CLARIFICATIONSOLERPOSTUREMIRRORSCLIENTBEHAVIORTALKSMORETHANCLIENTCHALLENGINGINTERRUPTSCLIENTASKINGHISTORYOFPROBLEMUSESGAMEORACTIVITYIMMEDIACYDISTRACTINGBEHAVIOR ORNON-ACTIVELISTENINGJOININGSUMMARIZINGNORMALIZINGORIENTSCLIENT TOSESSIONOR SPACEASKSQUESTIONSIN A ROWSILENCE ORPAUSES FORPROCESSINGROLEPLAYSELF-DISCLOSUREREFLECTIONGIVESCLIENTCHOICESPSYCHO-EDUCATIONPRAISEMODELINGNOTESNON-VERBALSOF CLIENTMINIMALENCOURAGERCLARIFICATIONSOLERPOSTUREMIRRORSCLIENTBEHAVIORTALKSMORETHANCLIENTCHALLENGINGINTERRUPTSCLIENTASKINGHISTORYOFPROBLEMUSESGAMEORACTIVITYIMMEDIACYDISTRACTINGBEHAVIOR ORNON-ACTIVELISTENINGJOININGSUMMARIZINGNORMALIZINGORIENTSCLIENT TOSESSIONOR SPACEASKSQUESTIONSIN A ROWSILENCE ORPAUSES FORPROCESSINGROLEPLAYSELF-DISCLOSUREREFLECTIONGIVESCLIENTCHOICESPSYCHO-EDUCATIONPRAISEMODELINGNOTESNON-VERBALSOF CLIENTMINIMALENCOURAGER

CAEP 6399 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CLARIFICATION
  2. SOLER POSTURE
  3. MIRRORS CLIENT BEHAVIOR
  4. TALKS MORE THAN CLIENT
  5. CHALLENGING
  6. INTERRUPTS CLIENT
  7. ASKING HISTORY OF PROBLEM
  8. USES GAME OR ACTIVITY
  9. IMMEDIACY
  10. DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
  11. JOINING
  12. SUMMARIZING
  13. NORMALIZING
  14. ORIENTS CLIENT TO SESSION OR SPACE
  15. ASKS QUESTIONS IN A ROW
  16. SILENCE OR PAUSES FOR PROCESSING
  17. ROLEPLAY
  18. SELF-DISCLOSURE
  19. REFLECTION
  20. GIVES CLIENT CHOICES
  21. PSYCHO- EDUCATION
  22. PRAISE
  23. MODELING
  24. NOTES NON-VERBALS OF CLIENT
  25. MINIMAL ENCOURAGER