runs acrosshalf the mapfor BeamCannon safezonegetscleavedby TB5+ vulnstacksa commentaboutCompound2Psomeonefallsbefore the1st fight1 alliancegetscleaved byanothergets ressedby otheralliance,attacks wrongflight ship2 Slide Swipeson 1 side;someonemoves too early& diesdiesimmediatelyafter gettingressedpile ofdeadpeoplegets pushedoff by Swoop+ ColliderCannonsmeleedon't stunthe 1staddsrunningaround inCompoundPod R011notenoughplayers inpadsconfusedduringSharpTurnruns intooutwardsPrimalBladesomeoneruns theopposite wayin Air Raidmarked playerdoesn't moveaway fromgroup to dropaoerollslessthan 30someonewaits till thecorridor addsare clearedsomeoneburns todeathruns awayfrom stackmarker @Compound2Pboss getspulledoutside lbrange"wait forpeople incs :)"*pulls*ppl follow 1person to"safe zone";end up takingdamageruns acrosshalf the mapfor BeamCannon safezonegetscleavedby TB5+ vulnstacksa commentaboutCompound2Psomeonefallsbefore the1st fight1 alliancegetscleaved byanothergets ressedby otheralliance,attacks wrongflight ship2 Slide Swipeson 1 side;someonemoves too early& diesdiesimmediatelyafter gettingressedpile ofdeadpeoplegets pushedoff by Swoop+ ColliderCannonsmeleedon't stunthe 1staddsrunningaround inCompoundPod R011notenoughplayers inpadsconfusedduringSharpTurnruns intooutwardsPrimalBladesomeoneruns theopposite wayin Air Raidmarked playerdoesn't moveaway fromgroup to dropaoerollslessthan 30someonewaits till thecorridor addsare clearedsomeoneburns todeathruns awayfrom stackmarker @Compound2Pboss getspulledoutside lbrange"wait forpeople incs :)"*pulls*ppl follow 1person to"safe zone";end up takingdamage

Puppets' Bunker Chaos - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. runs across half the map for Beam Cannon safe zone
  2. gets cleaved by TB
  3. 5+ vuln stacks
  4. a comment about Compound 2P
  5. someone falls before the 1st fight
  6. 1 alliance gets cleaved by another
  7. gets ressed by other alliance, attacks wrong flight ship
  8. 2 Slide Swipes on 1 side; someone moves too early & dies
  9. dies immediately after getting ressed
  10. pile of dead people
  11. gets pushed off by Swoop + Collider Cannons
  12. melee don't stun the 1st adds
  13. running around in Compound Pod R011
  14. not enough players in pads
  15. confused during Sharp Turn
  16. runs into outwards Primal Blade
  17. someone runs the opposite way in Air Raid
  18. marked player doesn't move away from group to drop aoe
  19. rolls less than 30
  20. someone waits till the corridor adds are cleared
  21. someone burns to death
  22. runs away from stack marker @ Compound 2P
  23. boss gets pulled outside lb range
  24. "wait for people in cs :)" *pulls*
  25. ppl follow 1 person to "safe zone"; end up taking damage