'tneed to benerfed at allReveal trailer willshow ARMsfsmash outrangingByleth or BelmontfsmashImprovementsto the buffersystemSpring Man ismoved up fromAssist Trophy tofighter, setsprecedent forWaluigiAlts are ofmidweight ARMscharacters andcolor palette res ofones that don't fitthe animationsSomething getsnerfed but itturns out to bea better toolthan beforeZardutiltbuffKirby will be inthe trailer in asmall bag abouthim having noarmsA large group ofsimilarcharacters getlargelyinconsequentialbuffsHat KidMiioutfitARMscharacters thatwon't work asalts will beadded as MiioutfitsLargeBowserJr. buffsSquirtle isuntouched

ARMs Patch Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ARMs stage will have a good platform layout but will be too big for comp
  2. Peach nerfs
  3. Parrying a projectile puts the projectile thrower in stun as if it were a regular attack
  4. A bunch of ARMs characters in the background in the ARMs stage
  5. ARMs character won't have a meter
  6. Luigi combos get gutted but he doesn't get anything in return
  7. ARMs character gets an alt whose color scheme is the same as Spring Man from Mega Ma 7
  8. Massive Sonic nerfs
  9. Tjolt nerfs
  10. Improvements to online
  11. Bowser is untouched
  12. Nerfs on a character that doesn't need to be nerfed at all
  13. Reveal trailer will show ARMs fsmash outranging Byleth or Belmont fsmash
  14. Improvements to the buffer system
  15. Spring Man is moved up from Assist Trophy to fighter, sets precedent for Waluigi
  16. Alts are of midweight ARMs characters and color palette res of ones that don't fit the animations
  17. Something gets nerfed but it turns out to be a better tool than before
  18. Zard utilt buff
  19. Kirby will be in the trailer in a small bag about him having no arms
  20. A large group of similar characters get largely inconsequential buffs
  21. Hat Kid Mii outfit
  22. ARMs characters that won't work as alts will be added as Mii outfits
  23. Large Bowser Jr. buffs
  24. Squirtle is untouched