NORMALIZING MODELING PRAISE CLARIFICATION USES GAME OR ACTIVITY SUMMARIZING MIRRORS CLIENT BEHAVIOR SILENCE OR PAUSES FOR PROCESSING ASKING HISTORY OF PROBLEM IMMEDIACY NOTES NON- VERBALS OF CLIENT SOLER POSTURE PSYCHO- EDUCATION ROLEPLAY INTERRUPTS CLIENT TALKS MORE THAN CLIENT DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING ASKS QUESTIONS IN A ROW JOINING CHALLENGING REFLECTION SELF- DISCLOSURE GIVES CLIENT CHOICES ORIENTS CLIENT TO SESSION OR SPACE MINIMAL ENCOURAGER NORMALIZING MODELING PRAISE CLARIFICATION USES GAME OR ACTIVITY SUMMARIZING MIRRORS CLIENT BEHAVIOR SILENCE OR PAUSES FOR PROCESSING ASKING HISTORY OF PROBLEM IMMEDIACY NOTES NON- VERBALS OF CLIENT SOLER POSTURE PSYCHO- EDUCATION ROLEPLAY INTERRUPTS CLIENT TALKS MORE THAN CLIENT DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING ASKS QUESTIONS IN A ROW JOINING CHALLENGING REFLECTION SELF- DISCLOSURE GIVES CLIENT CHOICES ORIENTS CLIENT TO SESSION OR SPACE MINIMAL ENCOURAGER
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NORMALIZING
MODELING
PRAISE
CLARIFICATION
USES GAME OR ACTIVITY
SUMMARIZING
MIRRORS CLIENT BEHAVIOR
SILENCE OR PAUSES FOR PROCESSING
ASKING HISTORY OF PROBLEM
IMMEDIACY
NOTES NON-VERBALS OF CLIENT
SOLER POSTURE
PSYCHO-
EDUCATION
ROLEPLAY
INTERRUPTS CLIENT
TALKS MORE THAN CLIENT
DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
ASKS QUESTIONS IN A ROW
JOINING
CHALLENGING
REFLECTION
SELF-DISCLOSURE
GIVES CLIENT CHOICES
ORIENTS CLIENT TO SESSION OR SPACE
MINIMAL ENCOURAGER