PrototypingWorkingsoftwareTechnicalDebtScrumBoardReleasePlanningContinuousDeliveryAGILEOpennessStakeholderScrumEventDeveloperDevelopmentTeamProductVisionMinimumViableProductManagerSwimlanePotentiallyReleasableProductIncrementProductBacklogAcceptanceCriteriaSprintReviewINVESTBurndownVelocityScrumofScrumsSprintBacklogTimeboxSPRINTGOALAutomatedTestingImpedimentArtifactPlanningPokerCoachSCRUMValuesTeamMemberFree!One-PieceFlowStorySlicingCommitmentCodeQualityServantLeadershipKANBANCo-LocatedBusinessValueSprintRetrospectiveWork-In-ProgressCross-FunctionalEpicUserStoryITERATIONCommitmentFacilitatorDefinitionof DoneSTORYMAPPINGScrumFrameworkProductOwnerAgileManifestoScalingScrumCourageReleaseFibonacciSequenceFocusEmpiricalProcessDailyScrumFEEDBACKLOOPZombieScrumContinuousIntegrationScrumMasterTransparentSprintRelativeEstimationInspect&AdaptSpikePairProgrammingSwarmingBacklogRefinementSprintPlanningRespectStoryPointsStakeholderManagementExtremeProgrammingSelf-OrganizingPrototypingWorkingsoftwareTechnicalDebtScrumBoardReleasePlanningContinuousDeliveryAGILEOpennessStakeholderScrumEventDeveloperDevelopmentTeamProductVisionMinimumViableProductManagerSwimlanePotentiallyReleasableProductIncrementProductBacklogAcceptanceCriteriaSprintReviewINVESTBurndownVelocityScrumofScrumsSprintBacklogTimeboxSPRINTGOALAutomatedTestingImpedimentArtifactPlanningPokerCoachSCRUMValuesTeamMemberFree!One-PieceFlowStorySlicingCommitmentCodeQualityServantLeadershipKANBANCo-LocatedBusinessValueSprintRetrospectiveWork-In-ProgressCross-FunctionalEpicUserStoryITERATIONCommitmentFacilitatorDefinitionof DoneSTORYMAPPINGScrumFrameworkProductOwnerAgileManifestoScalingScrumCourageReleaseFibonacciSequenceFocusEmpiricalProcessDailyScrumFEEDBACKLOOPZombieScrumContinuousIntegrationScrumMasterTransparentSprintRelativeEstimationInspect&AdaptSpikePairProgrammingSwarmingBacklogRefinementSprintPlanningRespectStoryPointsStakeholderManagementExtremeProgrammingSelf-Organizing

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prototyping
  2. Working software
  3. Technical Debt
  4. Scrum Board
  5. Release Planning
  6. Continuous Delivery
  7. AGILE
  8. Openness
  9. Stakeholder
  10. Scrum Event
  11. Developer
  12. Development Team
  13. Product Vision
  14. Minimum Viable Product
  15. Manager
  16. Swimlane
  17. Potentially Releasable Product Increment
  18. Product Backlog
  19. Acceptance Criteria
  20. Sprint Review
  21. INVEST
  22. Burndown
  23. Velocity
  24. Scrum of Scrums
  25. Sprint Backlog
  26. Timebox
  27. SPRINT GOAL
  28. Automated Testing
  29. Impediment
  30. Artifact
  31. Planning Poker
  32. Coach
  33. SCRUM Values
  34. Team Member
  35. Free!
  36. One-Piece Flow
  37. Story Slicing
  38. Commitment
  39. Code Quality
  40. Servant Leadership
  41. KANBAN
  42. Co-Located
  43. Business Value
  44. Sprint Retrospective
  45. Work-In-Progress
  46. Cross-Functional
  47. Epic
  48. User Story
  49. ITERATION
  50. Commitment
  51. Facilitator
  52. Definition of Done
  53. STORY MAPPING
  54. Scrum Framework
  55. Product Owner
  56. Agile Manifesto
  57. Scaling Scrum
  58. Courage
  59. Release
  60. Fibonacci Sequence
  61. Focus
  62. Empirical Process
  63. Daily Scrum
  64. FEEDBACK LOOP
  65. Zombie Scrum
  66. Continuous Integration
  67. Scrum Master
  68. Transparent
  69. Sprint
  70. Relative Estimation
  71. Inspect & Adapt
  72. Spike
  73. Pair Programming
  74. Swarming
  75. Backlog Refinement
  76. Sprint Planning
  77. Respect
  78. Story Points
  79. Stakeholder Management
  80. Extreme Programming
  81. Self-Organizing