FOURCORNERSINTERIORELEVATIONDISTRIBUTIONTRAVELINGGUIDEOVERDIRECTIONPERIMETERCROSSCHECKLAYEREDHAIRCUTANGLESLIDECUTTINGUNIFORMLAYERSSLICINGAPEXWEIGHTLINECARVINGTEXTURIZINGSLITHERINGGROWTHPATTERNINTERIOEGUIDEGRADUATEDHAIRCUTSECTIONSUBSECTIONSTAPERPOINTCUTTINGLAYERSPARIETALRIDGEPALMTOPALMBEVELINGRAZORROTATION]CUTTINGLINEOCCIPITALBONEREFERENCEPOINTSTENSIONGUIDELINEHAIRLINEGRADUATIONCROWNFOURCORNERSINTERIORELEVATIONDISTRIBUTIONTRAVELINGGUIDEOVERDIRECTIONPERIMETERCROSSCHECKLAYEREDHAIRCUTANGLESLIDECUTTINGUNIFORMLAYERSSLICINGAPEXWEIGHTLINECARVINGTEXTURIZINGSLITHERINGGROWTHPATTERNINTERIOEGUIDEGRADUATEDHAIRCUTSECTIONSUBSECTIONSTAPERPOINTCUTTINGLAYERSPARIETALRIDGEPALMTOPALMBEVELINGRAZORROTATION]CUTTINGLINEOCCIPITALBONEREFERENCEPOINTSTENSIONGUIDELINEHAIRLINEGRADUATIONCROWN

HAIRCUTTING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FOUR CORNERS
  2. INTERIOR
  3. ELEVATION
  4. DISTRIBUTION
  5. TRAVELING GUIDE
  6. OVERDIRECTION
  7. PERIMETER
  8. CROSS CHECK
  9. LAYERED HAIRCUT
  10. ANGLE
  11. SLIDE CUTTING
  12. UNIFORM LAYERS
  13. SLICING
  14. APEX
  15. WEIGHT LINE
  16. CARVING
  17. TEXTURIZING
  18. SLITHERING
  19. GROWTH PATTERN
  20. INTERIOE GUIDE
  21. GRADUATED HAIRCUT
  22. SECTION
  23. SUBSECTIONS
  24. TAPER
  25. POINT CUTTING
  26. LAYERS
  27. PARIETAL RIDGE
  28. PALM TO PALM
  29. BEVELING
  30. RAZOR ROTATION]
  31. CUTTING LINE
  32. OCCIPITAL BONE
  33. REFERENCE POINTS
  34. TENSION
  35. GUIDELINE
  36. HAIRLINE
  37. GRADUATION
  38. CROWN