figurative language mood protagonist plot internal conflict personification tone rising action dynamic charcater alliteration metaphor simile dialogue conflict hyperbole first person third person omniscient diction falling action exposition external conflict theme climax setting imagery onomatopoeia oxymoron character synopsis symbol allusion foreshadowing static character flashback situational irony antagonist dramatic irony resolution point of view figurative language mood protagonist plot internal conflict personification tone rising action dynamic charcater alliteration metaphor simile dialogue conflict hyperbole first person third person omniscient diction falling action exposition external conflict theme climax setting imagery onomatopoeia oxymoron character synopsis symbol allusion foreshadowing static character flashback situational irony antagonist dramatic irony resolution point of view
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
figurative language
mood
protagonist
plot
internal conflict
personification
tone
rising action
dynamic charcater
alliteration
metaphor
simile
dialogue
conflict
hyperbole
first person
third person omniscient
diction
falling action
exposition
external conflict
theme
climax
setting
imagery
onomatopoeia
oxymoron
character
synopsis
symbol
allusion
foreshadowing
static character
flashback
situational irony
antagonist
dramatic irony
resolution
point of view