negative reinforcement partial interval recording momentary time sampling pairing discriminative sitmulus fixed discontinuous measurement punishment interval positive reinforcement variable prompts spontaneous recovery DRL instructional control frequency positive punishment DRO shaping DRI contingency negative punishment whole interval recording extinction immediacy DRA reinforcement extinction burst size deprivation latency DTT duration rate NET continuous measurement discrimination ratio fading negative reinforcement partial interval recording momentary time sampling pairing discriminative sitmulus fixed discontinuous measurement punishment interval positive reinforcement variable prompts spontaneous recovery DRL instructional control frequency positive punishment DRO shaping DRI contingency negative punishment whole interval recording extinction immediacy DRA reinforcement extinction burst size deprivation latency DTT duration rate NET continuous measurement discrimination ratio fading
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
negative reinforcement
partial interval recording
momentary time sampling
pairing
discriminative sitmulus
fixed
discontinuous measurement
punishment
interval
positive reinforcement
variable
prompts
spontaneous recovery
DRL
instructional control
frequency
positive punishment
DRO
shaping
DRI
contingency
negative punishment
whole interval recording
extinction
immediacy
DRA
reinforcement
extinction burst
size
deprivation
latency
DTT
duration
rate
NET
continuous measurement
discrimination
ratio
fading