exposition foreshadowing setting onomatopoeia figurative language hyperbole situational irony external conflict internal conflict plot point of view first person oxymoron third person omniscient symbol mood antagonist resolution simile diction rising action climax falling action tone imagery conflict theme alliteration character static character flashback allusion personification dramatic irony protagonist dynamic charcater synopsis dialogue metaphor exposition foreshadowing setting onomatopoeia figurative language hyperbole situational irony external conflict internal conflict plot point of view first person oxymoron third person omniscient symbol mood antagonist resolution simile diction rising action climax falling action tone imagery conflict theme alliteration character static character flashback allusion personification dramatic irony protagonist dynamic charcater synopsis dialogue metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
exposition
foreshadowing
setting
onomatopoeia
figurative language
hyperbole
situational irony
external conflict
internal conflict
plot
point of view
first person
oxymoron
third person omniscient
symbol
mood
antagonist
resolution
simile
diction
rising action
climax
falling action
tone
imagery
conflict
theme
alliteration
character
static character
flashback
allusion
personification
dramatic irony
protagonist
dynamic charcater
synopsis
dialogue
metaphor