JOINING MODELING SUMMARIZING TALKS MORE THAN CLIENT MIRRORS CLIENT BEHAVIOR ASKS QUESTIONS IN A ROW SILENCE OR PAUSES FOR PROCESSING INTERRUPTS CLIENT DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING REFLECTION MINIMAL ENCOURAGER ROLEPLAY CHALLENGING IMMEDIACY ORIENTS CLIENT TO SESSION OR SPACE SELF- DISCLOSURE PRAISE NORMALIZING GIVES CLIENT CHOICES SOLER POSTURE ASKING HISTORY OF PROBLEM PSYCHO- EDUCATION CLARIFICATION USES GAME OR ACTIVITY NOTES NON- VERBALS OF CLIENT JOINING MODELING SUMMARIZING TALKS MORE THAN CLIENT MIRRORS CLIENT BEHAVIOR ASKS QUESTIONS IN A ROW SILENCE OR PAUSES FOR PROCESSING INTERRUPTS CLIENT DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING REFLECTION MINIMAL ENCOURAGER ROLEPLAY CHALLENGING IMMEDIACY ORIENTS CLIENT TO SESSION OR SPACE SELF- DISCLOSURE PRAISE NORMALIZING GIVES CLIENT CHOICES SOLER POSTURE ASKING HISTORY OF PROBLEM PSYCHO- EDUCATION CLARIFICATION USES GAME OR ACTIVITY NOTES NON- VERBALS OF CLIENT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
JOINING
MODELING
SUMMARIZING
TALKS MORE THAN CLIENT
MIRRORS CLIENT BEHAVIOR
ASKS QUESTIONS IN A ROW
SILENCE OR PAUSES FOR PROCESSING
INTERRUPTS CLIENT
DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
REFLECTION
MINIMAL ENCOURAGER
ROLEPLAY
CHALLENGING
IMMEDIACY
ORIENTS CLIENT TO SESSION OR SPACE
SELF-DISCLOSURE
PRAISE
NORMALIZING
GIVES CLIENT CHOICES
SOLER POSTURE
ASKING HISTORY OF PROBLEM
PSYCHO-
EDUCATION
CLARIFICATION
USES GAME OR ACTIVITY
NOTES NON-VERBALS OF CLIENT