BusinessValueStoryPointsSpikeWorkingsoftwareExtremeProgrammingBacklogRefinementOne-PieceFlowCo-LocatedScalingScrumFEEDBACKLOOPSwarmingRelativeEstimationKANBANProductVisionFacilitatorFibonacciSequenceReleasePlanningEpicDeveloperPrototypingOpennessInspect&AdaptScrumofScrumsStorySlicingSprintRetrospectiveReleaseProductOwnerTeamMemberPairProgrammingAutomatedTestingSprintBacklogAGILECommitmentContinuousIntegrationSprintReviewProductBacklogScrumMasterZombieScrumArtifactSprintBurndownTechnicalDebtSTORYMAPPINGAgileManifestoSelf-OrganizingStakeholderSCRUMValuesSPRINTGOALDefinitionof DoneScrumFrameworkScrumBoardTransparentFree!ScrumEventITERATIONEmpiricalProcessTimeboxDailyScrumCommitmentContinuousDeliveryWork-In-ProgressCodeQualityDevelopmentTeamPotentiallyReleasableProductIncrementINVESTSwimlaneStakeholderManagementPlanningPokerCross-FunctionalCourageSprintPlanningAcceptanceCriteriaMinimumViableProductServantLeadershipVelocityFocusCoachManagerRespectUserStoryImpedimentBusinessValueStoryPointsSpikeWorkingsoftwareExtremeProgrammingBacklogRefinementOne-PieceFlowCo-LocatedScalingScrumFEEDBACKLOOPSwarmingRelativeEstimationKANBANProductVisionFacilitatorFibonacciSequenceReleasePlanningEpicDeveloperPrototypingOpennessInspect&AdaptScrumofScrumsStorySlicingSprintRetrospectiveReleaseProductOwnerTeamMemberPairProgrammingAutomatedTestingSprintBacklogAGILECommitmentContinuousIntegrationSprintReviewProductBacklogScrumMasterZombieScrumArtifactSprintBurndownTechnicalDebtSTORYMAPPINGAgileManifestoSelf-OrganizingStakeholderSCRUMValuesSPRINTGOALDefinitionof DoneScrumFrameworkScrumBoardTransparentFree!ScrumEventITERATIONEmpiricalProcessTimeboxDailyScrumCommitmentContinuousDeliveryWork-In-ProgressCodeQualityDevelopmentTeamPotentiallyReleasableProductIncrementINVESTSwimlaneStakeholderManagementPlanningPokerCross-FunctionalCourageSprintPlanningAcceptanceCriteriaMinimumViableProductServantLeadershipVelocityFocusCoachManagerRespectUserStoryImpediment

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Business Value
  2. Story Points
  3. Spike
  4. Working software
  5. Extreme Programming
  6. Backlog Refinement
  7. One-Piece Flow
  8. Co-Located
  9. Scaling Scrum
  10. FEEDBACK LOOP
  11. Swarming
  12. Relative Estimation
  13. KANBAN
  14. Product Vision
  15. Facilitator
  16. Fibonacci Sequence
  17. Release Planning
  18. Epic
  19. Developer
  20. Prototyping
  21. Openness
  22. Inspect & Adapt
  23. Scrum of Scrums
  24. Story Slicing
  25. Sprint Retrospective
  26. Release
  27. Product Owner
  28. Team Member
  29. Pair Programming
  30. Automated Testing
  31. Sprint Backlog
  32. AGILE
  33. Commitment
  34. Continuous Integration
  35. Sprint Review
  36. Product Backlog
  37. Scrum Master
  38. Zombie Scrum
  39. Artifact
  40. Sprint
  41. Burndown
  42. Technical Debt
  43. STORY MAPPING
  44. Agile Manifesto
  45. Self-Organizing
  46. Stakeholder
  47. SCRUM Values
  48. SPRINT GOAL
  49. Definition of Done
  50. Scrum Framework
  51. Scrum Board
  52. Transparent
  53. Free!
  54. Scrum Event
  55. ITERATION
  56. Empirical Process
  57. Timebox
  58. Daily Scrum
  59. Commitment
  60. Continuous Delivery
  61. Work-In-Progress
  62. Code Quality
  63. Development Team
  64. Potentially Releasable Product Increment
  65. INVEST
  66. Swimlane
  67. Stakeholder Management
  68. Planning Poker
  69. Cross-Functional
  70. Courage
  71. Sprint Planning
  72. Acceptance Criteria
  73. Minimum Viable Product
  74. Servant Leadership
  75. Velocity
  76. Focus
  77. Coach
  78. Manager
  79. Respect
  80. User Story
  81. Impediment