PreviewText withPictureWalkJDMS ELLCoordinatorCan UseGraphicOrganizersUse Pre-TaughtVocabulary(Level)WIDAA PictureDictionaryReadingTeachUsingCardSortsLevelONECause &Effect(Level)LabelObjects(Level)LevelFourFREEGiveCreativeSolutions(Level)FollowMulti-StepDirectionsLevelThreeMatchWords toSymbols(Level)SpeakingListeningCompareandContrast(Level)Follow 2-StepDirectionsWritingCanDescribeProcedures(Level)SortPictures(Level)PreviewText withPictureWalkJDMS ELLCoordinatorCan UseGraphicOrganizersUse Pre-TaughtVocabulary(Level)WIDAA PictureDictionaryReadingTeachUsingCardSortsLevelONECause &Effect(Level)LabelObjects(Level)LevelFourFREEGiveCreativeSolutions(Level)FollowMulti-StepDirectionsLevelThreeMatchWords toSymbols(Level)SpeakingListeningCompareandContrast(Level)Follow 2-StepDirectionsWritingCanDescribeProcedures(Level)SortPictures(Level)

ELL BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Preview Text with Picture Walk
  2. JDMS ELL Coordinator
  3. Can Use Graphic Organizers
  4. Use Pre-Taught Vocabulary (Level)
  5. WIDA
  6. A Picture Dictionary
  7. Reading
  8. Teach Using Card Sorts
  9. Level ONE
  10. Cause & Effect (Level)
  11. Label Objects (Level)
  12. Level Four
  13. FREE
  14. Give Creative Solutions (Level)
  15. Follow Multi-Step Directions
  16. Level Three
  17. Match Words to Symbols (Level)
  18. Speaking
  19. Listening
  20. Compare and Contrast (Level)
  21. Follow 2-Step Directions
  22. Writing
  23. Can Describe Procedures (Level)
  24. Sort Pictures (Level)