PerformanceStandardsPerformanceTaskFormalAssesmentTestAuthenticAssessmentAnalyticRubricPromptTransferabilityReliabilityBigIdeaBackwarddesignExplanationReadabilityInformalAssessmentUnitCurriculumHolisticRubricInterpretationEmpathyApplicationEnduringQuestionsEssentialQuestionsEvaluationSelf-KnowledgePerformanceStandardsPerformanceTaskFormalAssesmentTestAuthenticAssessmentAnalyticRubricPromptTransferabilityReliabilityBigIdeaBackwarddesignExplanationReadabilityInformalAssessmentUnitCurriculumHolisticRubricInterpretationEmpathyApplicationEnduringQuestionsEssentialQuestionsEvaluationSelf-Knowledge

Teaching in Learning Communities 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Performance Standards
  2. Performance Task
  3. Formal Assesment
  4. Test
  5. Authentic Assessment
  6. Analytic Rubric
  7. Prompt
  8. Transferability
  9. Reliability
  10. Big Idea
  11. Backward design
  12. Explanation
  13. Readability
  14. Informal Assessment
  15. Unit
  16. Curriculum
  17. Holistic Rubric
  18. Interpretation
  19. Empathy
  20. Application
  21. Enduring Questions
  22. Essential Questions
  23. Evaluation
  24. Self-Knowledge