Ax+By=Cy =2x - 3NegativeSlopePositiveSlope1/-2y-2=(x-5) or y-4=(x-7)y-intercept1981y=mx+bm =1Constanty =kxy-5=4(x-1)ory-9=4(x-2)Mr.Proper(3,1)UndefinedSlopeMr.FrostIt wasinterceptedon the wayto school.y = 4x+ 1y-5=2(x-4)m =4m =-1realy-int. = 1x-int. =1/4Point-Slope formof a LinearEquationy = x- 3SlopeIt wasnicerunninginto you.ZeroSlopeSlopeFormulaAx+By=Cy =2x - 3NegativeSlopePositiveSlope1/-2y-2=(x-5) or y-4=(x-7)y-intercept1981y=mx+bm =1Constanty =kxy-5=4(x-1)ory-9=4(x-2)Mr.Proper(3,1)UndefinedSlopeMr.FrostIt wasinterceptedon the wayto school.y = 4x+ 1y-5=2(x-4)m =4m =-1realy-int. = 1x-int. =1/4Point-Slope formof a LinearEquationy = x- 3SlopeIt wasnicerunninginto you.ZeroSlopeSlopeFormula

Section 4-7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ax+By=C
  2. y = 2x - 3
  3. Negative Slope
  4. Positive Slope
  5. 1/-2
  6. y-2=(x-5) or y-4=(x-7)
  7. y-intercept
  8. 1981
  9. y=mx+b
  10. m = 1
  11. Constant
  12. y = kx
  13. y-5=4(x-1) or y-9=4(x-2)
  14. Mr. Proper
  15. (3,1)
  16. Undefined Slope
  17. Mr. Frost
  18. It was intercepted on the way to school.
  19. y = 4x + 1
  20. y-5=2(x-4)
  21. m = 4
  22. m = -1
  23. real
  24. y-int. = 1 x-int. = 1/4
  25. Point-Slope form of a Linear Equation
  26. y = x - 3
  27. Slope
  28. It was nice running into you.
  29. Zero Slope
  30. Slope Formula