3 roundofftucks offhigh3 stuckB turn3 acro saltoserieshighestbeam poss.3 stuck acrosalto highestbeam poss.1 stuckBHS/BHSseries onhigh3 stucknewseries lowbeam1 stuck FWDmoving acroon high3 gainerdismounts3 stuckBHS/BHSseries onlow3 stuck FWDmoving acrolow/med3 stuckmin C B orB C danceseries1 stucklast yearroutine3 B Bdismountinto pit1 stucknew acrohighbeam1 stucknew serieshigh beam3 in a rowno wobblefull turns3 roundofftucks offhigh3 stuckB turn3 acro saltoserieshighestbeam poss.3 stuck acrosalto highestbeam poss.1 stuckBHS/BHSseries onhigh3 stucknewseries lowbeam1 stuck FWDmoving acroon high3 gainerdismounts3 stuckBHS/BHSseries onlow3 stuck FWDmoving acrolow/med3 stuckmin C B orB C danceseries1 stucklast yearroutine3 B Bdismountinto pit1 stucknew acrohighbeam1 stucknew serieshigh beam3 in a rowno wobblefull turns

Level 8/9 Bingo (Aug '20) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 roundoff tucks off high
  2. 3 stuck B turn
  3. 3 acro salto series highest beam poss.
  4. 3 stuck acro salto highest beam poss.
  5. 1 stuck BHS/BHS series on high
  6. 3 stuck new series low beam
  7. 1 stuck FWD moving acro on high
  8. 3 gainer dismounts
  9. 3 stuck BHS/BHS series on low
  10. 3 stuck FWD moving acro low/med
  11. 3 stuck min C B or B C dance series
  12. 1 stuck last year routine
  13. 3 B B dismount into pit
  14. 1 stuck new acro high beam
  15. 1 stuck new series high beam
  16. 3 in a row no wobble full turns