negative punishment ratio negative reinforcement fading instructional control positive reinforcement duration frequency whole interval recording DRA extinction burst latency partial interval recording extinction spontaneous recovery rate DRO deprivation immediacy DRL punishment continuous measurement positive punishment NET size shaping variable momentary time sampling DRI interval contingency discontinuous measurement fixed reinforcement discrimination prompts pairing discriminative sitmulus DTT negative punishment ratio negative reinforcement fading instructional control positive reinforcement duration frequency whole interval recording DRA extinction burst latency partial interval recording extinction spontaneous recovery rate DRO deprivation immediacy DRL punishment continuous measurement positive punishment NET size shaping variable momentary time sampling DRI interval contingency discontinuous measurement fixed reinforcement discrimination prompts pairing discriminative sitmulus DTT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
negative punishment
ratio
negative reinforcement
fading
instructional control
positive reinforcement
duration
frequency
whole interval recording
DRA
extinction burst
latency
partial interval recording
extinction
spontaneous recovery
rate
DRO
deprivation
immediacy
DRL
punishment
continuous measurement
positive punishment
NET
size
shaping
variable
momentary time sampling
DRI
interval
contingency
discontinuous measurement
fixed
reinforcement
discrimination
prompts
pairing
discriminative sitmulus
DTT