negative punishment deprivation positive punishment fading instructional control discrimination rate momentary time sampling whole interval recording DRL frequency immediacy prompts spontaneous recovery punishment interval extinction burst size discriminative sitmulus variable discontinuous measurement DRA pairing latency extinction DTT partial interval recording DRO fixed shaping continuous measurement ratio negative reinforcement contingency duration DRI positive reinforcement NET reinforcement negative punishment deprivation positive punishment fading instructional control discrimination rate momentary time sampling whole interval recording DRL frequency immediacy prompts spontaneous recovery punishment interval extinction burst size discriminative sitmulus variable discontinuous measurement DRA pairing latency extinction DTT partial interval recording DRO fixed shaping continuous measurement ratio negative reinforcement contingency duration DRI positive reinforcement NET reinforcement
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
negative punishment
deprivation
positive punishment
fading
instructional control
discrimination
rate
momentary time sampling
whole interval recording
DRL
frequency
immediacy
prompts
spontaneous recovery
punishment
interval
extinction burst
size
discriminative sitmulus
variable
discontinuous measurement
DRA
pairing
latency
extinction
DTT
partial interval recording
DRO
fixed
shaping
continuous measurement
ratio
negative reinforcement
contingency
duration
DRI
positive reinforcement
NET
reinforcement