CLARIFICATION ORIENTS CLIENT TO SESSION OR SPACE GIVES CLIENT CHOICES CHALLENGING MODELING SOLER POSTURE INTERRUPTS CLIENT JOINING NOTES NON- VERBALS OF CLIENT MIRRORS CLIENT BEHAVIOR REFLECTION USES GAME OR ACTIVITY SELF- DISCLOSURE PRAISE ASKING HISTORY OF PROBLEM ROLEPLAY MINIMAL ENCOURAGER SUMMARIZING NORMALIZING TALKS MORE THAN CLIENT SILENCE OR PAUSES FOR PROCESSING ASKS QUESTIONS IN A ROW PSYCHO- EDUCATION IMMEDIACY DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING CLARIFICATION ORIENTS CLIENT TO SESSION OR SPACE GIVES CLIENT CHOICES CHALLENGING MODELING SOLER POSTURE INTERRUPTS CLIENT JOINING NOTES NON- VERBALS OF CLIENT MIRRORS CLIENT BEHAVIOR REFLECTION USES GAME OR ACTIVITY SELF- DISCLOSURE PRAISE ASKING HISTORY OF PROBLEM ROLEPLAY MINIMAL ENCOURAGER SUMMARIZING NORMALIZING TALKS MORE THAN CLIENT SILENCE OR PAUSES FOR PROCESSING ASKS QUESTIONS IN A ROW PSYCHO- EDUCATION IMMEDIACY DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CLARIFICATION
ORIENTS CLIENT TO SESSION OR SPACE
GIVES CLIENT CHOICES
CHALLENGING
MODELING
SOLER POSTURE
INTERRUPTS CLIENT
JOINING
NOTES NON-VERBALS OF CLIENT
MIRRORS CLIENT BEHAVIOR
REFLECTION
USES GAME OR ACTIVITY
SELF-DISCLOSURE
PRAISE
ASKING HISTORY OF PROBLEM
ROLEPLAY
MINIMAL ENCOURAGER
SUMMARIZING
NORMALIZING
TALKS MORE THAN CLIENT
SILENCE OR PAUSES FOR PROCESSING
ASKS QUESTIONS IN A ROW
PSYCHO-
EDUCATION
IMMEDIACY
DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING