negative punishment variable DTT NET prompts momentary time sampling DRO DRA fading spontaneous recovery deprivation shaping pairing extinction frequency continuous measurement size positive punishment fixed Free! latency instructional control DRL discriminative sitmulus interval extinction burst DRI discrimination duration negative reinforcement punishment contingency positive reinforcement reinforcement partial interval recording ratio whole interval recording immediacy discontinuous measurement rate negative punishment variable DTT NET prompts momentary time sampling DRO DRA fading spontaneous recovery deprivation shaping pairing extinction frequency continuous measurement size positive punishment fixed Free! latency instructional control DRL discriminative sitmulus interval extinction burst DRI discrimination duration negative reinforcement punishment contingency positive reinforcement reinforcement partial interval recording ratio whole interval recording immediacy discontinuous measurement rate
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
negative punishment
variable
DTT
NET
prompts
momentary time sampling
DRO
DRA
fading
spontaneous recovery
deprivation
shaping
pairing
extinction
frequency
continuous measurement
size
positive punishment
fixed
Free!
latency
instructional control
DRL
discriminative sitmulus
interval
extinction burst
DRI
discrimination
duration
negative reinforcement
punishment
contingency
positive reinforcement
reinforcement
partial interval recording
ratio
whole interval recording
immediacy
discontinuous measurement
rate