SILENCE OR PAUSES FOR PROCESSING INTERRUPTS CLIENT SOLER POSTURE JOINING TALKS MORE THAN CLIENT MINIMAL ENCOURAGER MIRRORS CLIENT BEHAVIOR ASKS QUESTIONS IN A ROW DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING CLARIFICATION NORMALIZING SELF- DISCLOSURE CHALLENGING NOTES NON- VERBALS OF CLIENT PSYCHO- EDUCATION ASKING HISTORY OF PROBLEM ORIENTS CLIENT TO SESSION OR SPACE GIVES CLIENT CHOICES REFLECTION USES GAME OR ACTIVITY IMMEDIACY ROLEPLAY MODELING PRAISE SUMMARIZING SILENCE OR PAUSES FOR PROCESSING INTERRUPTS CLIENT SOLER POSTURE JOINING TALKS MORE THAN CLIENT MINIMAL ENCOURAGER MIRRORS CLIENT BEHAVIOR ASKS QUESTIONS IN A ROW DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING CLARIFICATION NORMALIZING SELF- DISCLOSURE CHALLENGING NOTES NON- VERBALS OF CLIENT PSYCHO- EDUCATION ASKING HISTORY OF PROBLEM ORIENTS CLIENT TO SESSION OR SPACE GIVES CLIENT CHOICES REFLECTION USES GAME OR ACTIVITY IMMEDIACY ROLEPLAY MODELING PRAISE SUMMARIZING
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SILENCE OR PAUSES FOR PROCESSING
INTERRUPTS CLIENT
SOLER POSTURE
JOINING
TALKS MORE THAN CLIENT
MINIMAL ENCOURAGER
MIRRORS CLIENT BEHAVIOR
ASKS QUESTIONS IN A ROW
DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
CLARIFICATION
NORMALIZING
SELF-DISCLOSURE
CHALLENGING
NOTES NON-VERBALS OF CLIENT
PSYCHO-
EDUCATION
ASKING HISTORY OF PROBLEM
ORIENTS CLIENT TO SESSION OR SPACE
GIVES CLIENT CHOICES
REFLECTION
USES GAME OR ACTIVITY
IMMEDIACY
ROLEPLAY
MODELING
PRAISE
SUMMARIZING