contingency duration NET whole interval recording fixed fading partial interval recording DRL deprivation DRO positive reinforcement interval pairing latency rate discriminative sitmulus negative reinforcement spontaneous recovery instructional control DTT positive punishment frequency momentary time sampling shaping prompts extinction size immediacy punishment DRA ratio extinction burst DRI continuous measurement negative punishment discontinuous measurement discrimination variable reinforcement contingency duration NET whole interval recording fixed fading partial interval recording DRL deprivation DRO positive reinforcement interval pairing latency rate discriminative sitmulus negative reinforcement spontaneous recovery instructional control DTT positive punishment frequency momentary time sampling shaping prompts extinction size immediacy punishment DRA ratio extinction burst DRI continuous measurement negative punishment discontinuous measurement discrimination variable reinforcement
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
contingency
duration
NET
whole interval recording
fixed
fading
partial interval recording
DRL
deprivation
DRO
positive reinforcement
interval
pairing
latency
rate
discriminative sitmulus
negative reinforcement
spontaneous recovery
instructional control
DTT
positive punishment
frequency
momentary time sampling
shaping
prompts
extinction
size
immediacy
punishment
DRA
ratio
extinction burst
DRI
continuous measurement
negative punishment
discontinuous measurement
discrimination
variable
reinforcement