Sticks in themiddle areworth morethan Hand7 HonbaStickPlanToi ToiRushThere'sonly 1 ofsomethingleftWinningTile isNorthWrongsidedwinTacticalFeedingTsumowhiledealerScoopshokuRiichichaseDora San,Dora San,Dora San!13OrphansAttemptNumber _No one isTenpai atthe endPunishedfor KanNagashiattemptfailedNegatethe Iipatsuand thenFeed"Accidental"FuritenWinconditionlostGoXBStier ofluck2nd bydoingnothingHalf Flush/ FullFlush WarWorstHandwinsDangerouslookingHand wasworthlessSeebuttonpressbuttonSticks in themiddle areworth morethan Hand7 HonbaStickPlanToi ToiRushThere'sonly 1 ofsomethingleftWinningTile isNorthWrongsidedwinTacticalFeedingTsumowhiledealerScoopshokuRiichichaseDora San,Dora San,Dora San!13OrphansAttemptNumber _No one isTenpai atthe endPunishedfor KanNagashiattemptfailedNegatethe Iipatsuand thenFeed"Accidental"FuritenWinconditionlostGoXBStier ofluck2nd bydoingnothingHalf Flush/ FullFlush WarWorstHandwinsDangerouslookingHand wasworthlessSeebuttonpressbutton

MML Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sticks in the middle are worth more than Hand
  2. 7 Honba Stick Plan
  3. Toi Toi Rush
  4. There's only 1 of something left
  5. Winning Tile is North
  6. Wrong sided win
  7. Tactical Feeding
  8. Tsumo while dealer
  9. Scoopshoku
  10. Riichi chase
  11. Dora San, Dora San, Dora San!
  12. 13 Orphans Attempt Number _
  13. No one is Tenpai at the end
  14. Punished for Kan
  15. Nagashi attempt failed
  16. Negate the Iipatsu and then Feed
  17. "Accidental" Furiten
  18. Win condition lost
  19. GoXBS tier of luck
  20. 2nd by doing nothing
  21. Half Flush / Full Flush War
  22. Worst Hand wins
  23. Dangerous looking Hand was worthless
  24. See button press button