CLARIFICATIONSELF-DISCLOSUREINTERRUPTSCLIENTASKSQUESTIONSIN A ROWPRAISEMIRRORSCLIENTBEHAVIORTALKSMORETHANCLIENTGIVESCLIENTCHOICESCHALLENGINGMINIMALENCOURAGERDISTRACTINGBEHAVIOR ORNON-ACTIVELISTENINGNOTESNON-VERBALSOF CLIENTROLEPLAYSOLERPOSTURENORMALIZINGMODELINGORIENTSCLIENT TOSESSIONOR SPACEUSESGAMEORACTIVITYPSYCHO-EDUCATIONSILENCE ORPAUSES FORPROCESSINGREFLECTIONJOININGASKINGHISTORYOFPROBLEMIMMEDIACYSUMMARIZINGCLARIFICATIONSELF-DISCLOSUREINTERRUPTSCLIENTASKSQUESTIONSIN A ROWPRAISEMIRRORSCLIENTBEHAVIORTALKSMORETHANCLIENTGIVESCLIENTCHOICESCHALLENGINGMINIMALENCOURAGERDISTRACTINGBEHAVIOR ORNON-ACTIVELISTENINGNOTESNON-VERBALSOF CLIENTROLEPLAYSOLERPOSTURENORMALIZINGMODELINGORIENTSCLIENT TOSESSIONOR SPACEUSESGAMEORACTIVITYPSYCHO-EDUCATIONSILENCE ORPAUSES FORPROCESSINGREFLECTIONJOININGASKINGHISTORYOFPROBLEMIMMEDIACYSUMMARIZING

CAEP 6399 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CLARIFICATION
  2. SELF-DISCLOSURE
  3. INTERRUPTS CLIENT
  4. ASKS QUESTIONS IN A ROW
  5. PRAISE
  6. MIRRORS CLIENT BEHAVIOR
  7. TALKS MORE THAN CLIENT
  8. GIVES CLIENT CHOICES
  9. CHALLENGING
  10. MINIMAL ENCOURAGER
  11. DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
  12. NOTES NON-VERBALS OF CLIENT
  13. ROLEPLAY
  14. SOLER POSTURE
  15. NORMALIZING
  16. MODELING
  17. ORIENTS CLIENT TO SESSION OR SPACE
  18. USES GAME OR ACTIVITY
  19. PSYCHO- EDUCATION
  20. SILENCE OR PAUSES FOR PROCESSING
  21. REFLECTION
  22. JOINING
  23. ASKING HISTORY OF PROBLEM
  24. IMMEDIACY
  25. SUMMARIZING