pile ofdeadpeoplea commentaboutCompound2Pruns awayfrom stackmarker @Compound2Pmeleedon't stunthe 1staddsppl follow 1person to"safe zone";end up takingdamagesomeonewaits till thecorridor addsare clearedboss getspulledoutside lbrangenotenoughplayers inpadsgets ressedby otheralliance,attacks wrongflight shipconfusedduringSharpTurn2 Slide Swipeson 1 side;someonemoves too early& diesstands at theedge of theplatform;doesn't pod-float to thearenasomeoneruns theopposite wayin Air Raidalliance Bkillsalliance Cruns acrosshalf the mapfor BeamCannon safezonesomeoneburns todeathsomeonefallsbefore the1st fightrollslessthan 30getscleavedby TBrunningaround inCompoundPod R011diesimmediatelyafter gettingressedgets pushedoff by Swoop+ ColliderCannons5+ vulnstacks"wait forpeople incs :)"*pulls*pile ofdeadpeoplea commentaboutCompound2Pruns awayfrom stackmarker @Compound2Pmeleedon't stunthe 1staddsppl follow 1person to"safe zone";end up takingdamagesomeonewaits till thecorridor addsare clearedboss getspulledoutside lbrangenotenoughplayers inpadsgets ressedby otheralliance,attacks wrongflight shipconfusedduringSharpTurn2 Slide Swipeson 1 side;someonemoves too early& diesstands at theedge of theplatform;doesn't pod-float to thearenasomeoneruns theopposite wayin Air Raidalliance Bkillsalliance Cruns acrosshalf the mapfor BeamCannon safezonesomeoneburns todeathsomeonefallsbefore the1st fightrollslessthan 30getscleavedby TBrunningaround inCompoundPod R011diesimmediatelyafter gettingressedgets pushedoff by Swoop+ ColliderCannons5+ vulnstacks"wait forpeople incs :)"*pulls*

Puppets' Bunker Chaos - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. pile of dead people
  2. a comment about Compound 2P
  3. runs away from stack marker @ Compound 2P
  4. melee don't stun the 1st adds
  5. ppl follow 1 person to "safe zone"; end up taking damage
  6. someone waits till the corridor adds are cleared
  7. boss gets pulled outside lb range
  8. not enough players in pads
  9. gets ressed by other alliance, attacks wrong flight ship
  10. confused during Sharp Turn
  11. 2 Slide Swipes on 1 side; someone moves too early & dies
  12. stands at the edge of the platform; doesn't pod-float to the arena
  13. someone runs the opposite way in Air Raid
  14. alliance B kills alliance C
  15. runs across half the map for Beam Cannon safe zone
  16. someone burns to death
  17. someone falls before the 1st fight
  18. rolls less than 30
  19. gets cleaved by TB
  20. running around in Compound Pod R011
  21. dies immediately after getting ressed
  22. gets pushed off by Swoop + Collider Cannons
  23. 5+ vuln stacks
  24. "wait for people in cs :)" *pulls*