momentary time sampling prompts contingency negative reinforcement DRA pairing extinction burst rate DRO whole interval recording NET ratio discriminative sitmulus continuous measurement spontaneous recovery instructional control interval immediacy size DRL positive punishment extinction partial interval recording DTT duration reinforcement negative punishment variable fixed deprivation frequency discrimination punishment positive reinforcement discontinuous measurement DRI shaping fading latency momentary time sampling prompts contingency negative reinforcement DRA pairing extinction burst rate DRO whole interval recording NET ratio discriminative sitmulus continuous measurement spontaneous recovery instructional control interval immediacy size DRL positive punishment extinction partial interval recording DTT duration reinforcement negative punishment variable fixed deprivation frequency discrimination punishment positive reinforcement discontinuous measurement DRI shaping fading latency
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
momentary time sampling
prompts
contingency
negative reinforcement
DRA
pairing
extinction burst
rate
DRO
whole interval recording
NET
ratio
discriminative sitmulus
continuous measurement
spontaneous recovery
instructional control
interval
immediacy
size
DRL
positive punishment
extinction
partial interval recording
DTT
duration
reinforcement
negative punishment
variable
fixed
deprivation
frequency
discrimination
punishment
positive reinforcement
discontinuous measurement
DRI
shaping
fading
latency