place indirect characterization time direct characterization foreshadowing round theme resolution Realistic fiction third- person, limited POV protagonist Exposition static third- person, omniscient rising action tone first- person POV protagonist dynamic memoir internal conflict flashback setting climax flat external conflict conflict mood falling action antagonist place indirect characterization time direct characterization foreshadowing round theme resolution Realistic fiction third- person, limited POV protagonist Exposition static third- person, omniscient rising action tone first- person POV protagonist dynamic memoir internal conflict flashback setting climax flat external conflict conflict mood falling action antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
place
indirect characterization
time
direct characterization
foreshadowing
round
theme
resolution
Realistic fiction
third-person, limited POV
protagonist
Exposition
static
third-person, omniscient
rising action
tone
first-person POV
protagonist
dynamic
memoir
internal conflict
flashback
setting
climax
flat
external conflict
conflict
mood
falling action
antagonist