y=mx+bPositiveSlopey = x- 3y-int. = 1x-int. =1/4NegativeSlopeConstanty =kxUndefinedSlope1981y-5=2(x-4)Mr.FrostPoint-Slope formof a LinearEquationy =2x - 3It wasnicerunninginto you.m =1m =-1Slope(3,1)y-2=(x-5) or y-4=(x-7)Ax+By=C1/-2y = 4x+ 1Mr.ProperSlopeFormulaZeroSlopem =4y-5=4(x-1)ory-9=4(x-2)realy-interceptIt wasinterceptedon the wayto school.y=mx+bPositiveSlopey = x- 3y-int. = 1x-int. =1/4NegativeSlopeConstanty =kxUndefinedSlope1981y-5=2(x-4)Mr.FrostPoint-Slope formof a LinearEquationy =2x - 3It wasnicerunninginto you.m =1m =-1Slope(3,1)y-2=(x-5) or y-4=(x-7)Ax+By=C1/-2y = 4x+ 1Mr.ProperSlopeFormulaZeroSlopem =4y-5=4(x-1)ory-9=4(x-2)realy-interceptIt wasinterceptedon the wayto school.

Section 4-7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. y=mx+b
  2. Positive Slope
  3. y = x - 3
  4. y-int. = 1 x-int. = 1/4
  5. Negative Slope
  6. Constant
  7. y = kx
  8. Undefined Slope
  9. 1981
  10. y-5=2(x-4)
  11. Mr. Frost
  12. Point-Slope form of a Linear Equation
  13. y = 2x - 3
  14. It was nice running into you.
  15. m = 1
  16. m = -1
  17. Slope
  18. (3,1)
  19. y-2=(x-5) or y-4=(x-7)
  20. Ax+By=C
  21. 1/-2
  22. y = 4x + 1
  23. Mr. Proper
  24. Slope Formula
  25. Zero Slope
  26. m = 4
  27. y-5=4(x-1) or y-9=4(x-2)
  28. real
  29. y-intercept
  30. It was intercepted on the way to school.