Ax+By=CConstantm =-1y = x- 3UndefinedSlopeMr.ProperSlopeFormulam =1y = 4x+ 1realy-5=4(x-1)ory-9=4(x-2)1/-2y-2=(x-5) or y-4=(x-7)Slopey-5=2(x-4)It wasinterceptedon the wayto school.(3,1)Point-Slope formof a LinearEquationNegativeSlopeZeroSlopey=mx+bMr.Frosty-int. = 1x-int. =1/4It wasnicerunninginto you.y-intercepty =2x - 3m =4PositiveSlopey =kx1981Ax+By=CConstantm =-1y = x- 3UndefinedSlopeMr.ProperSlopeFormulam =1y = 4x+ 1realy-5=4(x-1)ory-9=4(x-2)1/-2y-2=(x-5) or y-4=(x-7)Slopey-5=2(x-4)It wasinterceptedon the wayto school.(3,1)Point-Slope formof a LinearEquationNegativeSlopeZeroSlopey=mx+bMr.Frosty-int. = 1x-int. =1/4It wasnicerunninginto you.y-intercepty =2x - 3m =4PositiveSlopey =kx1981

Section 4-7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ax+By=C
  2. Constant
  3. m = -1
  4. y = x - 3
  5. Undefined Slope
  6. Mr. Proper
  7. Slope Formula
  8. m = 1
  9. y = 4x + 1
  10. real
  11. y-5=4(x-1) or y-9=4(x-2)
  12. 1/-2
  13. y-2=(x-5) or y-4=(x-7)
  14. Slope
  15. y-5=2(x-4)
  16. It was intercepted on the way to school.
  17. (3,1)
  18. Point-Slope form of a Linear Equation
  19. Negative Slope
  20. Zero Slope
  21. y=mx+b
  22. Mr. Frost
  23. y-int. = 1 x-int. = 1/4
  24. It was nice running into you.
  25. y-intercept
  26. y = 2x - 3
  27. m = 4
  28. Positive Slope
  29. y = kx
  30. 1981