5BWO/FWO3 PrepTurns2 of AllRoutineSkills - NoWobbles8Cartwheels5 AcroFlights5Dismounts10 Jumpup/PressHandstands5 BackHandspringsup to aPanel MatStick 10FlightSkills5UpgradedTurns5 StandingTucks onLine or offPanel MatConnect5 SeriesStick 5 ina Row -RoutineJumpsHurdleCartwheelJump Off5xStick 10upgradeJumps onLowBHS/BHSSeries onLine - 10xStick 10Leapswithout awobbleCartwheelTuck OffPanel -10x5Mounts10SwitchLeaps10HandstandsConnect3 SeriesStick 5FullTurns10 SplitJumps10SwitchLeaps5BWO/FWO3 PrepTurns2 of AllRoutineSkills - NoWobbles8Cartwheels5 AcroFlights5Dismounts10 Jumpup/PressHandstands5 BackHandspringsup to aPanel MatStick 10FlightSkills5UpgradedTurns5 StandingTucks onLine or offPanel MatConnect5 SeriesStick 5 ina Row -RoutineJumpsHurdleCartwheelJump Off5xStick 10upgradeJumps onLowBHS/BHSSeries onLine - 10xStick 10Leapswithout awobbleCartwheelTuck OffPanel -10x5Mounts10SwitchLeaps10HandstandsConnect3 SeriesStick 5FullTurns10 SplitJumps10SwitchLeaps

Optional Beam Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 BWO/FWO
  2. 3 Prep Turns
  3. 2 of All Routine Skills - No Wobbles
  4. 8 Cartwheels
  5. 5 Acro Flights
  6. 5 Dismounts
  7. 10 Jump up/Press Handstands
  8. 5 Back Handsprings up to a Panel Mat
  9. Stick 10 Flight Skills
  10. 5 Upgraded Turns
  11. 5 Standing Tucks on Line or off Panel Mat
  12. Connect 5 Series
  13. Stick 5 in a Row - Routine Jumps
  14. Hurdle Cartwheel Jump Off 5x
  15. Stick 10 upgrade Jumps on Low
  16. BHS/BHS Series on Line - 10x
  17. Stick 10 Leaps without a wobble
  18. Cartwheel Tuck Off Panel - 10x
  19. 5 Mounts
  20. 10 Switch Leaps
  21. 10 Handstands
  22. Connect 3 Series
  23. Stick 5 Full Turns
  24. 10 Split Jumps
  25. 10 Switch Leaps