keeps the reader guessing what will happen next pun setting lists humour onomatopoeia theme metaphor symbolism irony compares 2 things using as or like imagery when you repeat things alliteration a short story based on an event or incident hyperbole emotive language idioms personification rhythm rhyme formal language climax asking a question that doesn't need an answer keeps the reader guessing what will happen next pun setting lists humour onomatopoeia theme metaphor symbolism irony compares 2 things using as or like imagery when you repeat things alliteration a short story based on an event or incident hyperbole emotive language idioms personification rhythm rhyme formal language climax asking a question that doesn't need an answer
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
keeps the reader guessing what will happen next
pun
setting
lists
humour
onomatopoeia
theme
metaphor
symbolism
irony
compares 2 things using as or like
imagery
when you repeat things
alliteration
a short story based on an event or incident
hyperbole
emotive language
idioms
personification
rhythm
rhyme
formal language
climax
asking a question that doesn't need an answer