Mythological Allusion Verbal Irony Dramatic Irony Idiom Synonym Slang Plot Voice Foreshadowing Paradox Formal Diction Antithesis Literary Allusion Ambiguity Imagery Colloquial Diction Apostrophe (NOT the punctuation mark) Informal Diction Euphony Meter Antonym Metaphor Parallel Structure Onomatopoeia Rhythm Flash- forward Biblical Allusion Assonance Cacophony Situational Irony Denotative Language Third Person Omniscient Point of View External Conflict Flashback Oxymoron Third Person Limited Point of View Rhyme Personification Consonance Narrator First Person Point of View Hyperbole Internal Conflict Metonymy Alliteration Connotative Language Historical Allusion Synecdoche Tone Simile Mythological Allusion Verbal Irony Dramatic Irony Idiom Synonym Slang Plot Voice Foreshadowing Paradox Formal Diction Antithesis Literary Allusion Ambiguity Imagery Colloquial Diction Apostrophe (NOT the punctuation mark) Informal Diction Euphony Meter Antonym Metaphor Parallel Structure Onomatopoeia Rhythm Flash- forward Biblical Allusion Assonance Cacophony Situational Irony Denotative Language Third Person Omniscient Point of View External Conflict Flashback Oxymoron Third Person Limited Point of View Rhyme Personification Consonance Narrator First Person Point of View Hyperbole Internal Conflict Metonymy Alliteration Connotative Language Historical Allusion Synecdoche Tone Simile
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Mythological Allusion
N-Verbal Irony
B-Dramatic Irony
G-Idiom
B-Synonym
N-Slang
I-Plot
N-Voice
I-Foreshadowing
G-Paradox
O-Formal Diction
I-Antithesis
O-Literary Allusion
B-Ambiguity
O-Imagery
I-Colloquial Diction
G-Apostrophe (NOT the punctuation mark)
B-Informal Diction
G-Euphony
N-Meter
N-Antonym
G-Metaphor
O-Parallel Structure
I-Onomatopoeia
I-Rhythm
O-Flash-forward
I-Biblical Allusion
O-Assonance
B-Cacophony
I-Situational Irony
G-Denotative Language
G-Third Person Omniscient Point of View
G-External Conflict
B-Flashback
N-Oxymoron
N-Third Person Limited Point of View
B-Rhyme
B-Personification
N-Consonance
B-Narrator
O-First Person Point of View
N-Hyperbole
O-Internal Conflict
O-Metonymy
B-Alliteration
I-Connotative Language
N-Historical Allusion
O-Synecdoche
I-Tone
G-Simile