immediacy DRI DRO positive reinforcement variable momentary time sampling discrimination extinction burst fading DRL discriminative sitmulus shaping partial interval recording ratio fixed positive punishment reinforcement punishment NET interval negative reinforcement pairing instructional control deprivation whole interval recording frequency discontinuous measurement contingency Free! extinction duration rate negative punishment prompts latency DRA size continuous measurement DTT spontaneous recovery immediacy DRI DRO positive reinforcement variable momentary time sampling discrimination extinction burst fading DRL discriminative sitmulus shaping partial interval recording ratio fixed positive punishment reinforcement punishment NET interval negative reinforcement pairing instructional control deprivation whole interval recording frequency discontinuous measurement contingency Free! extinction duration rate negative punishment prompts latency DRA size continuous measurement DTT spontaneous recovery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
immediacy
DRI
DRO
positive reinforcement
variable
momentary time sampling
discrimination
extinction burst
fading
DRL
discriminative sitmulus
shaping
partial interval recording
ratio
fixed
positive punishment
reinforcement
punishment
NET
interval
negative reinforcement
pairing
instructional control
deprivation
whole interval recording
frequency
discontinuous measurement
contingency
Free!
extinction
duration
rate
negative punishment
prompts
latency
DRA
size
continuous measurement
DTT
spontaneous recovery