foreshadowing place dynamic resolution theme third- person, omniscient Exposition direct characterization tone protagonist internal conflict flashback mood flat indirect characterization time protagonist round external conflict Realistic fiction falling action antagonist first- person POV climax memoir setting third- person, limited POV conflict rising action static foreshadowing place dynamic resolution theme third- person, omniscient Exposition direct characterization tone protagonist internal conflict flashback mood flat indirect characterization time protagonist round external conflict Realistic fiction falling action antagonist first- person POV climax memoir setting third- person, limited POV conflict rising action static
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
foreshadowing
place
dynamic
resolution
theme
third-person, omniscient
Exposition
direct characterization
tone
protagonist
internal conflict
flashback
mood
flat
indirect characterization
time
protagonist
round
external conflict
Realistic fiction
falling action
antagonist
first-person POV
climax
memoir
setting
third-person, limited POV
conflict
rising action
static