5 AcroFlights10SwitchLeaps3 PrepTurnsStick 10FlightSkills5 BackHandspringsup to aPanel MatConnect3 SeriesStick 5FullTurns5 StandingTucks onLine or offPanel Mat10Handstands5Dismounts8CartwheelsStick 10Leapswithout awobble10SwitchLeapsCartwheelTuck OffPanel -10xBHS/BHSSeries onLine - 10xStick 5 ina Row -RoutineJumps2 of AllRoutineSkills - NoWobblesStick 10upgradeJumps onLow10 Jumpup/PressHandstands5BWO/FWOHurdleCartwheelJump Off5x5Mounts5UpgradedTurnsConnect5 Series10 SplitJumps5 AcroFlights10SwitchLeaps3 PrepTurnsStick 10FlightSkills5 BackHandspringsup to aPanel MatConnect3 SeriesStick 5FullTurns5 StandingTucks onLine or offPanel Mat10Handstands5Dismounts8CartwheelsStick 10Leapswithout awobble10SwitchLeapsCartwheelTuck OffPanel -10xBHS/BHSSeries onLine - 10xStick 5 ina Row -RoutineJumps2 of AllRoutineSkills - NoWobblesStick 10upgradeJumps onLow10 Jumpup/PressHandstands5BWO/FWOHurdleCartwheelJump Off5x5Mounts5UpgradedTurnsConnect5 Series10 SplitJumps

Optional Beam Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 Acro Flights
  2. 10 Switch Leaps
  3. 3 Prep Turns
  4. Stick 10 Flight Skills
  5. 5 Back Handsprings up to a Panel Mat
  6. Connect 3 Series
  7. Stick 5 Full Turns
  8. 5 Standing Tucks on Line or off Panel Mat
  9. 10 Handstands
  10. 5 Dismounts
  11. 8 Cartwheels
  12. Stick 10 Leaps without a wobble
  13. 10 Switch Leaps
  14. Cartwheel Tuck Off Panel - 10x
  15. BHS/BHS Series on Line - 10x
  16. Stick 5 in a Row - Routine Jumps
  17. 2 of All Routine Skills - No Wobbles
  18. Stick 10 upgrade Jumps on Low
  19. 10 Jump up/Press Handstands
  20. 5 BWO/FWO
  21. Hurdle Cartwheel Jump Off 5x
  22. 5 Mounts
  23. 5 Upgraded Turns
  24. Connect 5 Series
  25. 10 Split Jumps