CatawbaBackCountryStampActSubsidyRoyalGovernmentStonoRebellionMercantilismGullahCharlesfortMiddlePassageLowCountryElizaLucasCharlesTownJohnLockeGeneralAssemblyCherokeeJamestownSlaveCodesRegulatorMovementSalutaryNeglectProprietaryColonyCarolinaGoldTeaActDeclarationofIndependenceBicameralCherokeeWarSlashand BurnAgricultureEasternWoodlandsFrench &IndianWarHeadrightSystemCommonHouseAssemblyYesmasseeThreeSistersSons ofLibertyCatawbaBackCountryStampActSubsidyRoyalGovernmentStonoRebellionMercantilismGullahCharlesfortMiddlePassageLowCountryElizaLucasCharlesTownJohnLockeGeneralAssemblyCherokeeJamestownSlaveCodesRegulatorMovementSalutaryNeglectProprietaryColonyCarolinaGoldTeaActDeclarationofIndependenceBicameralCherokeeWarSlashand BurnAgricultureEasternWoodlandsFrench &IndianWarHeadrightSystemCommonHouseAssemblyYesmasseeThreeSistersSons ofLiberty

Benchmark 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Catawba
  2. Back Country
  3. Stamp Act
  4. Subsidy
  5. Royal Government
  6. Stono Rebellion
  7. Mercantilism
  8. Gullah
  9. Charlesfort
  10. Middle Passage
  11. Low Country
  12. Eliza Lucas
  13. Charles Town
  14. John Locke
  15. General Assembly
  16. Cherokee
  17. Jamestown
  18. Slave Codes
  19. Regulator Movement
  20. Salutary Neglect
  21. Proprietary Colony
  22. Carolina Gold
  23. Tea Act
  24. Declaration of Independence
  25. Bicameral
  26. Cherokee War
  27. Slash and Burn Agriculture
  28. Eastern Woodlands
  29. French & Indian War
  30. Headright System
  31. Common House Assembly
  32. Yesmassee
  33. Three Sisters
  34. Sons of Liberty