compares 2 things using as or like pun hyperbole keeps the reader guessing what will happen next climax symbolism idioms imagery asking a question that doesn't need an answer lists metaphor formal language onomatopoeia humour when you repeat things personification irony a short story based on an event or incident alliteration setting theme rhyme emotive language rhythm compares 2 things using as or like pun hyperbole keeps the reader guessing what will happen next climax symbolism idioms imagery asking a question that doesn't need an answer lists metaphor formal language onomatopoeia humour when you repeat things personification irony a short story based on an event or incident alliteration setting theme rhyme emotive language rhythm
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
compares 2 things using as or like
pun
hyperbole
keeps the reader guessing what will happen next
climax
symbolism
idioms
imagery
asking a question that doesn't need an answer
lists
metaphor
formal language
onomatopoeia
humour
when you repeat things
personification
irony
a short story based on an event or incident
alliteration
setting
theme
rhyme
emotive language
rhythm