m =-1y=mx+bAx+By=C(3,1)y-int. = 1x-int. =1/41981Point-Slope formof a LinearEquationy =kxUndefinedSlope1/-2SlopeFormulaIt wasinterceptedon the wayto school.y = 4x+ 1y =2x - 3y-5=4(x-1)ory-9=4(x-2)y-2=(x-5) or y-4=(x-7)m =1m =4It wasnicerunninginto you.SlopeMr.ProperConstanty-interceptPositiveSlopey-5=2(x-4)NegativeSlopey = x- 3realZeroSlopeMr.Frostm =-1y=mx+bAx+By=C(3,1)y-int. = 1x-int. =1/41981Point-Slope formof a LinearEquationy =kxUndefinedSlope1/-2SlopeFormulaIt wasinterceptedon the wayto school.y = 4x+ 1y =2x - 3y-5=4(x-1)ory-9=4(x-2)y-2=(x-5) or y-4=(x-7)m =1m =4It wasnicerunninginto you.SlopeMr.ProperConstanty-interceptPositiveSlopey-5=2(x-4)NegativeSlopey = x- 3realZeroSlopeMr.Frost

Section 4-7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. m = -1
  2. y=mx+b
  3. Ax+By=C
  4. (3,1)
  5. y-int. = 1 x-int. = 1/4
  6. 1981
  7. Point-Slope form of a Linear Equation
  8. y = kx
  9. Undefined Slope
  10. 1/-2
  11. Slope Formula
  12. It was intercepted on the way to school.
  13. y = 4x + 1
  14. y = 2x - 3
  15. y-5=4(x-1) or y-9=4(x-2)
  16. y-2=(x-5) or y-4=(x-7)
  17. m = 1
  18. m = 4
  19. It was nice running into you.
  20. Slope
  21. Mr. Proper
  22. Constant
  23. y-intercept
  24. Positive Slope
  25. y-5=2(x-4)
  26. Negative Slope
  27. y = x - 3
  28. real
  29. Zero Slope
  30. Mr. Frost