FormalAssesmentPromptUnitHolisticRubricExplanationAuthenticAssessmentPerformanceStandardsApplicationEmpathyEnduringQuestionsInformalAssessmentEvaluationReadabilitySelf-KnowledgePerformanceTaskInterpretationAnalyticRubricBigIdeaReliabilityTransferabilityEssentialQuestionsCurriculumTestBackwarddesignFormalAssesmentPromptUnitHolisticRubricExplanationAuthenticAssessmentPerformanceStandardsApplicationEmpathyEnduringQuestionsInformalAssessmentEvaluationReadabilitySelf-KnowledgePerformanceTaskInterpretationAnalyticRubricBigIdeaReliabilityTransferabilityEssentialQuestionsCurriculumTestBackwarddesign

Teaching in Learning Communities 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Formal Assesment
  2. Prompt
  3. Unit
  4. Holistic Rubric
  5. Explanation
  6. Authentic Assessment
  7. Performance Standards
  8. Application
  9. Empathy
  10. Enduring Questions
  11. Informal Assessment
  12. Evaluation
  13. Readability
  14. Self-Knowledge
  15. Performance Task
  16. Interpretation
  17. Analytic Rubric
  18. Big Idea
  19. Reliability
  20. Transferability
  21. Essential Questions
  22. Curriculum
  23. Test
  24. Backward design