compares 2 things using as or like asking a question that doesn't need an answer formal language onomatopoeia humour irony rhyme keeps the reader guessing what will happen next theme emotive language rhythm alliteration idioms symbolism when you repeat things a short story based on an event or incident pun lists personification metaphor imagery climax hyperbole setting compares 2 things using as or like asking a question that doesn't need an answer formal language onomatopoeia humour irony rhyme keeps the reader guessing what will happen next theme emotive language rhythm alliteration idioms symbolism when you repeat things a short story based on an event or incident pun lists personification metaphor imagery climax hyperbole setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
compares 2 things using as or like
asking a question that doesn't need an answer
formal language
onomatopoeia
humour
irony
rhyme
keeps the reader guessing what will happen next
theme
emotive language
rhythm
alliteration
idioms
symbolism
when you repeat things
a short story based on an event or incident
pun
lists
personification
metaphor
imagery
climax
hyperbole
setting