runs intooutwardsPrimalBlade"wait forpeople incs :)"*pulls*boss getspulledoutside lbrangegets pushedoff by Swoop+ ColliderCannonsruns acrosshalf the mapfor BeamCannon safezonerunningaround inCompoundPod R011someonefallsbefore the1st fightgets ressedby otheralliance,attacks wrongflight shipmeleedon't stunthe 1staddsa commentaboutCompound2Psomeoneruns theopposite wayin Air Raiddiesimmediatelyafter gettingressedgetscleavedby TBrollslessthan 305+ vulnstacksnotenoughplayers inpadsppl follow 1person to"safe zone";end up takingdamagepile ofdeadpeopleruns awayfrom stackmarker @Compound2P2 Slide Swipeson 1 side;someonemoves too early& diessomeoneburns todeathsomeonewaits till thecorridor addsare cleared1 alliancegetscleaved byanothermarked playerdoesn't moveaway fromgroup to dropaoeconfusedduringSharpTurnruns intooutwardsPrimalBlade"wait forpeople incs :)"*pulls*boss getspulledoutside lbrangegets pushedoff by Swoop+ ColliderCannonsruns acrosshalf the mapfor BeamCannon safezonerunningaround inCompoundPod R011someonefallsbefore the1st fightgets ressedby otheralliance,attacks wrongflight shipmeleedon't stunthe 1staddsa commentaboutCompound2Psomeoneruns theopposite wayin Air Raiddiesimmediatelyafter gettingressedgetscleavedby TBrollslessthan 305+ vulnstacksnotenoughplayers inpadsppl follow 1person to"safe zone";end up takingdamagepile ofdeadpeopleruns awayfrom stackmarker @Compound2P2 Slide Swipeson 1 side;someonemoves too early& diessomeoneburns todeathsomeonewaits till thecorridor addsare cleared1 alliancegetscleaved byanothermarked playerdoesn't moveaway fromgroup to dropaoeconfusedduringSharpTurn

Puppets' Bunker Chaos - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. runs into outwards Primal Blade
  2. "wait for people in cs :)" *pulls*
  3. boss gets pulled outside lb range
  4. gets pushed off by Swoop + Collider Cannons
  5. runs across half the map for Beam Cannon safe zone
  6. running around in Compound Pod R011
  7. someone falls before the 1st fight
  8. gets ressed by other alliance, attacks wrong flight ship
  9. melee don't stun the 1st adds
  10. a comment about Compound 2P
  11. someone runs the opposite way in Air Raid
  12. dies immediately after getting ressed
  13. gets cleaved by TB
  14. rolls less than 30
  15. 5+ vuln stacks
  16. not enough players in pads
  17. ppl follow 1 person to "safe zone"; end up taking damage
  18. pile of dead people
  19. runs away from stack marker @ Compound 2P
  20. 2 Slide Swipes on 1 side; someone moves too early & dies
  21. someone burns to death
  22. someone waits till the corridor adds are cleared
  23. 1 alliance gets cleaved by another
  24. marked player doesn't move away from group to drop aoe
  25. confused during Sharp Turn