imagery dynamic charcater metaphor protagonist diction point of view falling action static character dramatic irony mood theme hyperbole simile symbol allusion conflict personification tone onomatopoeia third person omniscient alliteration exposition resolution character synopsis setting internal conflict flashback dialogue rising action situational irony external conflict antagonist figurative language first person plot climax foreshadowing oxymoron imagery dynamic charcater metaphor protagonist diction point of view falling action static character dramatic irony mood theme hyperbole simile symbol allusion conflict personification tone onomatopoeia third person omniscient alliteration exposition resolution character synopsis setting internal conflict flashback dialogue rising action situational irony external conflict antagonist figurative language first person plot climax foreshadowing oxymoron
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
imagery
dynamic charcater
metaphor
protagonist
diction
point of view
falling action
static character
dramatic irony
mood
theme
hyperbole
simile
symbol
allusion
conflict
personification
tone
onomatopoeia
third person omniscient
alliteration
exposition
resolution
character
synopsis
setting
internal conflict
flashback
dialogue
rising action
situational irony
external conflict
antagonist
figurative language
first person
plot
climax
foreshadowing
oxymoron