boss getspulledoutside lbrangepile ofdeadpeopleruns intooutwardsPrimalBlademarked playerdoesn't moveaway fromgroup to dropaoegets ressedby otheralliance,attacks wrongflight ship1 alliancegetscleaved byanothersomeoneruns theopposite wayin Air Raidrollslessthan 30runningaround inCompoundPod R011someonefallsbefore the1st fighta commentaboutCompound2P"wait forpeople incs :)"*pulls*someoneburns todeathconfusedduringSharpTurnppl follow 1person to"safe zone";end up takingdamage5+ vulnstacksnotenoughplayers inpadsgetscleavedby TBruns awayfrom stackmarker @Compound2P2 Slide Swipeson 1 side;someonemoves too early& diesmeleedon't stunthe 1staddsdiesimmediatelyafter gettingressedruns acrosshalf the mapfor BeamCannon safezonegets pushedoff by Swoop+ ColliderCannonssomeonewaits till thecorridor addsare clearedboss getspulledoutside lbrangepile ofdeadpeopleruns intooutwardsPrimalBlademarked playerdoesn't moveaway fromgroup to dropaoegets ressedby otheralliance,attacks wrongflight ship1 alliancegetscleaved byanothersomeoneruns theopposite wayin Air Raidrollslessthan 30runningaround inCompoundPod R011someonefallsbefore the1st fighta commentaboutCompound2P"wait forpeople incs :)"*pulls*someoneburns todeathconfusedduringSharpTurnppl follow 1person to"safe zone";end up takingdamage5+ vulnstacksnotenoughplayers inpadsgetscleavedby TBruns awayfrom stackmarker @Compound2P2 Slide Swipeson 1 side;someonemoves too early& diesmeleedon't stunthe 1staddsdiesimmediatelyafter gettingressedruns acrosshalf the mapfor BeamCannon safezonegets pushedoff by Swoop+ ColliderCannonssomeonewaits till thecorridor addsare cleared

Puppets' Bunker Chaos - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. boss gets pulled outside lb range
  2. pile of dead people
  3. runs into outwards Primal Blade
  4. marked player doesn't move away from group to drop aoe
  5. gets ressed by other alliance, attacks wrong flight ship
  6. 1 alliance gets cleaved by another
  7. someone runs the opposite way in Air Raid
  8. rolls less than 30
  9. running around in Compound Pod R011
  10. someone falls before the 1st fight
  11. a comment about Compound 2P
  12. "wait for people in cs :)" *pulls*
  13. someone burns to death
  14. confused during Sharp Turn
  15. ppl follow 1 person to "safe zone"; end up taking damage
  16. 5+ vuln stacks
  17. not enough players in pads
  18. gets cleaved by TB
  19. runs away from stack marker @ Compound 2P
  20. 2 Slide Swipes on 1 side; someone moves too early & dies
  21. melee don't stun the 1st adds
  22. dies immediately after getting ressed
  23. runs across half the map for Beam Cannon safe zone
  24. gets pushed off by Swoop + Collider Cannons
  25. someone waits till the corridor adds are cleared