MODELING PSYCHO- EDUCATION CHALLENGING TALKS MORE THAN CLIENT MINIMAL ENCOURAGER ORIENTS CLIENT TO SESSION OR SPACE SUMMARIZING IMMEDIACY JOINING PRAISE SOLER POSTURE ROLEPLAY SELF- DISCLOSURE ASKING HISTORY OF PROBLEM SILENCE OR PAUSES FOR PROCESSING DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING USES GAME OR ACTIVITY INTERRUPTS CLIENT GIVES CLIENT CHOICES NORMALIZING NOTES NON- VERBALS OF CLIENT MIRRORS CLIENT BEHAVIOR ASKS QUESTIONS IN A ROW CLARIFICATION REFLECTION MODELING PSYCHO- EDUCATION CHALLENGING TALKS MORE THAN CLIENT MINIMAL ENCOURAGER ORIENTS CLIENT TO SESSION OR SPACE SUMMARIZING IMMEDIACY JOINING PRAISE SOLER POSTURE ROLEPLAY SELF- DISCLOSURE ASKING HISTORY OF PROBLEM SILENCE OR PAUSES FOR PROCESSING DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING USES GAME OR ACTIVITY INTERRUPTS CLIENT GIVES CLIENT CHOICES NORMALIZING NOTES NON- VERBALS OF CLIENT MIRRORS CLIENT BEHAVIOR ASKS QUESTIONS IN A ROW CLARIFICATION REFLECTION
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MODELING
PSYCHO-
EDUCATION
CHALLENGING
TALKS MORE THAN CLIENT
MINIMAL ENCOURAGER
ORIENTS CLIENT TO SESSION OR SPACE
SUMMARIZING
IMMEDIACY
JOINING
PRAISE
SOLER POSTURE
ROLEPLAY
SELF-DISCLOSURE
ASKING HISTORY OF PROBLEM
SILENCE OR PAUSES FOR PROCESSING
DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
USES GAME OR ACTIVITY
INTERRUPTS CLIENT
GIVES CLIENT CHOICES
NORMALIZING
NOTES NON-VERBALS OF CLIENT
MIRRORS CLIENT BEHAVIOR
ASKS QUESTIONS IN A ROW
CLARIFICATION
REFLECTION