keeps the reader guessing what will happen next hyperbole climax imagery metaphor asking a question that doesn't need an answer symbolism theme rhythm personification humour alliteration emotive language lists irony a short story based on an event or incident compares 2 things using as or like when you repeat things idioms rhyme onomatopoeia pun formal language setting keeps the reader guessing what will happen next hyperbole climax imagery metaphor asking a question that doesn't need an answer symbolism theme rhythm personification humour alliteration emotive language lists irony a short story based on an event or incident compares 2 things using as or like when you repeat things idioms rhyme onomatopoeia pun formal language setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
keeps the reader guessing what will happen next
hyperbole
climax
imagery
metaphor
asking a question that doesn't need an answer
symbolism
theme
rhythm
personification
humour
alliteration
emotive language
lists
irony
a short story based on an event or incident
compares 2 things using as or like
when you repeat things
idioms
rhyme
onomatopoeia
pun
formal language
setting