AutomatedTestingFree!FacilitatorSprintReleasePlanningProductVisionCross-FunctionalPrototypingSprintPlanningScrumMasterSprintRetrospectiveEpicVelocityScrumBoardSelf-OrganizingCommitmentDevelopmentTeamAcceptanceCriteriaSCRUMValuesAGILEPairProgrammingDeveloperCoachSTORYMAPPINGStorySlicingBusinessValueOne-PieceFlowCourageRelativeEstimationContinuousDeliveryINVESTMinimumViableProductSprintReviewZombieScrumTimeboxInspect&AdaptReleaseDefinitionof DoneSpikeStakeholderUserStoryStoryPointsContinuousIntegrationFocusWorkingsoftwareScalingScrumScrumofScrumsSwimlaneScrumEventStakeholderManagementTechnicalDebtTransparentFEEDBACKLOOPBurndownDailyScrumFibonacciSequenceProductBacklogEmpiricalProcessImpedimentCommitmentBacklogRefinementExtremeProgrammingWork-In-ProgressPlanningPokerSprintBacklogCo-LocatedProductOwnerSwarmingManagerCodeQualityServantLeadershipOpennessAgileManifestoRespectITERATIONScrumFrameworkKANBANTeamMemberArtifactPotentiallyReleasableProductIncrementSPRINTGOALAutomatedTestingFree!FacilitatorSprintReleasePlanningProductVisionCross-FunctionalPrototypingSprintPlanningScrumMasterSprintRetrospectiveEpicVelocityScrumBoardSelf-OrganizingCommitmentDevelopmentTeamAcceptanceCriteriaSCRUMValuesAGILEPairProgrammingDeveloperCoachSTORYMAPPINGStorySlicingBusinessValueOne-PieceFlowCourageRelativeEstimationContinuousDeliveryINVESTMinimumViableProductSprintReviewZombieScrumTimeboxInspect&AdaptReleaseDefinitionof DoneSpikeStakeholderUserStoryStoryPointsContinuousIntegrationFocusWorkingsoftwareScalingScrumScrumofScrumsSwimlaneScrumEventStakeholderManagementTechnicalDebtTransparentFEEDBACKLOOPBurndownDailyScrumFibonacciSequenceProductBacklogEmpiricalProcessImpedimentCommitmentBacklogRefinementExtremeProgrammingWork-In-ProgressPlanningPokerSprintBacklogCo-LocatedProductOwnerSwarmingManagerCodeQualityServantLeadershipOpennessAgileManifestoRespectITERATIONScrumFrameworkKANBANTeamMemberArtifactPotentiallyReleasableProductIncrementSPRINTGOAL

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Automated Testing
  2. Free!
  3. Facilitator
  4. Sprint
  5. Release Planning
  6. Product Vision
  7. Cross-Functional
  8. Prototyping
  9. Sprint Planning
  10. Scrum Master
  11. Sprint Retrospective
  12. Epic
  13. Velocity
  14. Scrum Board
  15. Self-Organizing
  16. Commitment
  17. Development Team
  18. Acceptance Criteria
  19. SCRUM Values
  20. AGILE
  21. Pair Programming
  22. Developer
  23. Coach
  24. STORY MAPPING
  25. Story Slicing
  26. Business Value
  27. One-Piece Flow
  28. Courage
  29. Relative Estimation
  30. Continuous Delivery
  31. INVEST
  32. Minimum Viable Product
  33. Sprint Review
  34. Zombie Scrum
  35. Timebox
  36. Inspect & Adapt
  37. Release
  38. Definition of Done
  39. Spike
  40. Stakeholder
  41. User Story
  42. Story Points
  43. Continuous Integration
  44. Focus
  45. Working software
  46. Scaling Scrum
  47. Scrum of Scrums
  48. Swimlane
  49. Scrum Event
  50. Stakeholder Management
  51. Technical Debt
  52. Transparent
  53. FEEDBACK LOOP
  54. Burndown
  55. Daily Scrum
  56. Fibonacci Sequence
  57. Product Backlog
  58. Empirical Process
  59. Impediment
  60. Commitment
  61. Backlog Refinement
  62. Extreme Programming
  63. Work-In-Progress
  64. Planning Poker
  65. Sprint Backlog
  66. Co-Located
  67. Product Owner
  68. Swarming
  69. Manager
  70. Code Quality
  71. Servant Leadership
  72. Openness
  73. Agile Manifesto
  74. Respect
  75. ITERATION
  76. Scrum Framework
  77. KANBAN
  78. Team Member
  79. Artifact
  80. Potentially Releasable Product Increment
  81. SPRINT GOAL