a commentaboutCompound2Prollslessthan 30getscleavedby TBsomeonewaits till thecorridor addsare clearedpile ofdeadpeoplesomeonefallsbefore the1st fightrunningaround inCompoundPod R011runs awayfrom stackmarker @Compound2P5+ vulnstacksconfusedduringSharpTurnruns acrosshalf the mapfor BeamCannon safezonemeleedon't stunthe 1staddsgets ressedby otheralliance,attacks wrongflight ship"wait forpeople incs :)"*pulls*gets pushedoff by Swoop+ ColliderCannonsstands at theedge of theplatform;doesn't pod-float to thearenasomeoneruns theopposite wayin Air Raidsomeoneburns todeathppl follow 1person to"safe zone";end up takingdamage2 Slide Swipeson 1 side;someonemoves too early& diesdiesimmediatelyafter gettingressedalliance Bkillsalliance Cboss getspulledoutside lbrangenotenoughplayers inpadsa commentaboutCompound2Prollslessthan 30getscleavedby TBsomeonewaits till thecorridor addsare clearedpile ofdeadpeoplesomeonefallsbefore the1st fightrunningaround inCompoundPod R011runs awayfrom stackmarker @Compound2P5+ vulnstacksconfusedduringSharpTurnruns acrosshalf the mapfor BeamCannon safezonemeleedon't stunthe 1staddsgets ressedby otheralliance,attacks wrongflight ship"wait forpeople incs :)"*pulls*gets pushedoff by Swoop+ ColliderCannonsstands at theedge of theplatform;doesn't pod-float to thearenasomeoneruns theopposite wayin Air Raidsomeoneburns todeathppl follow 1person to"safe zone";end up takingdamage2 Slide Swipeson 1 side;someonemoves too early& diesdiesimmediatelyafter gettingressedalliance Bkillsalliance Cboss getspulledoutside lbrangenotenoughplayers inpads

Puppets' Bunker Chaos - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a comment about Compound 2P
  2. rolls less than 30
  3. gets cleaved by TB
  4. someone waits till the corridor adds are cleared
  5. pile of dead people
  6. someone falls before the 1st fight
  7. running around in Compound Pod R011
  8. runs away from stack marker @ Compound 2P
  9. 5+ vuln stacks
  10. confused during Sharp Turn
  11. runs across half the map for Beam Cannon safe zone
  12. melee don't stun the 1st adds
  13. gets ressed by other alliance, attacks wrong flight ship
  14. "wait for people in cs :)" *pulls*
  15. gets pushed off by Swoop + Collider Cannons
  16. stands at the edge of the platform; doesn't pod-float to the arena
  17. someone runs the opposite way in Air Raid
  18. someone burns to death
  19. ppl follow 1 person to "safe zone"; end up taking damage
  20. 2 Slide Swipes on 1 side; someone moves too early & dies
  21. dies immediately after getting ressed
  22. alliance B kills alliance C
  23. boss gets pulled outside lb range
  24. not enough players in pads