BicameralRegulatorMovementGeneralAssemblyProprietaryColonySalutaryNeglectElizaLucasRoyalGovernmentEasternWoodlandsGullahCherokeeWarStampActJohnLockeStonoRebellionCharlesfortMiddlePassageCommonHouseAssemblyLowCountryCatawbaYesmasseeMercantilismTeaActThreeSistersDeclarationofIndependenceSubsidyJamestownCharlesTownFrench &IndianWarSlaveCodesSlashand BurnAgricultureSons ofLibertyCherokeeBackCountryCarolinaGoldHeadrightSystemBicameralRegulatorMovementGeneralAssemblyProprietaryColonySalutaryNeglectElizaLucasRoyalGovernmentEasternWoodlandsGullahCherokeeWarStampActJohnLockeStonoRebellionCharlesfortMiddlePassageCommonHouseAssemblyLowCountryCatawbaYesmasseeMercantilismTeaActThreeSistersDeclarationofIndependenceSubsidyJamestownCharlesTownFrench &IndianWarSlaveCodesSlashand BurnAgricultureSons ofLibertyCherokeeBackCountryCarolinaGoldHeadrightSystem

Benchmark 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bicameral
  2. Regulator Movement
  3. General Assembly
  4. Proprietary Colony
  5. Salutary Neglect
  6. Eliza Lucas
  7. Royal Government
  8. Eastern Woodlands
  9. Gullah
  10. Cherokee War
  11. Stamp Act
  12. John Locke
  13. Stono Rebellion
  14. Charlesfort
  15. Middle Passage
  16. Common House Assembly
  17. Low Country
  18. Catawba
  19. Yesmassee
  20. Mercantilism
  21. Tea Act
  22. Three Sisters
  23. Declaration of Independence
  24. Subsidy
  25. Jamestown
  26. Charles Town
  27. French & Indian War
  28. Slave Codes
  29. Slash and Burn Agriculture
  30. Sons of Liberty
  31. Cherokee
  32. Back Country
  33. Carolina Gold
  34. Headright System