imageryformallanguageidiomshumourkeeps thereaderguessingwhat willhappen nextpersonificationhyperbolelistspunemotivelanguagewhen yourepeatthingsrhythmonomatopoeiaalliterationironymetaphorasking aquestion thatdoesn't needan answerclimaxsymbolismthemea short storybased on anevent orincidentrhymesettingcompares2 thingsusing asor likeimageryformallanguageidiomshumourkeeps thereaderguessingwhat willhappen nextpersonificationhyperbolelistspunemotivelanguagewhen yourepeatthingsrhythmonomatopoeiaalliterationironymetaphorasking aquestion thatdoesn't needan answerclimaxsymbolismthemea short storybased on anevent orincidentrhymesettingcompares2 thingsusing asor like

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. imagery
  2. formal language
  3. idioms
  4. humour
  5. keeps the reader guessing what will happen next
  6. personification
  7. hyperbole
  8. lists
  9. pun
  10. emotive language
  11. when you repeat things
  12. rhythm
  13. onomatopoeia
  14. alliteration
  15. irony
  16. metaphor
  17. asking a question that doesn't need an answer
  18. climax
  19. symbolism
  20. theme
  21. a short story based on an event or incident
  22. rhyme
  23. setting
  24. compares 2 things using as or like