getscleavedby TB"wait forpeople incs :)"*pulls*ppl follow 1person to"safe zone";end up takingdamage2 Slide Swipeson 1 side;someonemoves too early& diesruns awayfrom stackmarker @Compound2Prollslessthan 30meleedon't stunthe 1staddsruns acrosshalf the mapfor BeamCannon safezonealliance Bkillsalliance C5+ vulnstacksa commentaboutCompound2Pgets ressedby otheralliance,attacks wrongflight shipstands at theedge of theplatform;doesn't pod-float to thearenadiesimmediatelyafter gettingressedrunningaround inCompoundPod R011pile ofdeadpeoplesomeonefallsbefore the1st fightsomeonewaits till thecorridor addsare clearedgets pushedoff by Swoop+ ColliderCannonsboss getspulledoutside lbrangeconfusedduringSharpTurnnotenoughplayers inpadssomeoneburns todeathsomeoneruns theopposite wayin Air Raidgetscleavedby TB"wait forpeople incs :)"*pulls*ppl follow 1person to"safe zone";end up takingdamage2 Slide Swipeson 1 side;someonemoves too early& diesruns awayfrom stackmarker @Compound2Prollslessthan 30meleedon't stunthe 1staddsruns acrosshalf the mapfor BeamCannon safezonealliance Bkillsalliance C5+ vulnstacksa commentaboutCompound2Pgets ressedby otheralliance,attacks wrongflight shipstands at theedge of theplatform;doesn't pod-float to thearenadiesimmediatelyafter gettingressedrunningaround inCompoundPod R011pile ofdeadpeoplesomeonefallsbefore the1st fightsomeonewaits till thecorridor addsare clearedgets pushedoff by Swoop+ ColliderCannonsboss getspulledoutside lbrangeconfusedduringSharpTurnnotenoughplayers inpadssomeoneburns todeathsomeoneruns theopposite wayin Air Raid

Puppets' Bunker Chaos - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gets cleaved by TB
  2. "wait for people in cs :)" *pulls*
  3. ppl follow 1 person to "safe zone"; end up taking damage
  4. 2 Slide Swipes on 1 side; someone moves too early & dies
  5. runs away from stack marker @ Compound 2P
  6. rolls less than 30
  7. melee don't stun the 1st adds
  8. runs across half the map for Beam Cannon safe zone
  9. alliance B kills alliance C
  10. 5+ vuln stacks
  11. a comment about Compound 2P
  12. gets ressed by other alliance, attacks wrong flight ship
  13. stands at the edge of the platform; doesn't pod-float to the arena
  14. dies immediately after getting ressed
  15. running around in Compound Pod R011
  16. pile of dead people
  17. someone falls before the 1st fight
  18. someone waits till the corridor adds are cleared
  19. gets pushed off by Swoop + Collider Cannons
  20. boss gets pulled outside lb range
  21. confused during Sharp Turn
  22. not enough players in pads
  23. someone burns to death
  24. someone runs the opposite way in Air Raid