10HandstandsConnect5 SeriesStick 5 ina Row -RoutineJumps5BWO/FWOStick 5FullTurns8Cartwheels5UpgradedTurns3 PrepTurns10SwitchLeapsBHS/BHSSeries onLine - 10xConnect3 Series10SwitchLeaps5 BackHandspringsup to aPanel MatStick 10FlightSkills5 StandingTucks onLine or offPanel Mat5MountsHurdleCartwheelJump Off5x5Dismounts10 Jumpup/PressHandstandsStick 10Leapswithout awobble10 SplitJumps5 AcroFlightsCartwheelTuck OffPanel -10xStick 10upgradeJumps onLow2 of AllRoutineSkills - NoWobbles10HandstandsConnect5 SeriesStick 5 ina Row -RoutineJumps5BWO/FWOStick 5FullTurns8Cartwheels5UpgradedTurns3 PrepTurns10SwitchLeapsBHS/BHSSeries onLine - 10xConnect3 Series10SwitchLeaps5 BackHandspringsup to aPanel MatStick 10FlightSkills5 StandingTucks onLine or offPanel Mat5MountsHurdleCartwheelJump Off5x5Dismounts10 Jumpup/PressHandstandsStick 10Leapswithout awobble10 SplitJumps5 AcroFlightsCartwheelTuck OffPanel -10xStick 10upgradeJumps onLow2 of AllRoutineSkills - NoWobbles

Optional Beam Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10 Handstands
  2. Connect 5 Series
  3. Stick 5 in a Row - Routine Jumps
  4. 5 BWO/FWO
  5. Stick 5 Full Turns
  6. 8 Cartwheels
  7. 5 Upgraded Turns
  8. 3 Prep Turns
  9. 10 Switch Leaps
  10. BHS/BHS Series on Line - 10x
  11. Connect 3 Series
  12. 10 Switch Leaps
  13. 5 Back Handsprings up to a Panel Mat
  14. Stick 10 Flight Skills
  15. 5 Standing Tucks on Line or off Panel Mat
  16. 5 Mounts
  17. Hurdle Cartwheel Jump Off 5x
  18. 5 Dismounts
  19. 10 Jump up/Press Handstands
  20. Stick 10 Leaps without a wobble
  21. 10 Split Jumps
  22. 5 Acro Flights
  23. Cartwheel Tuck Off Panel - 10x
  24. Stick 10 upgrade Jumps on Low
  25. 2 of All Routine Skills - No Wobbles