3 stuck acrosalto highestbeam poss.3 gainerdismounts1 stuckBHS/BHSseries onhigh1 stucklast yearroutine3 acro saltoserieshighestbeam poss.3 in a rowno wobblefull turns3 stuckmin C B orB C danceseries3 stuckBHS/BHSseries onlow3 stucknewseries lowbeam3 B Bdismountinto pit3 stuck FWDmoving acrolow/med1 stucknew acrohighbeam3 roundofftucks offhigh3 stuckB turn1 stuck FWDmoving acroon high1 stucknew serieshigh beam3 stuck acrosalto highestbeam poss.3 gainerdismounts1 stuckBHS/BHSseries onhigh1 stucklast yearroutine3 acro saltoserieshighestbeam poss.3 in a rowno wobblefull turns3 stuckmin C B orB C danceseries3 stuckBHS/BHSseries onlow3 stucknewseries lowbeam3 B Bdismountinto pit3 stuck FWDmoving acrolow/med1 stucknew acrohighbeam3 roundofftucks offhigh3 stuckB turn1 stuck FWDmoving acroon high1 stucknew serieshigh beam

Level 8/9 Bingo (Aug '20) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 stuck acro salto highest beam poss.
  2. 3 gainer dismounts
  3. 1 stuck BHS/BHS series on high
  4. 1 stuck last year routine
  5. 3 acro salto series highest beam poss.
  6. 3 in a row no wobble full turns
  7. 3 stuck min C B or B C dance series
  8. 3 stuck BHS/BHS series on low
  9. 3 stuck new series low beam
  10. 3 B B dismount into pit
  11. 3 stuck FWD moving acro low/med
  12. 1 stuck new acro high beam
  13. 3 roundoff tucks off high
  14. 3 stuck B turn
  15. 1 stuck FWD moving acro on high
  16. 1 stuck new series high beam