compares2 thingsusing asor likeasking aquestion thatdoesn't needan answerformallanguageonomatopoeiahumourironyrhymekeeps thereaderguessingwhat willhappen nextthemeemotivelanguagerhythmalliterationidiomssymbolismwhen yourepeatthingsa short storybased on anevent orincidentpunlistspersonificationmetaphorimageryclimaxhyperbolesettingcompares2 thingsusing asor likeasking aquestion thatdoesn't needan answerformallanguageonomatopoeiahumourironyrhymekeeps thereaderguessingwhat willhappen nextthemeemotivelanguagerhythmalliterationidiomssymbolismwhen yourepeatthingsa short storybased on anevent orincidentpunlistspersonificationmetaphorimageryclimaxhyperbolesetting

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. compares 2 things using as or like
  2. asking a question that doesn't need an answer
  3. formal language
  4. onomatopoeia
  5. humour
  6. irony
  7. rhyme
  8. keeps the reader guessing what will happen next
  9. theme
  10. emotive language
  11. rhythm
  12. alliteration
  13. idioms
  14. symbolism
  15. when you repeat things
  16. a short story based on an event or incident
  17. pun
  18. lists
  19. personification
  20. metaphor
  21. imagery
  22. climax
  23. hyperbole
  24. setting