diesimmediatelyafter gettingressed"wait forpeople incs :)"*pulls*5+ vulnstacksgets pushedoff by Swoop+ ColliderCannonsrunningaround inCompoundPod R011notenoughplayers inpadsboss getspulledoutside lbrangemarked playerdoesn't moveaway fromgroup to dropaoeruns acrosshalf the mapfor BeamCannon safezonegetscleavedby TBsomeoneruns theopposite wayin Air Raida commentaboutCompound2P2 Slide Swipeson 1 side;someonemoves too early& diessomeonefallsbefore the1st fight1 alliancegetscleaved byanotherppl follow 1person to"safe zone";end up takingdamagesomeoneburns todeathgets ressedby otheralliance,attacks wrongflight shipruns awayfrom stackmarker @Compound2Pmeleedon't stunthe 1staddsrollslessthan 30pile ofdeadpeopleruns intooutwardsPrimalBladeconfusedduringSharpTurnsomeonewaits till thecorridor addsare cleareddiesimmediatelyafter gettingressed"wait forpeople incs :)"*pulls*5+ vulnstacksgets pushedoff by Swoop+ ColliderCannonsrunningaround inCompoundPod R011notenoughplayers inpadsboss getspulledoutside lbrangemarked playerdoesn't moveaway fromgroup to dropaoeruns acrosshalf the mapfor BeamCannon safezonegetscleavedby TBsomeoneruns theopposite wayin Air Raida commentaboutCompound2P2 Slide Swipeson 1 side;someonemoves too early& diessomeonefallsbefore the1st fight1 alliancegetscleaved byanotherppl follow 1person to"safe zone";end up takingdamagesomeoneburns todeathgets ressedby otheralliance,attacks wrongflight shipruns awayfrom stackmarker @Compound2Pmeleedon't stunthe 1staddsrollslessthan 30pile ofdeadpeopleruns intooutwardsPrimalBladeconfusedduringSharpTurnsomeonewaits till thecorridor addsare cleared

Puppets' Bunker Chaos - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dies immediately after getting ressed
  2. "wait for people in cs :)" *pulls*
  3. 5+ vuln stacks
  4. gets pushed off by Swoop + Collider Cannons
  5. running around in Compound Pod R011
  6. not enough players in pads
  7. boss gets pulled outside lb range
  8. marked player doesn't move away from group to drop aoe
  9. runs across half the map for Beam Cannon safe zone
  10. gets cleaved by TB
  11. someone runs the opposite way in Air Raid
  12. a comment about Compound 2P
  13. 2 Slide Swipes on 1 side; someone moves too early & dies
  14. someone falls before the 1st fight
  15. 1 alliance gets cleaved by another
  16. ppl follow 1 person to "safe zone"; end up taking damage
  17. someone burns to death
  18. gets ressed by other alliance, attacks wrong flight ship
  19. runs away from stack marker @ Compound 2P
  20. melee don't stun the 1st adds
  21. rolls less than 30
  22. pile of dead people
  23. runs into outwards Primal Blade
  24. confused during Sharp Turn
  25. someone waits till the corridor adds are cleared