EmpathyApplicationReliabilityEnduringQuestionsHolisticRubricCurriculumPerformanceTaskEssentialQuestionsInformalAssessmentExplanationSelf-KnowledgeAnalyticRubricUnitPromptTestPerformanceStandardsTransferabilityReadabilityEvaluationInterpretationBackwarddesignAuthenticAssessmentBigIdeaFormalAssesmentEmpathyApplicationReliabilityEnduringQuestionsHolisticRubricCurriculumPerformanceTaskEssentialQuestionsInformalAssessmentExplanationSelf-KnowledgeAnalyticRubricUnitPromptTestPerformanceStandardsTransferabilityReadabilityEvaluationInterpretationBackwarddesignAuthenticAssessmentBigIdeaFormalAssesment

Teaching in Learning Communities 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Empathy
  2. Application
  3. Reliability
  4. Enduring Questions
  5. Holistic Rubric
  6. Curriculum
  7. Performance Task
  8. Essential Questions
  9. Informal Assessment
  10. Explanation
  11. Self-Knowledge
  12. Analytic Rubric
  13. Unit
  14. Prompt
  15. Test
  16. Performance Standards
  17. Transferability
  18. Readability
  19. Evaluation
  20. Interpretation
  21. Backward design
  22. Authentic Assessment
  23. Big Idea
  24. Formal Assesment