INTERRUPTSCLIENTIMMEDIACYPRAISEMIRRORSCLIENTBEHAVIORASKINGHISTORYOFPROBLEMASKSQUESTIONSIN A ROWREFLECTIONCLARIFICATIONPSYCHO-EDUCATIONMODELINGTALKSMORETHANCLIENTSUMMARIZINGJOININGUSESGAMEORACTIVITYSELF-DISCLOSUREDISTRACTINGBEHAVIOR ORNON-ACTIVELISTENINGNOTESNON-VERBALSOF CLIENTMINIMALENCOURAGERCHALLENGINGNORMALIZINGSILENCE ORPAUSES FORPROCESSINGGIVESCLIENTCHOICESORIENTSCLIENT TOSESSIONOR SPACEROLEPLAYSOLERPOSTUREINTERRUPTSCLIENTIMMEDIACYPRAISEMIRRORSCLIENTBEHAVIORASKINGHISTORYOFPROBLEMASKSQUESTIONSIN A ROWREFLECTIONCLARIFICATIONPSYCHO-EDUCATIONMODELINGTALKSMORETHANCLIENTSUMMARIZINGJOININGUSESGAMEORACTIVITYSELF-DISCLOSUREDISTRACTINGBEHAVIOR ORNON-ACTIVELISTENINGNOTESNON-VERBALSOF CLIENTMINIMALENCOURAGERCHALLENGINGNORMALIZINGSILENCE ORPAUSES FORPROCESSINGGIVESCLIENTCHOICESORIENTSCLIENT TOSESSIONOR SPACEROLEPLAYSOLERPOSTURE

CAEP 6399 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. INTERRUPTS CLIENT
  2. IMMEDIACY
  3. PRAISE
  4. MIRRORS CLIENT BEHAVIOR
  5. ASKING HISTORY OF PROBLEM
  6. ASKS QUESTIONS IN A ROW
  7. REFLECTION
  8. CLARIFICATION
  9. PSYCHO- EDUCATION
  10. MODELING
  11. TALKS MORE THAN CLIENT
  12. SUMMARIZING
  13. JOINING
  14. USES GAME OR ACTIVITY
  15. SELF-DISCLOSURE
  16. DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
  17. NOTES NON-VERBALS OF CLIENT
  18. MINIMAL ENCOURAGER
  19. CHALLENGING
  20. NORMALIZING
  21. SILENCE OR PAUSES FOR PROCESSING
  22. GIVES CLIENT CHOICES
  23. ORIENTS CLIENT TO SESSION OR SPACE
  24. ROLEPLAY
  25. SOLER POSTURE