Used at leastoneprogramminglanguageUsedinheritanceUsed awhileloopImportedlibrariesto projectUsed afor loopUseda floatFree!Forgotthe semi-colonWrote afunctionUsed aswitchstatementUsed abooleanUsed astringHad asyntaxerrorWrote acommentUsed ado whileloopUsedanarrayUsed anifstatementFree!Free!Made ajavaclassUsedan intRan yourfirst javaprogramPrinted"HelloWorld!"Usedan IDEWrote aprogram thattook inputfroma userUsed at leastoneprogramminglanguageUsedinheritanceUsed awhileloopImportedlibrariesto projectUsed afor loopUseda floatFree!Forgotthe semi-colonWrote afunctionUsed aswitchstatementUsed abooleanUsed astringHad asyntaxerrorWrote acommentUsed ado whileloopUsedanarrayUsed anifstatementFree!Free!Made ajavaclassUsedan intRan yourfirst javaprogramPrinted"HelloWorld!"Usedan IDEWrote aprogram thattook inputfroma user

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
G
4
I
5
B
6
N
7
O
8
G
9
O
10
O
11
B
12
G
13
B
14
N
15
B
16
O
17
N
18
I
19
I
20
N
21
B
22
O
23
I
24
I
25
N
  1. G-Used at least one programming language
  2. G-Used inheritance
  3. G-Used a while loop
  4. I-Imported libraries to project
  5. B-Used a for loop
  6. N-Used a float
  7. O-Free!
  8. G-Forgot the semi-colon
  9. O-Wrote a function
  10. O-Used a switch statement
  11. B-Used a boolean
  12. G-Used a string
  13. B-Had a syntax error
  14. N-Wrote a comment
  15. B-Used a do while loop
  16. O-Used an array
  17. N-Used an if statement
  18. I-Free!
  19. I-Free!
  20. N-Made a java class
  21. B-Used an int
  22. O-Ran your first java program
  23. I-Printed "Hello World!"
  24. I-Used an IDE
  25. N-Wrote a program that took input from a user