JW most AWP kills (at end of map) Krimz most kills (at end of map) Pistol round win (FNC) Flusha most multi kills (FNC) Overtime Wallbang kill Huge whiff Golden second frag (at end of map) Molotov kill Team kill (FNC) Kill while blind Shotgun kill Win enemy map pick (FNC) Knifnatic Saving (FNC) Kill through smoke Defuse under 1s 20+ full buy rounds (at end of map, FNC) Solo retake and defuse 30+ kills (at end of map, FNC) Train pick Brollan best rating (at end of map) 1 min without anyone dying Force- buy win Whole team alive at end of round (FNC) 4+ kill in a round Grenade kill Player with +10 KD difference (FNC) JW most AWP kills (at end of map) Krimz most kills (at end of map) Pistol round win (FNC) Flusha most multi kills (FNC) Overtime Wallbang kill Huge whiff Golden second frag (at end of map) Molotov kill Team kill (FNC) Kill while blind Shotgun kill Win enemy map pick (FNC) Knifnatic Saving (FNC) Kill through smoke Defuse under 1s 20+ full buy rounds (at end of map, FNC) Solo retake and defuse 30+ kills (at end of map, FNC) Train pick Brollan best rating (at end of map) 1 min without anyone dying Force- buy win Whole team alive at end of round (FNC) 4+ kill in a round Grenade kill Player with +10 KD difference (FNC)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
JW most AWP kills (at end of map)
Krimz most kills (at end of map)
Pistol round win (FNC)
Flusha most multi kills (FNC)
Overtime
Wallbang kill
Huge whiff
Golden second frag (at end of map)
Molotov kill
Team kill (FNC)
Kill while blind
Shotgun kill
Win enemy map pick (FNC)
Knifnatic
Saving (FNC)
Kill through smoke
Defuse under 1s
20+ full buy rounds (at end of map, FNC)
Solo retake and defuse
30+ kills (at end of map, FNC)
Train pick
Brollan best rating (at end of map)
1 min without anyone dying
Force-buy win
Whole team alive at end of round (FNC)
4+ kill in a round
Grenade kill
Player with +10 KD difference (FNC)