EnduringQuestionsPerformanceStandardsUnitBigIdeaReliabilityBackwarddesignTestEvaluationReadabilityInformalAssessmentApplicationAnalyticRubricEmpathyExplanationPromptPerformanceTaskFormalAssesmentEssentialQuestionsAuthenticAssessmentHolisticRubricTransferabilityCurriculumInterpretationSelf-KnowledgeEnduringQuestionsPerformanceStandardsUnitBigIdeaReliabilityBackwarddesignTestEvaluationReadabilityInformalAssessmentApplicationAnalyticRubricEmpathyExplanationPromptPerformanceTaskFormalAssesmentEssentialQuestionsAuthenticAssessmentHolisticRubricTransferabilityCurriculumInterpretationSelf-Knowledge

Teaching in Learning Communities 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Enduring Questions
  2. Performance Standards
  3. Unit
  4. Big Idea
  5. Reliability
  6. Backward design
  7. Test
  8. Evaluation
  9. Readability
  10. Informal Assessment
  11. Application
  12. Analytic Rubric
  13. Empathy
  14. Explanation
  15. Prompt
  16. Performance Task
  17. Formal Assesment
  18. Essential Questions
  19. Authentic Assessment
  20. Holistic Rubric
  21. Transferability
  22. Curriculum
  23. Interpretation
  24. Self-Knowledge