Coach Manager STORY MAPPING Continuous Integration Sprint Review Co- Located User Story Sprint Facilitator Inspect & Adapt FEEDBACK LOOP Burndown Minimum Viable Product Potentially Releasable Product Increment Business Value Scaling Scrum Epic Acceptance Criteria Velocity Artifact Impediment Development Team Scrum Board Focus Scrum Framework Servant Leadership Transparent Openness Swarming Commitment Scrum Event Release Planning Team Member Continuous Delivery Scrum Master Backlog Refinement Extreme Programming Scrum of Scrums Daily Scrum Developer Planning Poker Product Owner Pair Programming Agile Manifesto Automated Testing Fibonacci Sequence Product Backlog Story Slicing Code Quality One- Piece Flow Relative Estimation Spike Stakeholder Technical Debt Swimlane Empirical Process ITERATION INVEST Commitment Release Stakeholder Management Work-In- Progress Definition of Done Timebox Self- Organizing Zombie Scrum Sprint Retrospective Sprint Planning KANBAN AGILE Prototyping Respect Working software Courage Product Vision Free! Cross- Functional SCRUM Values Sprint Backlog Story Points SPRINT GOAL Coach Manager STORY MAPPING Continuous Integration Sprint Review Co- Located User Story Sprint Facilitator Inspect & Adapt FEEDBACK LOOP Burndown Minimum Viable Product Potentially Releasable Product Increment Business Value Scaling Scrum Epic Acceptance Criteria Velocity Artifact Impediment Development Team Scrum Board Focus Scrum Framework Servant Leadership Transparent Openness Swarming Commitment Scrum Event Release Planning Team Member Continuous Delivery Scrum Master Backlog Refinement Extreme Programming Scrum of Scrums Daily Scrum Developer Planning Poker Product Owner Pair Programming Agile Manifesto Automated Testing Fibonacci Sequence Product Backlog Story Slicing Code Quality One- Piece Flow Relative Estimation Spike Stakeholder Technical Debt Swimlane Empirical Process ITERATION INVEST Commitment Release Stakeholder Management Work-In- Progress Definition of Done Timebox Self- Organizing Zombie Scrum Sprint Retrospective Sprint Planning KANBAN AGILE Prototyping Respect Working software Courage Product Vision Free! Cross- Functional SCRUM Values Sprint Backlog Story Points SPRINT GOAL
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Coach
Manager
STORY MAPPING
Continuous Integration
Sprint Review
Co-Located
User Story
Sprint
Facilitator
Inspect & Adapt
FEEDBACK LOOP
Burndown
Minimum Viable Product
Potentially Releasable Product Increment
Business Value
Scaling Scrum
Epic
Acceptance Criteria
Velocity
Artifact
Impediment
Development Team
Scrum Board
Focus
Scrum Framework
Servant Leadership
Transparent
Openness
Swarming
Commitment
Scrum Event
Release Planning
Team Member
Continuous Delivery
Scrum Master
Backlog Refinement
Extreme Programming
Scrum of Scrums
Daily Scrum
Developer
Planning Poker
Product Owner
Pair Programming
Agile Manifesto
Automated Testing
Fibonacci Sequence
Product Backlog
Story Slicing
Code Quality
One-Piece Flow
Relative Estimation
Spike
Stakeholder
Technical Debt
Swimlane
Empirical Process
ITERATION
INVEST
Commitment
Release
Stakeholder Management
Work-In-Progress
Definition of Done
Timebox
Self-Organizing
Zombie Scrum
Sprint Retrospective
Sprint Planning
KANBAN
AGILE
Prototyping
Respect
Working software
Courage
Product Vision
Free!
Cross-Functional
SCRUM Values
Sprint Backlog
Story Points
SPRINT GOAL