external conflict memoir flat Realistic fiction round antagonist foreshadowing first- person POV conflict protagonist internal conflict climax setting resolution falling action mood rising action protagonist indirect characterization place dynamic static Exposition flashback theme tone third- person, omniscient third- person, limited POV time direct characterization external conflict memoir flat Realistic fiction round antagonist foreshadowing first- person POV conflict protagonist internal conflict climax setting resolution falling action mood rising action protagonist indirect characterization place dynamic static Exposition flashback theme tone third- person, omniscient third- person, limited POV time direct characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
external conflict
memoir
flat
Realistic fiction
round
antagonist
foreshadowing
first-person POV
conflict
protagonist
internal conflict
climax
setting
resolution
falling action
mood
rising action
protagonist
indirect characterization
place
dynamic
static
Exposition
flashback
theme
tone
third-person, omniscient
third-person, limited POV
time
direct characterization