CatawbaYesmasseeGeneralAssemblyJamestownCherokeeWarStonoRebellionCharlesfortCharlesTownRoyalGovernmentHeadrightSystemSons ofLibertyStampActGullahCommonHouseAssemblySalutaryNeglectMercantilismFrench &IndianWarEasternWoodlandsRegulatorMovementBackCountrySubsidyCarolinaGoldSlaveCodesJohnLockeLowCountryMiddlePassageElizaLucasDeclarationofIndependenceThreeSistersTeaActBicameralCherokeeProprietaryColonySlashand BurnAgricultureCatawbaYesmasseeGeneralAssemblyJamestownCherokeeWarStonoRebellionCharlesfortCharlesTownRoyalGovernmentHeadrightSystemSons ofLibertyStampActGullahCommonHouseAssemblySalutaryNeglectMercantilismFrench &IndianWarEasternWoodlandsRegulatorMovementBackCountrySubsidyCarolinaGoldSlaveCodesJohnLockeLowCountryMiddlePassageElizaLucasDeclarationofIndependenceThreeSistersTeaActBicameralCherokeeProprietaryColonySlashand BurnAgriculture

Benchmark 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Catawba
  2. Yesmassee
  3. General Assembly
  4. Jamestown
  5. Cherokee War
  6. Stono Rebellion
  7. Charlesfort
  8. Charles Town
  9. Royal Government
  10. Headright System
  11. Sons of Liberty
  12. Stamp Act
  13. Gullah
  14. Common House Assembly
  15. Salutary Neglect
  16. Mercantilism
  17. French & Indian War
  18. Eastern Woodlands
  19. Regulator Movement
  20. Back Country
  21. Subsidy
  22. Carolina Gold
  23. Slave Codes
  24. John Locke
  25. Low Country
  26. Middle Passage
  27. Eliza Lucas
  28. Declaration of Independence
  29. Three Sisters
  30. Tea Act
  31. Bicameral
  32. Cherokee
  33. Proprietary Colony
  34. Slash and Burn Agriculture