3 roundofftucks offhigh3 in a rowno wobblefull turns1 stucknew serieshigh beam3 stuckmin C B orB C danceseries3 stucknewseries lowbeam3 stuck FWDmoving acrolow/med1 stucklast yearroutine1 stuckBHS/BHSseries onhigh3 stuck acrosalto highestbeam poss.1 stuck FWDmoving acroon high3 B Bdismountinto pit3 acro saltoserieshighestbeam poss.1 stucknew acrohighbeam3 stuckB turn3 stuckBHS/BHSseries onlow3 gainerdismounts3 roundofftucks offhigh3 in a rowno wobblefull turns1 stucknew serieshigh beam3 stuckmin C B orB C danceseries3 stucknewseries lowbeam3 stuck FWDmoving acrolow/med1 stucklast yearroutine1 stuckBHS/BHSseries onhigh3 stuck acrosalto highestbeam poss.1 stuck FWDmoving acroon high3 B Bdismountinto pit3 acro saltoserieshighestbeam poss.1 stucknew acrohighbeam3 stuckB turn3 stuckBHS/BHSseries onlow3 gainerdismounts

Level 8/9 Bingo (Aug '20) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 roundoff tucks off high
  2. 3 in a row no wobble full turns
  3. 1 stuck new series high beam
  4. 3 stuck min C B or B C dance series
  5. 3 stuck new series low beam
  6. 3 stuck FWD moving acro low/med
  7. 1 stuck last year routine
  8. 1 stuck BHS/BHS series on high
  9. 3 stuck acro salto highest beam poss.
  10. 1 stuck FWD moving acro on high
  11. 3 B B dismount into pit
  12. 3 acro salto series highest beam poss.
  13. 1 stuck new acro high beam
  14. 3 stuck B turn
  15. 3 stuck BHS/BHS series on low
  16. 3 gainer dismounts