ReadabilityInformalAssessmentEvaluationCurriculumEssentialQuestionsSelf-KnowledgeInterpretationEnduringQuestionsAnalyticRubricHolisticRubricBackwarddesignUnitTransferabilityPromptEmpathyAuthenticAssessmentPerformanceTaskReliabilityExplanationApplicationTestPerformanceStandardsBigIdeaFormalAssesmentReadabilityInformalAssessmentEvaluationCurriculumEssentialQuestionsSelf-KnowledgeInterpretationEnduringQuestionsAnalyticRubricHolisticRubricBackwarddesignUnitTransferabilityPromptEmpathyAuthenticAssessmentPerformanceTaskReliabilityExplanationApplicationTestPerformanceStandardsBigIdeaFormalAssesment

Teaching in Learning Communities 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Readability
  2. Informal Assessment
  3. Evaluation
  4. Curriculum
  5. Essential Questions
  6. Self-Knowledge
  7. Interpretation
  8. Enduring Questions
  9. Analytic Rubric
  10. Holistic Rubric
  11. Backward design
  12. Unit
  13. Transferability
  14. Prompt
  15. Empathy
  16. Authentic Assessment
  17. Performance Task
  18. Reliability
  19. Explanation
  20. Application
  21. Test
  22. Performance Standards
  23. Big Idea
  24. Formal Assesment