10Handstands5 StandingTucks onLine or offPanel Mat3 PrepTurns5 AcroFlightsStick 10upgradeJumps onLow5UpgradedTurnsStick 5FullTurnsStick 5 ina Row -RoutineJumps10SwitchLeaps2 of AllRoutineSkills - NoWobblesStick 10FlightSkills5Dismounts5BWO/FWO8Cartwheels10 Jumpup/PressHandstands5Mounts5 BackHandspringsup to aPanel MatBHS/BHSSeries onLine - 10xHurdleCartwheelJump Off5xCartwheelTuck OffPanel -10xConnect3 SeriesConnect5 Series10 SplitJumpsStick 10Leapswithout awobble10SwitchLeaps10Handstands5 StandingTucks onLine or offPanel Mat3 PrepTurns5 AcroFlightsStick 10upgradeJumps onLow5UpgradedTurnsStick 5FullTurnsStick 5 ina Row -RoutineJumps10SwitchLeaps2 of AllRoutineSkills - NoWobblesStick 10FlightSkills5Dismounts5BWO/FWO8Cartwheels10 Jumpup/PressHandstands5Mounts5 BackHandspringsup to aPanel MatBHS/BHSSeries onLine - 10xHurdleCartwheelJump Off5xCartwheelTuck OffPanel -10xConnect3 SeriesConnect5 Series10 SplitJumpsStick 10Leapswithout awobble10SwitchLeaps

Optional Beam Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10 Handstands
  2. 5 Standing Tucks on Line or off Panel Mat
  3. 3 Prep Turns
  4. 5 Acro Flights
  5. Stick 10 upgrade Jumps on Low
  6. 5 Upgraded Turns
  7. Stick 5 Full Turns
  8. Stick 5 in a Row - Routine Jumps
  9. 10 Switch Leaps
  10. 2 of All Routine Skills - No Wobbles
  11. Stick 10 Flight Skills
  12. 5 Dismounts
  13. 5 BWO/FWO
  14. 8 Cartwheels
  15. 10 Jump up/Press Handstands
  16. 5 Mounts
  17. 5 Back Handsprings up to a Panel Mat
  18. BHS/BHS Series on Line - 10x
  19. Hurdle Cartwheel Jump Off 5x
  20. Cartwheel Tuck Off Panel - 10x
  21. Connect 3 Series
  22. Connect 5 Series
  23. 10 Split Jumps
  24. Stick 10 Leaps without a wobble
  25. 10 Switch Leaps