FormalAssesmentPerformanceTaskSelf-KnowledgeBigIdeaEmpathyUnitCurriculumReadabilityTransferabilityTestEvaluationInformalAssessmentAnalyticRubricPerformanceStandardsApplicationPromptEssentialQuestionsEnduringQuestionsAuthenticAssessmentHolisticRubricBackwarddesignExplanationInterpretationReliabilityFormalAssesmentPerformanceTaskSelf-KnowledgeBigIdeaEmpathyUnitCurriculumReadabilityTransferabilityTestEvaluationInformalAssessmentAnalyticRubricPerformanceStandardsApplicationPromptEssentialQuestionsEnduringQuestionsAuthenticAssessmentHolisticRubricBackwarddesignExplanationInterpretationReliability

Teaching in Learning Communities 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Formal Assesment
  2. Performance Task
  3. Self-Knowledge
  4. Big Idea
  5. Empathy
  6. Unit
  7. Curriculum
  8. Readability
  9. Transferability
  10. Test
  11. Evaluation
  12. Informal Assessment
  13. Analytic Rubric
  14. Performance Standards
  15. Application
  16. Prompt
  17. Essential Questions
  18. Enduring Questions
  19. Authentic Assessment
  20. Holistic Rubric
  21. Backward design
  22. Explanation
  23. Interpretation
  24. Reliability