immediacy fixed interval partial interval recording deprivation DTT fading frequency DRO latency spontaneous recovery punishment DRA reinforcement DRI extinction ratio extinction burst prompts instructional control positive punishment pairing continuous measurement NET discriminative sitmulus positive reinforcement negative reinforcement momentary time sampling shaping contingency discontinuous measurement whole interval recording duration negative punishment size DRL discrimination rate variable immediacy fixed interval partial interval recording deprivation DTT fading frequency DRO latency spontaneous recovery punishment DRA reinforcement DRI extinction ratio extinction burst prompts instructional control positive punishment pairing continuous measurement NET discriminative sitmulus positive reinforcement negative reinforcement momentary time sampling shaping contingency discontinuous measurement whole interval recording duration negative punishment size DRL discrimination rate variable
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
immediacy
fixed
interval
partial interval recording
deprivation
DTT
fading
frequency
DRO
latency
spontaneous recovery
punishment
DRA
reinforcement
DRI
extinction
ratio
extinction burst
prompts
instructional control
positive punishment
pairing
continuous measurement
NET
discriminative sitmulus
positive reinforcement
negative reinforcement
momentary time sampling
shaping
contingency
discontinuous measurement
whole interval recording
duration
negative punishment
size
DRL
discrimination
rate
variable