flat climax resolution dynamic antagonist Realistic fiction mood setting third- person, limited POV time direct characterization internal conflict indirect characterization flashback protagonist place conflict tone falling action foreshadowing protagonist first- person POV theme external conflict memoir Exposition third- person, omniscient round rising action static flat climax resolution dynamic antagonist Realistic fiction mood setting third- person, limited POV time direct characterization internal conflict indirect characterization flashback protagonist place conflict tone falling action foreshadowing protagonist first- person POV theme external conflict memoir Exposition third- person, omniscient round rising action static
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
flat
climax
resolution
dynamic
antagonist
Realistic fiction
mood
setting
third-person, limited POV
time
direct characterization
internal conflict
indirect characterization
flashback
protagonist
place
conflict
tone
falling action
foreshadowing
protagonist
first-person POV
theme
external conflict
memoir
Exposition
third-person, omniscient
round
rising action
static