SILENCE ORPAUSES FORPROCESSINGINTERRUPTSCLIENTSOLERPOSTUREJOININGTALKSMORETHANCLIENTMINIMALENCOURAGERMIRRORSCLIENTBEHAVIORASKSQUESTIONSIN A ROWDISTRACTINGBEHAVIOR ORNON-ACTIVELISTENINGCLARIFICATIONNORMALIZINGSELF-DISCLOSURECHALLENGINGNOTESNON-VERBALSOF CLIENTPSYCHO-EDUCATIONASKINGHISTORYOFPROBLEMORIENTSCLIENT TOSESSIONOR SPACEGIVESCLIENTCHOICESREFLECTIONUSESGAMEORACTIVITYIMMEDIACYROLEPLAYMODELINGPRAISESUMMARIZINGSILENCE ORPAUSES FORPROCESSINGINTERRUPTSCLIENTSOLERPOSTUREJOININGTALKSMORETHANCLIENTMINIMALENCOURAGERMIRRORSCLIENTBEHAVIORASKSQUESTIONSIN A ROWDISTRACTINGBEHAVIOR ORNON-ACTIVELISTENINGCLARIFICATIONNORMALIZINGSELF-DISCLOSURECHALLENGINGNOTESNON-VERBALSOF CLIENTPSYCHO-EDUCATIONASKINGHISTORYOFPROBLEMORIENTSCLIENT TOSESSIONOR SPACEGIVESCLIENTCHOICESREFLECTIONUSESGAMEORACTIVITYIMMEDIACYROLEPLAYMODELINGPRAISESUMMARIZING

CAEP 6399 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SILENCE OR PAUSES FOR PROCESSING
  2. INTERRUPTS CLIENT
  3. SOLER POSTURE
  4. JOINING
  5. TALKS MORE THAN CLIENT
  6. MINIMAL ENCOURAGER
  7. MIRRORS CLIENT BEHAVIOR
  8. ASKS QUESTIONS IN A ROW
  9. DISTRACTING BEHAVIOR OR NON-ACTIVE LISTENING
  10. CLARIFICATION
  11. NORMALIZING
  12. SELF-DISCLOSURE
  13. CHALLENGING
  14. NOTES NON-VERBALS OF CLIENT
  15. PSYCHO- EDUCATION
  16. ASKING HISTORY OF PROBLEM
  17. ORIENTS CLIENT TO SESSION OR SPACE
  18. GIVES CLIENT CHOICES
  19. REFLECTION
  20. USES GAME OR ACTIVITY
  21. IMMEDIACY
  22. ROLEPLAY
  23. MODELING
  24. PRAISE
  25. SUMMARIZING