Useda floatUsedinheritanceUsedan IDEWrote acommentUsed afor loopWrote afunctionUsed ado whileloopWrote aprogram thattook inputfroma userUsed awhileloopUsed abooleanFree!Used anifstatementUsedan intUsed at leastoneprogramminglanguageMade ajavaclassForgotthe semi-colonHad asyntaxerrorFree!Used aswitchstatementFree!Ran yourfirst javaprogramImportedlibrariesto projectUsedanarrayUsed astringPrinted"HelloWorld!"Useda floatUsedinheritanceUsedan IDEWrote acommentUsed afor loopWrote afunctionUsed ado whileloopWrote aprogram thattook inputfroma userUsed awhileloopUsed abooleanFree!Used anifstatementUsedan intUsed at leastoneprogramminglanguageMade ajavaclassForgotthe semi-colonHad asyntaxerrorFree!Used aswitchstatementFree!Ran yourfirst javaprogramImportedlibrariesto projectUsedanarrayUsed astringPrinted"HelloWorld!"

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
I
4
N
5
B
6
O
7
B
8
N
9
G
10
B
11
I
12
N
13
B
14
G
15
N
16
G
17
B
18
I
19
O
20
O
21
O
22
I
23
O
24
G
25
I
  1. N-Used a float
  2. G-Used inheritance
  3. I-Used an IDE
  4. N-Wrote a comment
  5. B-Used a for loop
  6. O-Wrote a function
  7. B-Used a do while loop
  8. N-Wrote a program that took input from a user
  9. G-Used a while loop
  10. B-Used a boolean
  11. I-Free!
  12. N-Used an if statement
  13. B-Used an int
  14. G-Used at least one programming language
  15. N-Made a java class
  16. G-Forgot the semi-colon
  17. B-Had a syntax error
  18. I-Free!
  19. O-Used a switch statement
  20. O-Free!
  21. O-Ran your first java program
  22. I-Imported libraries to project
  23. O-Used an array
  24. G-Used a string
  25. I-Printed "Hello World!"