WinningTile isNorthWinconditionlostSeebuttonpressbuttonNagashiattemptfailedNegatethe Iipatsuand thenFeedDangerouslookingHand wasworthless2nd bydoingnothingSticks in themiddle areworth morethan HandThere'sonly 1 ofsomethingleftRiichichaseScoopshokuWorstHandwinsNo one isTenpai atthe endDora San,Dora San,Dora San!WrongsidedwinGoXBStier ofluckTacticalFeedingPunishedfor KanHalf Flush/ FullFlush War13OrphansAttemptNumber _7 HonbaStickPlanToi ToiRush"Accidental"FuritenTsumowhiledealerWinningTile isNorthWinconditionlostSeebuttonpressbuttonNagashiattemptfailedNegatethe Iipatsuand thenFeedDangerouslookingHand wasworthless2nd bydoingnothingSticks in themiddle areworth morethan HandThere'sonly 1 ofsomethingleftRiichichaseScoopshokuWorstHandwinsNo one isTenpai atthe endDora San,Dora San,Dora San!WrongsidedwinGoXBStier ofluckTacticalFeedingPunishedfor KanHalf Flush/ FullFlush War13OrphansAttemptNumber _7 HonbaStickPlanToi ToiRush"Accidental"FuritenTsumowhiledealer

MML Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Winning Tile is North
  2. Win condition lost
  3. See button press button
  4. Nagashi attempt failed
  5. Negate the Iipatsu and then Feed
  6. Dangerous looking Hand was worthless
  7. 2nd by doing nothing
  8. Sticks in the middle are worth more than Hand
  9. There's only 1 of something left
  10. Riichi chase
  11. Scoopshoku
  12. Worst Hand wins
  13. No one is Tenpai at the end
  14. Dora San, Dora San, Dora San!
  15. Wrong sided win
  16. GoXBS tier of luck
  17. Tactical Feeding
  18. Punished for Kan
  19. Half Flush / Full Flush War
  20. 13 Orphans Attempt Number _
  21. 7 Honba Stick Plan
  22. Toi Toi Rush
  23. "Accidental" Furiten
  24. Tsumo while dealer