getscleavedby TBmeleedon't stunthe 1stadds2 Slide Swipeson 1 side;someonemoves too early& diesrollslessthan 30confusedduringSharpTurnnotenoughplayers inpadsstands at theedge of theplatform;doesn't pod-float to thearenasomeoneruns theopposite wayin Air Raidrunningaround inCompoundPod R011alliance Bkillsalliance Cboss getspulledoutside lbrangeruns acrosshalf the mapfor BeamCannon safezonegets ressedby otheralliance,attacks wrongflight shipgets pushedoff by Swoop+ ColliderCannonsa commentaboutCompound2Psomeonewaits till thecorridor addsare clearedsomeonefallsbefore the1st fightsomeoneburns todeathruns awayfrom stackmarker @Compound2Pdiesimmediatelyafter gettingressed"wait forpeople incs :)"*pulls*pile ofdeadpeopleppl follow 1person to"safe zone";end up takingdamage5+ vulnstacksgetscleavedby TBmeleedon't stunthe 1stadds2 Slide Swipeson 1 side;someonemoves too early& diesrollslessthan 30confusedduringSharpTurnnotenoughplayers inpadsstands at theedge of theplatform;doesn't pod-float to thearenasomeoneruns theopposite wayin Air Raidrunningaround inCompoundPod R011alliance Bkillsalliance Cboss getspulledoutside lbrangeruns acrosshalf the mapfor BeamCannon safezonegets ressedby otheralliance,attacks wrongflight shipgets pushedoff by Swoop+ ColliderCannonsa commentaboutCompound2Psomeonewaits till thecorridor addsare clearedsomeonefallsbefore the1st fightsomeoneburns todeathruns awayfrom stackmarker @Compound2Pdiesimmediatelyafter gettingressed"wait forpeople incs :)"*pulls*pile ofdeadpeopleppl follow 1person to"safe zone";end up takingdamage5+ vulnstacks

Puppets' Bunker Chaos - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gets cleaved by TB
  2. melee don't stun the 1st adds
  3. 2 Slide Swipes on 1 side; someone moves too early & dies
  4. rolls less than 30
  5. confused during Sharp Turn
  6. not enough players in pads
  7. stands at the edge of the platform; doesn't pod-float to the arena
  8. someone runs the opposite way in Air Raid
  9. running around in Compound Pod R011
  10. alliance B kills alliance C
  11. boss gets pulled outside lb range
  12. runs across half the map for Beam Cannon safe zone
  13. gets ressed by other alliance, attacks wrong flight ship
  14. gets pushed off by Swoop + Collider Cannons
  15. a comment about Compound 2P
  16. someone waits till the corridor adds are cleared
  17. someone falls before the 1st fight
  18. someone burns to death
  19. runs away from stack marker @ Compound 2P
  20. dies immediately after getting ressed
  21. "wait for people in cs :)" *pulls*
  22. pile of dead people
  23. ppl follow 1 person to "safe zone"; end up taking damage
  24. 5+ vuln stacks