Wrote afunctionFree!Usedan IDEUsed awhileloopUsed afor loopUsed at leastoneprogramminglanguageUsed abooleanWrote acommentUsed ado whileloopHad asyntaxerrorForgotthe semi-colonMade ajavaclassUsedinheritanceUsedan intUsed aswitchstatementWrote aprogram thattook inputfroma userUsed astringImportedlibrariesto projectRan yourfirst javaprogramFree!UsedanarrayUseda floatFree!Printed"HelloWorld!"Used anifstatementWrote afunctionFree!Usedan IDEUsed awhileloopUsed afor loopUsed at leastoneprogramminglanguageUsed abooleanWrote acommentUsed ado whileloopHad asyntaxerrorForgotthe semi-colonMade ajavaclassUsedinheritanceUsedan intUsed aswitchstatementWrote aprogram thattook inputfroma userUsed astringImportedlibrariesto projectRan yourfirst javaprogramFree!UsedanarrayUseda floatFree!Printed"HelloWorld!"Used anifstatement

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
I
4
G
5
B
6
G
7
B
8
N
9
B
10
B
11
G
12
N
13
G
14
B
15
O
16
N
17
G
18
I
19
O
20
O
21
O
22
N
23
I
24
I
25
N
  1. O-Wrote a function
  2. I-Free!
  3. I-Used an IDE
  4. G-Used a while loop
  5. B-Used a for loop
  6. G-Used at least one programming language
  7. B-Used a boolean
  8. N-Wrote a comment
  9. B-Used a do while loop
  10. B-Had a syntax error
  11. G-Forgot the semi-colon
  12. N-Made a java class
  13. G-Used inheritance
  14. B-Used an int
  15. O-Used a switch statement
  16. N-Wrote a program that took input from a user
  17. G-Used a string
  18. I-Imported libraries to project
  19. O-Ran your first java program
  20. O-Free!
  21. O-Used an array
  22. N-Used a float
  23. I-Free!
  24. I-Printed "Hello World!"
  25. N-Used an if statement