takingadvantage ofTransport /Teleportationto resupplyrevisitVokodo'slairJesteroffers todo a tarotreadingFjordreferenceshaving diedearlier thismonthrollinitiativefindsomethinginterestingthey leftin lairset up pranksin emptyhouses, forwhen they'reoccupiedsomeoneis meanto therich ladypoorly explainTravelerContoRumblecuspresidentKorrin /Keylethnamedrop['til we get it]ZeenothnamedropbullyingFjordYashaplays herharp / isasked toJesterillustratesanothertarot cardunusualSendingrecipientYussanamedropgoodbyeVilyasomeone inNein less thanenthused abouthaving to weargreen cloakBeau offersa someonedrink fromflaskEsseknamedropVeth orCaduceustalk abouttheir familiescontinuedattemptsto figure outwho Kotho ishuntingone of theNein ishugged orheld [pls]DivineIntervention!Kothohasn'tleft yetJesterattemptsto talk toArtagannoappearancefrom Artaganthis weekPort Damali,mentioned orteleported tocheckingup on Orly& thecrewskippingdaysFjordwondersaboutVandranYasha eatssomethingquestionableremembersto warnahead ofTeleportationCircleforgetsto warnahead ofTeleportationCircleattempt toextricateships fromcovepitching theTraveler toRumblecuspresidentPersuasionorIntimidationcheckCommuneStealth orSleight ofHandchecktakingadvantage ofTransport /Teleportationto resupplyrevisitVokodo'slairJesteroffers todo a tarotreadingFjordreferenceshaving diedearlier thismonthrollinitiativefindsomethinginterestingthey leftin lairset up pranksin emptyhouses, forwhen they'reoccupiedsomeoneis meanto therich ladypoorly explainTravelerContoRumblecuspresidentKorrin /Keylethnamedrop['til we get it]ZeenothnamedropbullyingFjordYashaplays herharp / isasked toJesterillustratesanothertarot cardunusualSendingrecipientYussanamedropgoodbyeVilyasomeone inNein less thanenthused abouthaving to weargreen cloakBeau offersa someonedrink fromflaskEsseknamedropVeth orCaduceustalk abouttheir familiescontinuedattemptsto figure outwho Kotho ishuntingone of theNein ishugged orheld [pls]DivineIntervention!Kothohasn'tleft yetJesterattemptsto talk toArtagannoappearancefrom Artaganthis weekPort Damali,mentioned orteleported tocheckingup on Orly& thecrewskippingdaysFjordwondersaboutVandranYasha eatssomethingquestionableremembersto warnahead ofTeleportationCircleforgetsto warnahead ofTeleportationCircleattempt toextricateships fromcovepitching theTraveler toRumblecuspresidentPersuasionorIntimidationcheckCommuneStealth orSleight ofHandcheck

It's the Final Countdown (To TravelerCon)! *synth keyboard riff* [Critical Role 2.107] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. taking advantage of Transport / Teleportation to resupply
  2. revisit Vokodo's lair
  3. Jester offers to do a tarot reading
  4. Fjord references having died earlier this month
  5. roll initiative
  6. find something interesting they left in lair
  7. set up pranks in empty houses, for when they're occupied
  8. someone is mean to the rich lady
  9. poorly explain TravelerCon to Rumblecusp resident
  10. Korrin / Keyleth namedrop ['til we get it]
  11. Zeenoth namedrop
  12. bullying Fjord
  13. Yasha plays her harp / is asked to
  14. Jester illustrates another tarot card
  15. unusual Sending recipient
  16. Yussa namedrop
  17. goodbye Vilya
  18. someone in Nein less than enthused about having to wear green cloak
  19. Beau offers a someone drink from flask
  20. Essek namedrop
  21. Veth or Caduceus talk about their families
  22. continued attempts to figure out who Kotho is hunting
  23. one of the Nein is hugged or held [pls]
  24. Divine Intervention!
  25. Kotho hasn't left yet
  26. Jester attempts to talk to Artagan
  27. no appearance from Artagan this week
  28. Port Damali, mentioned or teleported to
  29. checking up on Orly & the crew
  30. skipping days
  31. Fjord wonders about Vandran
  32. Yasha eats something questionable
  33. remembers to warn ahead of Teleportation Circle
  34. forgets to warn ahead of Teleportation Circle
  35. attempt to extricate ships from cove
  36. pitching the Traveler to Rumblecusp resident
  37. Persuasion or Intimidation check
  38. Commune
  39. Stealth or Sleight of Hand check