InformalAssessmentFormalAssesmentReadabilityApplicationInterpretationEssentialQuestionsPromptUnitExplanationCurriculumEmpathyTransferabilityEvaluationBackwarddesignAuthenticAssessmentSelf-KnowledgeEnduringQuestionsTestHolisticRubricBigIdeaPerformanceTaskReliabilityAnalyticRubricPerformanceStandardsInformalAssessmentFormalAssesmentReadabilityApplicationInterpretationEssentialQuestionsPromptUnitExplanationCurriculumEmpathyTransferabilityEvaluationBackwarddesignAuthenticAssessmentSelf-KnowledgeEnduringQuestionsTestHolisticRubricBigIdeaPerformanceTaskReliabilityAnalyticRubricPerformanceStandards

Teaching in Learning Communities 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Informal Assessment
  2. Formal Assesment
  3. Readability
  4. Application
  5. Interpretation
  6. Essential Questions
  7. Prompt
  8. Unit
  9. Explanation
  10. Curriculum
  11. Empathy
  12. Transferability
  13. Evaluation
  14. Backward design
  15. Authentic Assessment
  16. Self-Knowledge
  17. Enduring Questions
  18. Test
  19. Holistic Rubric
  20. Big Idea
  21. Performance Task
  22. Reliability
  23. Analytic Rubric
  24. Performance Standards