Cause &Effect(Level)FREEListeningReadingMatchWords toSymbols(Level)CompareandContrast(Level)Follow 2-StepDirectionsSpeakingPreviewText withPictureWalkGiveCreativeSolutions(Level)WIDAA PictureDictionaryUse Pre-TaughtVocabulary(Level)JDMS ELLCoordinatorSortPictures(Level)LevelFourCan UseGraphicOrganizersTeachUsingCardSortsLevelThreeLabelObjects(Level)WritingLevelONECanDescribeProcedures(Level)FollowMulti-StepDirectionsCause &Effect(Level)FREEListeningReadingMatchWords toSymbols(Level)CompareandContrast(Level)Follow 2-StepDirectionsSpeakingPreviewText withPictureWalkGiveCreativeSolutions(Level)WIDAA PictureDictionaryUse Pre-TaughtVocabulary(Level)JDMS ELLCoordinatorSortPictures(Level)LevelFourCan UseGraphicOrganizersTeachUsingCardSortsLevelThreeLabelObjects(Level)WritingLevelONECanDescribeProcedures(Level)FollowMulti-StepDirections

ELL BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cause & Effect (Level)
  2. FREE
  3. Listening
  4. Reading
  5. Match Words to Symbols (Level)
  6. Compare and Contrast (Level)
  7. Follow 2-Step Directions
  8. Speaking
  9. Preview Text with Picture Walk
  10. Give Creative Solutions (Level)
  11. WIDA
  12. A Picture Dictionary
  13. Use Pre-Taught Vocabulary (Level)
  14. JDMS ELL Coordinator
  15. Sort Pictures (Level)
  16. Level Four
  17. Can Use Graphic Organizers
  18. Teach Using Card Sorts
  19. Level Three
  20. Label Objects (Level)
  21. Writing
  22. Level ONE
  23. Can Describe Procedures (Level)
  24. Follow Multi-Step Directions