CommitmentFocusRespectITERATIONScalingScrumSwimlaneSelf-OrganizingArtifactBacklogRefinementStorySlicingImpedimentScrumFrameworkZombieScrumDevelopmentTeamSPRINTGOALEpicAcceptanceCriteriaSwarmingTransparentProductBacklogServantLeadershipSpikeStakeholderDeveloperSprintReviewFree!TeamMemberTechnicalDebtContinuousIntegrationSprintPlanningCross-FunctionalCodeQualityUserStoryOne-PieceFlowPrototypingCoachAGILEFibonacciSequenceBusinessValueStoryPointsContinuousDeliveryRelativeEstimationScrumBoardWork-In-ProgressCourageInspect&AdaptCommitmentDefinitionof DoneProductVisionSTORYMAPPINGReleaseManagerWorkingsoftwareFEEDBACKLOOPPlanningPokerStakeholderManagementCo-LocatedAutomatedTestingBurndownSprintBacklogPairProgrammingScrumMasterReleasePlanningOpennessPotentiallyReleasableProductIncrementAgileManifestoProductOwnerEmpiricalProcessSprintRetrospectiveScrumEventTimeboxVelocitySCRUMValuesKANBANDailyScrumExtremeProgrammingFacilitatorScrumofScrumsINVESTSprintMinimumViableProductCommitmentFocusRespectITERATIONScalingScrumSwimlaneSelf-OrganizingArtifactBacklogRefinementStorySlicingImpedimentScrumFrameworkZombieScrumDevelopmentTeamSPRINTGOALEpicAcceptanceCriteriaSwarmingTransparentProductBacklogServantLeadershipSpikeStakeholderDeveloperSprintReviewFree!TeamMemberTechnicalDebtContinuousIntegrationSprintPlanningCross-FunctionalCodeQualityUserStoryOne-PieceFlowPrototypingCoachAGILEFibonacciSequenceBusinessValueStoryPointsContinuousDeliveryRelativeEstimationScrumBoardWork-In-ProgressCourageInspect&AdaptCommitmentDefinitionof DoneProductVisionSTORYMAPPINGReleaseManagerWorkingsoftwareFEEDBACKLOOPPlanningPokerStakeholderManagementCo-LocatedAutomatedTestingBurndownSprintBacklogPairProgrammingScrumMasterReleasePlanningOpennessPotentiallyReleasableProductIncrementAgileManifestoProductOwnerEmpiricalProcessSprintRetrospectiveScrumEventTimeboxVelocitySCRUMValuesKANBANDailyScrumExtremeProgrammingFacilitatorScrumofScrumsINVESTSprintMinimumViableProduct

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Commitment
  2. Focus
  3. Respect
  4. ITERATION
  5. Scaling Scrum
  6. Swimlane
  7. Self-Organizing
  8. Artifact
  9. Backlog Refinement
  10. Story Slicing
  11. Impediment
  12. Scrum Framework
  13. Zombie Scrum
  14. Development Team
  15. SPRINT GOAL
  16. Epic
  17. Acceptance Criteria
  18. Swarming
  19. Transparent
  20. Product Backlog
  21. Servant Leadership
  22. Spike
  23. Stakeholder
  24. Developer
  25. Sprint Review
  26. Free!
  27. Team Member
  28. Technical Debt
  29. Continuous Integration
  30. Sprint Planning
  31. Cross-Functional
  32. Code Quality
  33. User Story
  34. One-Piece Flow
  35. Prototyping
  36. Coach
  37. AGILE
  38. Fibonacci Sequence
  39. Business Value
  40. Story Points
  41. Continuous Delivery
  42. Relative Estimation
  43. Scrum Board
  44. Work-In-Progress
  45. Courage
  46. Inspect & Adapt
  47. Commitment
  48. Definition of Done
  49. Product Vision
  50. STORY MAPPING
  51. Release
  52. Manager
  53. Working software
  54. FEEDBACK LOOP
  55. Planning Poker
  56. Stakeholder Management
  57. Co-Located
  58. Automated Testing
  59. Burndown
  60. Sprint Backlog
  61. Pair Programming
  62. Scrum Master
  63. Release Planning
  64. Openness
  65. Potentially Releasable Product Increment
  66. Agile Manifesto
  67. Product Owner
  68. Empirical Process
  69. Sprint Retrospective
  70. Scrum Event
  71. Timebox
  72. Velocity
  73. SCRUM Values
  74. KANBAN
  75. Daily Scrum
  76. Extreme Programming
  77. Facilitator
  78. Scrum of Scrums
  79. INVEST
  80. Sprint
  81. Minimum Viable Product