getscleavedby TBsomeonewaits till thecorridor addsare cleareda commentaboutCompound2Pgets ressedby otheralliance,attacks wrongflight shiprunningaround inCompoundPod R011someoneburns todeathdiesimmediatelyafter gettingressed2 Slide Swipeson 1 side;someonemoves too early& dies1 alliancegetscleaved byanotherruns awayfrom stackmarker @Compound2Pruns acrosshalf the mapfor BeamCannon safezonegets pushedoff by Swoop+ ColliderCannons5+ vulnstackssomeoneruns theopposite wayin Air Raidpile ofdeadpeopleruns intooutwardsPrimalBladeboss getspulledoutside lbrangeppl follow 1person to"safe zone";end up takingdamagerollslessthan 30marked playerdoesn't moveaway fromgroup to dropaoemeleedon't stunthe 1staddsnotenoughplayers inpadssomeonefallsbefore the1st fight"wait forpeople incs :)"*pulls*confusedduringSharpTurngetscleavedby TBsomeonewaits till thecorridor addsare cleareda commentaboutCompound2Pgets ressedby otheralliance,attacks wrongflight shiprunningaround inCompoundPod R011someoneburns todeathdiesimmediatelyafter gettingressed2 Slide Swipeson 1 side;someonemoves too early& dies1 alliancegetscleaved byanotherruns awayfrom stackmarker @Compound2Pruns acrosshalf the mapfor BeamCannon safezonegets pushedoff by Swoop+ ColliderCannons5+ vulnstackssomeoneruns theopposite wayin Air Raidpile ofdeadpeopleruns intooutwardsPrimalBladeboss getspulledoutside lbrangeppl follow 1person to"safe zone";end up takingdamagerollslessthan 30marked playerdoesn't moveaway fromgroup to dropaoemeleedon't stunthe 1staddsnotenoughplayers inpadssomeonefallsbefore the1st fight"wait forpeople incs :)"*pulls*confusedduringSharpTurn

Puppets' Bunker Chaos - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gets cleaved by TB
  2. someone waits till the corridor adds are cleared
  3. a comment about Compound 2P
  4. gets ressed by other alliance, attacks wrong flight ship
  5. running around in Compound Pod R011
  6. someone burns to death
  7. dies immediately after getting ressed
  8. 2 Slide Swipes on 1 side; someone moves too early & dies
  9. 1 alliance gets cleaved by another
  10. runs away from stack marker @ Compound 2P
  11. runs across half the map for Beam Cannon safe zone
  12. gets pushed off by Swoop + Collider Cannons
  13. 5+ vuln stacks
  14. someone runs the opposite way in Air Raid
  15. pile of dead people
  16. runs into outwards Primal Blade
  17. boss gets pulled outside lb range
  18. ppl follow 1 person to "safe zone"; end up taking damage
  19. rolls less than 30
  20. marked player doesn't move away from group to drop aoe
  21. melee don't stun the 1st adds
  22. not enough players in pads
  23. someone falls before the 1st fight
  24. "wait for people in cs :)" *pulls*
  25. confused during Sharp Turn