EnjoyableandMemorableExperienceFocusonACTION TopexecutiveinvolvementCFOCEOPlanMotivationManagement'sCommitmentto learninginitiativesAnalyzeRequirementsDelineatewho attendswhich courseCIOAlignobjectivestobehaviourS.M.A.R.T.Ampleopportunitiesfor post-trainingreinforcementContent will helpemployees tolearn new orimprove on-jobbehavioursReinforce linkbetweenlearningobjectives andorganizationalgoalsManagersprovideadviceCOOCreateCreation of arobust learningculture withintheorganizationInformDesignJourneyT&DCompetency Impact.TargetAudienceIdentificationOrganizationalContextEnjoyableandMemorableExperienceFocusonACTION TopexecutiveinvolvementCFOCEOPlanMotivationManagement'sCommitmentto learninginitiativesAnalyzeRequirementsDelineatewho attendswhich courseCIOAlignobjectivestobehaviourS.M.A.R.T.Ampleopportunitiesfor post-trainingreinforcementContent will helpemployees tolearn new orimprove on-jobbehavioursReinforce linkbetweenlearningobjectives andorganizationalgoalsManagersprovideadviceCOOCreateCreation of arobust learningculture withintheorganizationInformDesignJourneyT&DCompetency Impact.TargetAudienceIdentificationOrganizationalContext

5 Steps to Design eLearning That Meets Business Goals - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
O
3
I
4
O
5
N
6
C
7
C
8
I
9
N
10
N
11
D
12
I
13
O
14
O
15
C
16
D
17
D
18
I
19
D
20
O
21
I
22
I
23
D
24
C
25
C
26
N
27
O
28
N
29
N
  1. C-Enjoyable and Memorable Experience
  2. O-Focus on ACTION
  3. I-Top executive involvement
  4. O-CFO
  5. N-CEO
  6. C-Plan
  7. C-Motivation
  8. I-Management's Commitment to learning initiatives
  9. N-Analyze
  10. N-Requirements
  11. D-Delineate who attends which course
  12. I-CIO
  13. O-Align objectives to behaviour
  14. O-S.M.A.R.T.
  15. C-Ample opportunities for post-training reinforcement
  16. D-Content will help employees to learn new or improve on-job behaviours
  17. D-Reinforce link between learning objectives and organizational goals
  18. I-Managers provide advice
  19. D-COO
  20. O-Create
  21. I-Creation of a robust learning culture within the organization
  22. I-Inform
  23. D-Design
  24. C-Journey
  25. C-T&D
  26. N- Competency
  27. O-Impact
  28. N- . Target Audience Identification
  29. N-Organizational Context