PromptReliabilityInformalAssessmentHolisticRubricTestTransferabilityExplanationApplicationCurriculumSelf-KnowledgeFormalAssesmentEssentialQuestionsEmpathyBackwarddesignPerformanceTaskInterpretationPerformanceStandardsBigIdeaReadabilityAuthenticAssessmentUnitEnduringQuestionsAnalyticRubricEvaluationPromptReliabilityInformalAssessmentHolisticRubricTestTransferabilityExplanationApplicationCurriculumSelf-KnowledgeFormalAssesmentEssentialQuestionsEmpathyBackwarddesignPerformanceTaskInterpretationPerformanceStandardsBigIdeaReadabilityAuthenticAssessmentUnitEnduringQuestionsAnalyticRubricEvaluation

Teaching in Learning Communities 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prompt
  2. Reliability
  3. Informal Assessment
  4. Holistic Rubric
  5. Test
  6. Transferability
  7. Explanation
  8. Application
  9. Curriculum
  10. Self-Knowledge
  11. Formal Assesment
  12. Essential Questions
  13. Empathy
  14. Backward design
  15. Performance Task
  16. Interpretation
  17. Performance Standards
  18. Big Idea
  19. Readability
  20. Authentic Assessment
  21. Unit
  22. Enduring Questions
  23. Analytic Rubric
  24. Evaluation