3 roundofftucks offhigh3 stuck acrosalto highestbeam poss.3 acro saltoserieshighestbeam poss.3 B Bdismountinto pit3 in a rowno wobblefull turns3 stuckB turn1 stuckBHS/BHSseries onhigh3 stuckmin C B orB C danceseries1 stucknew acrohighbeam3 stucknewseries lowbeam1 stucknew serieshigh beam3 gainerdismounts1 stuck FWDmoving acroon high3 stuckBHS/BHSseries onlow3 stuck FWDmoving acrolow/med1 stucklast yearroutine3 roundofftucks offhigh3 stuck acrosalto highestbeam poss.3 acro saltoserieshighestbeam poss.3 B Bdismountinto pit3 in a rowno wobblefull turns3 stuckB turn1 stuckBHS/BHSseries onhigh3 stuckmin C B orB C danceseries1 stucknew acrohighbeam3 stucknewseries lowbeam1 stucknew serieshigh beam3 gainerdismounts1 stuck FWDmoving acroon high3 stuckBHS/BHSseries onlow3 stuck FWDmoving acrolow/med1 stucklast yearroutine

Level 8/9 Bingo (Aug '20) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 roundoff tucks off high
  2. 3 stuck acro salto highest beam poss.
  3. 3 acro salto series highest beam poss.
  4. 3 B B dismount into pit
  5. 3 in a row no wobble full turns
  6. 3 stuck B turn
  7. 1 stuck BHS/BHS series on high
  8. 3 stuck min C B or B C dance series
  9. 1 stuck new acro high beam
  10. 3 stuck new series low beam
  11. 1 stuck new series high beam
  12. 3 gainer dismounts
  13. 1 stuck FWD moving acro on high
  14. 3 stuck BHS/BHS series on low
  15. 3 stuck FWD moving acro low/med
  16. 1 stuck last year routine