“Every timeyou make appt EdwardTufte kills akitten”Instructorsings inclassDiscussionof learningstylesProblem-basedlearningGet alibrarycardInstructorexhibitselements ofARCS modelSpeculateabout yourlearningstyleStart lookingfor primaryandsecondaryobjectivesARCSModelInstructorexhibitsclassroommanagementTeachsomeonehow to dosomethingnewHow tomake anomeletteInstructorexplainsclassroommanagementLate nightdiscussionof theoryFormal andinformalassessmentInformationLiteracyTheoryLibraryarchitecture“iterative”VARKOpenLibraries“Erasetheboard”Learnsomethingnew from amicro lessonKolbmodelDesign-a-slide“Every timeyou make appt EdwardTufte kills akitten”Instructorsings inclassDiscussionof learningstylesProblem-basedlearningGet alibrarycardInstructorexhibitselements ofARCS modelSpeculateabout yourlearningstyleStart lookingfor primaryandsecondaryobjectivesARCSModelInstructorexhibitsclassroommanagementTeachsomeonehow to dosomethingnewHow tomake anomeletteInstructorexplainsclassroommanagementLate nightdiscussionof theoryFormal andinformalassessmentInformationLiteracyTheoryLibraryarchitecture“iterative”VARKOpenLibraries“Erasetheboard”Learnsomethingnew from amicro lessonKolbmodelDesign-a-slide

Libraries, Learning, and Teaching - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “Every time you make a ppt Edward Tufte kills a kitten”
  2. Instructor sings in class
  3. Discussion of learning styles
  4. Problem-based learning
  5. Get a library card
  6. Instructor exhibits elements of ARCS model
  7. Speculate about your learning style
  8. Start looking for primary and secondary objectives
  9. ARCS Model
  10. Instructor exhibits classroom management
  11. Teach someone how to do something new
  12. How to make an omelette
  13. Instructor explains classroom management
  14. Late night discussion of theory
  15. Formal and informal assessment
  16. Information Literacy Theory
  17. Library architecture
  18. “iterative”
  19. VARK
  20. Open Libraries
  21. “Erase the board”
  22. Learn something new from a micro lesson
  23. Kolb model
  24. Design-a-slide