ExplanationReadabilitySelf-KnowledgeTransferabilityPromptFormalAssesmentPerformanceTaskPerformanceStandardsBigIdeaEnduringQuestionsUnitTestReliabilityEvaluationInformalAssessmentApplicationAnalyticRubricHolisticRubricBackwarddesignInterpretationAuthenticAssessmentCurriculumEssentialQuestionsEmpathyExplanationReadabilitySelf-KnowledgeTransferabilityPromptFormalAssesmentPerformanceTaskPerformanceStandardsBigIdeaEnduringQuestionsUnitTestReliabilityEvaluationInformalAssessmentApplicationAnalyticRubricHolisticRubricBackwarddesignInterpretationAuthenticAssessmentCurriculumEssentialQuestionsEmpathy

Teaching in Learning Communities 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Explanation
  2. Readability
  3. Self-Knowledge
  4. Transferability
  5. Prompt
  6. Formal Assesment
  7. Performance Task
  8. Performance Standards
  9. Big Idea
  10. Enduring Questions
  11. Unit
  12. Test
  13. Reliability
  14. Evaluation
  15. Informal Assessment
  16. Application
  17. Analytic Rubric
  18. Holistic Rubric
  19. Backward design
  20. Interpretation
  21. Authentic Assessment
  22. Curriculum
  23. Essential Questions
  24. Empathy