raycentroidcorrespondingNoway!linearpairequilateralOfCourse!8160degrees14alternateexterioracutealternateinteriorpointadjacenttransversal4008intersecting360leg49consecutiveexteriorparallelisoscelesobtusehypotenusestraightsegmentrightperpendicularverticalanglesPythagorasvertexscaleneraycentroidcorrespondingNoway!linearpairequilateralOfCourse!8160degrees14alternateexterioracutealternateinteriorpointadjacenttransversal4008intersecting360leg49consecutiveexteriorparallelisoscelesobtusehypotenusestraightsegmentrightperpendicularverticalanglesPythagorasvertexscalene

Geometry Quarter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ray
  2. centroid
  3. corresponding
  4. No way!
  5. linear pair
  6. equilateral
  7. Of Course!
  8. 81
  9. 60 degrees
  10. 14
  11. alternate exterior
  12. acute
  13. alternate interior
  14. point
  15. adjacent
  16. transversal
  17. 400
  18. 8
  19. intersecting
  20. 360
  21. leg
  22. 49
  23. consecutive exterior
  24. parallel
  25. isosceles
  26. obtuse
  27. hypotenuse
  28. straight
  29. segment
  30. right
  31. perpendicular
  32. vertical angles
  33. Pythagoras
  34. vertex
  35. scalene