Made ajavaclassUsed aswitchstatementFree!Usedan intForgotthe semi-colonWrote acommentUsedinheritanceFree!Had asyntaxerrorUsedanarrayWrote aprogram thattook inputfroma userUsed at leastoneprogramminglanguageUsed anifstatementUsed ado whileloopFree!Used abooleanRan yourfirst javaprogramWrote afunctionUsed astringImportedlibrariesto projectUseda floatUsed afor loopUsed awhileloopPrinted"HelloWorld!"Usedan IDEMade ajavaclassUsed aswitchstatementFree!Usedan intForgotthe semi-colonWrote acommentUsedinheritanceFree!Had asyntaxerrorUsedanarrayWrote aprogram thattook inputfroma userUsed at leastoneprogramminglanguageUsed anifstatementUsed ado whileloopFree!Used abooleanRan yourfirst javaprogramWrote afunctionUsed astringImportedlibrariesto projectUseda floatUsed afor loopUsed awhileloopPrinted"HelloWorld!"Usedan IDE

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Made a java class
  2. Used a switch statement
  3. Free!
  4. Used an int
  5. Forgot the semi-colon
  6. Wrote a comment
  7. Used inheritance
  8. Free!
  9. Had a syntax error
  10. Used an array
  11. Wrote a program that took input from a user
  12. Used at least one programming language
  13. Used an if statement
  14. Used a do while loop
  15. Free!
  16. Used a boolean
  17. Ran your first java program
  18. Wrote a function
  19. Used a string
  20. Imported libraries to project
  21. Used a float
  22. Used a for loop
  23. Used a while loop
  24. Printed "Hello World!"
  25. Used an IDE