UNIFORMLAYERSGROWTHPATTERNPARIETALRIDGESLIDECUTTINGTRAVELINGGUIDEDISTRIBUTIONREFERENCEPOINTSWEIGHTLINESLICINGGUIDELINEFOURCORNERSINTERIOEGUIDESECTIONCROSSCHECKOCCIPITALBONEINTERIORCARVINGBEVELINGLAYERSCUTTINGLINELAYEREDHAIRCUTSLITHERINGTENSIONPALMTOPALMGRADUATEDHAIRCUTTEXTURIZINGPOINTCUTTINGAPEXTAPERANGLESUBSECTIONSCROWNRAZORROTATION]ELEVATIONHAIRLINEPERIMETEROVERDIRECTIONGRADUATIONUNIFORMLAYERSGROWTHPATTERNPARIETALRIDGESLIDECUTTINGTRAVELINGGUIDEDISTRIBUTIONREFERENCEPOINTSWEIGHTLINESLICINGGUIDELINEFOURCORNERSINTERIOEGUIDESECTIONCROSSCHECKOCCIPITALBONEINTERIORCARVINGBEVELINGLAYERSCUTTINGLINELAYEREDHAIRCUTSLITHERINGTENSIONPALMTOPALMGRADUATEDHAIRCUTTEXTURIZINGPOINTCUTTINGAPEXTAPERANGLESUBSECTIONSCROWNRAZORROTATION]ELEVATIONHAIRLINEPERIMETEROVERDIRECTIONGRADUATION

HAIRCUTTING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. UNIFORM LAYERS
  2. GROWTH PATTERN
  3. PARIETAL RIDGE
  4. SLIDE CUTTING
  5. TRAVELING GUIDE
  6. DISTRIBUTION
  7. REFERENCE POINTS
  8. WEIGHT LINE
  9. SLICING
  10. GUIDELINE
  11. FOUR CORNERS
  12. INTERIOE GUIDE
  13. SECTION
  14. CROSS CHECK
  15. OCCIPITAL BONE
  16. INTERIOR
  17. CARVING
  18. BEVELING
  19. LAYERS
  20. CUTTING LINE
  21. LAYERED HAIRCUT
  22. SLITHERING
  23. TENSION
  24. PALM TO PALM
  25. GRADUATED HAIRCUT
  26. TEXTURIZING
  27. POINT CUTTING
  28. APEX
  29. TAPER
  30. ANGLE
  31. SUBSECTIONS
  32. CROWN
  33. RAZOR ROTATION]
  34. ELEVATION
  35. HAIRLINE
  36. PERIMETER
  37. OVERDIRECTION
  38. GRADUATION