acute400intersecting1460degrees49obtuserayisoscelesconsecutiveexteriorvertextransversaladjacentNoway!perpendicularrightsegmentparallelalternateexteriorlinearpaircentroidPythagoras3608scalenestraightequilateralalternateinteriorhypotenusecorrespondingverticalangleslegOfCourse!81pointacute400intersecting1460degrees49obtuserayisoscelesconsecutiveexteriorvertextransversaladjacentNoway!perpendicularrightsegmentparallelalternateexteriorlinearpaircentroidPythagoras3608scalenestraightequilateralalternateinteriorhypotenusecorrespondingverticalangleslegOfCourse!81point

Geometry Quarter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. acute
  2. 400
  3. intersecting
  4. 14
  5. 60 degrees
  6. 49
  7. obtuse
  8. ray
  9. isosceles
  10. consecutive exterior
  11. vertex
  12. transversal
  13. adjacent
  14. No way!
  15. perpendicular
  16. right
  17. segment
  18. parallel
  19. alternate exterior
  20. linear pair
  21. centroid
  22. Pythagoras
  23. 360
  24. 8
  25. scalene
  26. straight
  27. equilateral
  28. alternate interior
  29. hypotenuse
  30. corresponding
  31. vertical angles
  32. leg
  33. Of Course!
  34. 81
  35. point