place conflict round tone resolution time internal conflict third- person, omniscient Realistic fiction dynamic indirect characterization theme first- person POV antagonist rising action direct characterization external conflict mood foreshadowing Exposition protagonist third- person, limited POV climax setting static memoir flat flashback falling action protagonist place conflict round tone resolution time internal conflict third- person, omniscient Realistic fiction dynamic indirect characterization theme first- person POV antagonist rising action direct characterization external conflict mood foreshadowing Exposition protagonist third- person, limited POV climax setting static memoir flat flashback falling action protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
place
conflict
round
tone
resolution
time
internal conflict
third-person, omniscient
Realistic fiction
dynamic
indirect characterization
theme
first-person POV
antagonist
rising action
direct characterization
external conflict
mood
foreshadowing
Exposition
protagonist
third-person, limited POV
climax
setting
static
memoir
flat
flashback
falling action
protagonist