Definitionof DoneScrumBoardCommitmentProductBacklogFibonacciSequenceCo-LocatedArtifactFocusSTORYMAPPINGDeveloperPairProgrammingTeamMemberContinuousIntegrationTechnicalDebtWorkingsoftwareKANBANServantLeadershipSprintPrototypingScrumEventSpikeRespectBacklogRefinementSelf-OrganizingProductVisionInspect&AdaptVelocityCodeQualityExtremeProgrammingScrumofScrumsAgileManifestoTimeboxStorySlicingBusinessValueFree!OpennessEpicOne-PieceFlowSwarmingSprintRetrospectiveUserStoryINVESTReleasePlanningStakeholderSwimlaneCommitmentScrumMasterZombieScrumPlanningPokerManagerWork-In-ProgressMinimumViableProductEmpiricalProcessScalingScrumContinuousDeliveryFEEDBACKLOOPProductOwnerCoachPotentiallyReleasableProductIncrementSprintPlanningTransparentSCRUMValuesAutomatedTestingStakeholderManagementDailyScrumCross-FunctionalRelativeEstimationAGILEDevelopmentTeamCourageFacilitatorSPRINTGOALImpedimentAcceptanceCriteriaScrumFrameworkStoryPointsBurndownReleaseSprintBacklogITERATIONSprintReviewDefinitionof DoneScrumBoardCommitmentProductBacklogFibonacciSequenceCo-LocatedArtifactFocusSTORYMAPPINGDeveloperPairProgrammingTeamMemberContinuousIntegrationTechnicalDebtWorkingsoftwareKANBANServantLeadershipSprintPrototypingScrumEventSpikeRespectBacklogRefinementSelf-OrganizingProductVisionInspect&AdaptVelocityCodeQualityExtremeProgrammingScrumofScrumsAgileManifestoTimeboxStorySlicingBusinessValueFree!OpennessEpicOne-PieceFlowSwarmingSprintRetrospectiveUserStoryINVESTReleasePlanningStakeholderSwimlaneCommitmentScrumMasterZombieScrumPlanningPokerManagerWork-In-ProgressMinimumViableProductEmpiricalProcessScalingScrumContinuousDeliveryFEEDBACKLOOPProductOwnerCoachPotentiallyReleasableProductIncrementSprintPlanningTransparentSCRUMValuesAutomatedTestingStakeholderManagementDailyScrumCross-FunctionalRelativeEstimationAGILEDevelopmentTeamCourageFacilitatorSPRINTGOALImpedimentAcceptanceCriteriaScrumFrameworkStoryPointsBurndownReleaseSprintBacklogITERATIONSprintReview

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Definition of Done
  2. Scrum Board
  3. Commitment
  4. Product Backlog
  5. Fibonacci Sequence
  6. Co-Located
  7. Artifact
  8. Focus
  9. STORY MAPPING
  10. Developer
  11. Pair Programming
  12. Team Member
  13. Continuous Integration
  14. Technical Debt
  15. Working software
  16. KANBAN
  17. Servant Leadership
  18. Sprint
  19. Prototyping
  20. Scrum Event
  21. Spike
  22. Respect
  23. Backlog Refinement
  24. Self-Organizing
  25. Product Vision
  26. Inspect & Adapt
  27. Velocity
  28. Code Quality
  29. Extreme Programming
  30. Scrum of Scrums
  31. Agile Manifesto
  32. Timebox
  33. Story Slicing
  34. Business Value
  35. Free!
  36. Openness
  37. Epic
  38. One-Piece Flow
  39. Swarming
  40. Sprint Retrospective
  41. User Story
  42. INVEST
  43. Release Planning
  44. Stakeholder
  45. Swimlane
  46. Commitment
  47. Scrum Master
  48. Zombie Scrum
  49. Planning Poker
  50. Manager
  51. Work-In-Progress
  52. Minimum Viable Product
  53. Empirical Process
  54. Scaling Scrum
  55. Continuous Delivery
  56. FEEDBACK LOOP
  57. Product Owner
  58. Coach
  59. Potentially Releasable Product Increment
  60. Sprint Planning
  61. Transparent
  62. SCRUM Values
  63. Automated Testing
  64. Stakeholder Management
  65. Daily Scrum
  66. Cross-Functional
  67. Relative Estimation
  68. AGILE
  69. Development Team
  70. Courage
  71. Facilitator
  72. SPRINT GOAL
  73. Impediment
  74. Acceptance Criteria
  75. Scrum Framework
  76. Story Points
  77. Burndown
  78. Release
  79. Sprint Backlog
  80. ITERATION
  81. Sprint Review