theme resolution dialogue simile personification character hyperbole conflict rising action onomatopoeia antagonist static character external conflict plot first person diction mood metaphor internal conflict protagonist third person omniscient climax foreshadowing exposition imagery figurative language tone flashback symbol allusion falling action setting alliteration synopsis situational irony oxymoron point of view dynamic charcater dramatic irony theme resolution dialogue simile personification character hyperbole conflict rising action onomatopoeia antagonist static character external conflict plot first person diction mood metaphor internal conflict protagonist third person omniscient climax foreshadowing exposition imagery figurative language tone flashback symbol allusion falling action setting alliteration synopsis situational irony oxymoron point of view dynamic charcater dramatic irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
theme
resolution
dialogue
simile
personification
character
hyperbole
conflict
rising action
onomatopoeia
antagonist
static character
external conflict
plot
first person
diction
mood
metaphor
internal conflict
protagonist
third person omniscient
climax
foreshadowing
exposition
imagery
figurative language
tone
flashback
symbol
allusion
falling action
setting
alliteration
synopsis
situational irony
oxymoron
point of view
dynamic charcater
dramatic irony