antagonist Exposition falling action foreshadowing conflict first- person POV direct characterization resolution protagonist flashback memoir round dynamic third- person, omniscient setting flat theme static time place protagonist Realistic fiction third- person, limited POV mood internal conflict rising action external conflict tone climax indirect characterization antagonist Exposition falling action foreshadowing conflict first- person POV direct characterization resolution protagonist flashback memoir round dynamic third- person, omniscient setting flat theme static time place protagonist Realistic fiction third- person, limited POV mood internal conflict rising action external conflict tone climax indirect characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
antagonist
Exposition
falling action
foreshadowing
conflict
first-person POV
direct characterization
resolution
protagonist
flashback
memoir
round
dynamic
third-person, omniscient
setting
flat
theme
static
time
place
protagonist
Realistic fiction
third-person, limited POV
mood
internal conflict
rising action
external conflict
tone
climax
indirect characterization