imagerythemeformallanguageasking aquestion thatdoesn't needan answersymbolismhyperboleclimaxemotivelanguagerhythmkeeps thereaderguessingwhat willhappen nextonomatopoeiaidiomspunironymetaphorhumoura short storybased on anevent orincidentalliterationlistsrhymepersonificationwhen yourepeatthingssettingcompares2 thingsusing asor likeimagerythemeformallanguageasking aquestion thatdoesn't needan answersymbolismhyperboleclimaxemotivelanguagerhythmkeeps thereaderguessingwhat willhappen nextonomatopoeiaidiomspunironymetaphorhumoura short storybased on anevent orincidentalliterationlistsrhymepersonificationwhen yourepeatthingssettingcompares2 thingsusing asor like

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. imagery
  2. theme
  3. formal language
  4. asking a question that doesn't need an answer
  5. symbolism
  6. hyperbole
  7. climax
  8. emotive language
  9. rhythm
  10. keeps the reader guessing what will happen next
  11. onomatopoeia
  12. idioms
  13. pun
  14. irony
  15. metaphor
  16. humour
  17. a short story based on an event or incident
  18. alliteration
  19. lists
  20. rhyme
  21. personification
  22. when you repeat things
  23. setting
  24. compares 2 things using as or like