m =4y-intercepty =kxm =1UndefinedSlope1981Slope1/-2(3,1)Mr.FrostConstanty-5=2(x-4)It wasinterceptedon the wayto school.Ax+By=Cy-2=(x-5) or y-4=(x-7)It wasnicerunninginto you.y = x- 3SlopeFormulaMr.Properm =-1y =2x - 3y-int. = 1x-int. =1/4y = 4x+ 1realNegativeSlopePoint-Slope formof a LinearEquationPositiveSlopeZeroSlopey-5=4(x-1)ory-9=4(x-2)y=mx+bm =4y-intercepty =kxm =1UndefinedSlope1981Slope1/-2(3,1)Mr.FrostConstanty-5=2(x-4)It wasinterceptedon the wayto school.Ax+By=Cy-2=(x-5) or y-4=(x-7)It wasnicerunninginto you.y = x- 3SlopeFormulaMr.Properm =-1y =2x - 3y-int. = 1x-int. =1/4y = 4x+ 1realNegativeSlopePoint-Slope formof a LinearEquationPositiveSlopeZeroSlopey-5=4(x-1)ory-9=4(x-2)y=mx+b

Section 4-7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. m = 4
  2. y-intercept
  3. y = kx
  4. m = 1
  5. Undefined Slope
  6. 1981
  7. Slope
  8. 1/-2
  9. (3,1)
  10. Mr. Frost
  11. Constant
  12. y-5=2(x-4)
  13. It was intercepted on the way to school.
  14. Ax+By=C
  15. y-2=(x-5) or y-4=(x-7)
  16. It was nice running into you.
  17. y = x - 3
  18. Slope Formula
  19. Mr. Proper
  20. m = -1
  21. y = 2x - 3
  22. y-int. = 1 x-int. = 1/4
  23. y = 4x + 1
  24. real
  25. Negative Slope
  26. Point-Slope form of a Linear Equation
  27. Positive Slope
  28. Zero Slope
  29. y-5=4(x-1) or y-9=4(x-2)
  30. y=mx+b