CLARIFICATION SOLER POSTURE MIRRORS CLIENT BEHAVIOR TALKS MORE THAN CLIENT CHALLENGING INTERRUPTS CLIENT ASKING HISTORY OF PROBLEM USES GAME OR ACTIVITY IMMEDIACY DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING JOINING SUMMARIZING NORMALIZING ORIENTS CLIENT TO SESSION OR SPACE ASKS QUESTIONS IN A ROW SILENCE OR PAUSES FOR PROCESSING ROLEPLAY SELF- DISCLOSURE REFLECTION GIVES CLIENT CHOICES PSYCHO- EDUCATION PRAISE MODELING NOTES NON- VERBALS OF CLIENT MINIMAL ENCOURAGER CLARIFICATION SOLER POSTURE MIRRORS CLIENT BEHAVIOR TALKS MORE THAN CLIENT CHALLENGING INTERRUPTS CLIENT ASKING HISTORY OF PROBLEM USES GAME OR ACTIVITY IMMEDIACY DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING JOINING SUMMARIZING NORMALIZING ORIENTS CLIENT TO SESSION OR SPACE ASKS QUESTIONS IN A ROW SILENCE OR PAUSES FOR PROCESSING ROLEPLAY SELF- DISCLOSURE REFLECTION GIVES CLIENT CHOICES PSYCHO- EDUCATION PRAISE MODELING NOTES NON- VERBALS OF CLIENT MINIMAL ENCOURAGER
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CLARIFICATION
SOLER POSTURE
MIRRORS CLIENT BEHAVIOR
TALKS MORE THAN CLIENT
CHALLENGING
INTERRUPTS CLIENT
ASKING HISTORY OF PROBLEM
USES GAME OR ACTIVITY
IMMEDIACY
DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
JOINING
SUMMARIZING
NORMALIZING
ORIENTS CLIENT TO SESSION OR SPACE
ASKS QUESTIONS IN A ROW
SILENCE OR PAUSES FOR PROCESSING
ROLEPLAY
SELF-DISCLOSURE
REFLECTION
GIVES CLIENT CHOICES
PSYCHO-
EDUCATION
PRAISE
MODELING
NOTES NON-VERBALS OF CLIENT
MINIMAL ENCOURAGER