GIVES CLIENT CHOICES SUMMARIZING REFLECTION ASKS QUESTIONS IN A ROW TALKS MORE THAN CLIENT SILENCE OR PAUSES FOR PROCESSING USES GAME OR ACTIVITY SELF- DISCLOSURE PRAISE CHALLENGING DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING ORIENTS CLIENT TO SESSION OR SPACE MINIMAL ENCOURAGER JOINING INTERRUPTS CLIENT NOTES NON- VERBALS OF CLIENT SOLER POSTURE CLARIFICATION MIRRORS CLIENT BEHAVIOR ASKING HISTORY OF PROBLEM IMMEDIACY NORMALIZING MODELING PSYCHO- EDUCATION ROLEPLAY GIVES CLIENT CHOICES SUMMARIZING REFLECTION ASKS QUESTIONS IN A ROW TALKS MORE THAN CLIENT SILENCE OR PAUSES FOR PROCESSING USES GAME OR ACTIVITY SELF- DISCLOSURE PRAISE CHALLENGING DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING ORIENTS CLIENT TO SESSION OR SPACE MINIMAL ENCOURAGER JOINING INTERRUPTS CLIENT NOTES NON- VERBALS OF CLIENT SOLER POSTURE CLARIFICATION MIRRORS CLIENT BEHAVIOR ASKING HISTORY OF PROBLEM IMMEDIACY NORMALIZING MODELING PSYCHO- EDUCATION ROLEPLAY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
GIVES CLIENT CHOICES
SUMMARIZING
REFLECTION
ASKS QUESTIONS IN A ROW
TALKS MORE THAN CLIENT
SILENCE OR PAUSES FOR PROCESSING
USES GAME OR ACTIVITY
SELF-DISCLOSURE
PRAISE
CHALLENGING
DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
ORIENTS CLIENT TO SESSION OR SPACE
MINIMAL ENCOURAGER
JOINING
INTERRUPTS CLIENT
NOTES NON-VERBALS OF CLIENT
SOLER POSTURE
CLARIFICATION
MIRRORS CLIENT BEHAVIOR
ASKING HISTORY OF PROBLEM
IMMEDIACY
NORMALIZING
MODELING
PSYCHO-
EDUCATION
ROLEPLAY