humour onomatopoeia personification rhyme theme irony alliteration formal language metaphor compares 2 things using as or like asking a question that doesn't need an answer imagery setting climax a short story based on an event or incident when you repeat things emotive language idioms rhythm pun hyperbole keeps the reader guessing what will happen next lists symbolism humour onomatopoeia personification rhyme theme irony alliteration formal language metaphor compares 2 things using as or like asking a question that doesn't need an answer imagery setting climax a short story based on an event or incident when you repeat things emotive language idioms rhythm pun hyperbole keeps the reader guessing what will happen next lists symbolism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
humour
onomatopoeia
personification
rhyme
theme
irony
alliteration
formal language
metaphor
compares 2 things using as or like
asking a question that doesn't need an answer
imagery
setting
climax
a short story based on an event or incident
when you repeat things
emotive language
idioms
rhythm
pun
hyperbole
keeps the reader guessing what will happen next
lists
symbolism