character exposition falling action tone mood symbol foreshadowing metaphor resolution personification protagonist climax figurative language synopsis static character rising action plot allusion hyperbole setting internal conflict diction simile oxymoron dialogue situational irony flashback imagery dynamic charcater alliteration onomatopoeia first person external conflict theme conflict third person omniscient antagonist point of view dramatic irony character exposition falling action tone mood symbol foreshadowing metaphor resolution personification protagonist climax figurative language synopsis static character rising action plot allusion hyperbole setting internal conflict diction simile oxymoron dialogue situational irony flashback imagery dynamic charcater alliteration onomatopoeia first person external conflict theme conflict third person omniscient antagonist point of view dramatic irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
character
exposition
falling action
tone
mood
symbol
foreshadowing
metaphor
resolution
personification
protagonist
climax
figurative language
synopsis
static character
rising action
plot
allusion
hyperbole
setting
internal conflict
diction
simile
oxymoron
dialogue
situational irony
flashback
imagery
dynamic charcater
alliteration
onomatopoeia
first person
external conflict
theme
conflict
third person omniscient
antagonist
point of view
dramatic irony