JourneyManagement'sCommitmentto learninginitiativesT&DFocusonACTION AnalyzeDesignPlanS.M.A.R.T.Content will helpemployees tolearn new orimprove on-jobbehavioursAlignobjectivestobehaviourCompetency CFOCOOOrganizationalContextDelineatewho attendswhich courseCreateReinforce linkbetweenlearningobjectives andorganizationalgoalsCreation of arobust learningculture withintheorganizationInformManagersprovideadviceCIOImpactCEOEnjoyableandMemorableExperienceRequirementsTopexecutiveinvolvement.TargetAudienceIdentificationAmpleopportunitiesfor post-trainingreinforcementMotivationJourneyManagement'sCommitmentto learninginitiativesT&DFocusonACTION AnalyzeDesignPlanS.M.A.R.T.Content will helpemployees tolearn new orimprove on-jobbehavioursAlignobjectivestobehaviourCompetency CFOCOOOrganizationalContextDelineatewho attendswhich courseCreateReinforce linkbetweenlearningobjectives andorganizationalgoalsCreation of arobust learningculture withintheorganizationInformManagersprovideadviceCIOImpactCEOEnjoyableandMemorableExperienceRequirementsTopexecutiveinvolvement.TargetAudienceIdentificationAmpleopportunitiesfor post-trainingreinforcementMotivation

5 Steps to Design eLearning That Meets Business Goals - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
I
3
C
4
O
5
N
6
D
7
C
8
O
9
D
10
O
11
N
12
O
13
D
14
N
15
D
16
O
17
D
18
I
19
I
20
I
21
I
22
O
23
N
24
C
25
N
26
I
27
N
28
C
29
C
  1. C-Journey
  2. I-Management's Commitment to learning initiatives
  3. C-T&D
  4. O-Focus on ACTION
  5. N-Analyze
  6. D-Design
  7. C-Plan
  8. O-S.M.A.R.T.
  9. D-Content will help employees to learn new or improve on-job behaviours
  10. O-Align objectives to behaviour
  11. N- Competency
  12. O-CFO
  13. D-COO
  14. N-Organizational Context
  15. D-Delineate who attends which course
  16. O-Create
  17. D-Reinforce link between learning objectives and organizational goals
  18. I-Creation of a robust learning culture within the organization
  19. I-Inform
  20. I-Managers provide advice
  21. I-CIO
  22. O-Impact
  23. N-CEO
  24. C-Enjoyable and Memorable Experience
  25. N-Requirements
  26. I-Top executive involvement
  27. N- . Target Audience Identification
  28. C-Ample opportunities for post-training reinforcement
  29. C-Motivation