a short story based on an event or incident formal language idioms rhythm climax hyperbole asking a question that doesn't need an answer keeps the reader guessing what will happen next humour rhyme theme emotive language personification when you repeat things symbolism metaphor lists setting compares 2 things using as or like alliteration pun imagery onomatopoeia irony a short story based on an event or incident formal language idioms rhythm climax hyperbole asking a question that doesn't need an answer keeps the reader guessing what will happen next humour rhyme theme emotive language personification when you repeat things symbolism metaphor lists setting compares 2 things using as or like alliteration pun imagery onomatopoeia irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
a short story based on an event or incident
formal language
idioms
rhythm
climax
hyperbole
asking a question that doesn't need an answer
keeps the reader guessing what will happen next
humour
rhyme
theme
emotive language
personification
when you repeat things
symbolism
metaphor
lists
setting
compares 2 things using as or like
alliteration
pun
imagery
onomatopoeia
irony