Free!UsedanarrayUsed astringWrote aprogram thattook inputfroma userPrinted"HelloWorld!"Importedlibrariesto projectUsed abooleanWrote afunctionForgotthe semi-colonUseda floatUsed anifstatementMade ajavaclassRan yourfirst javaprogramFree!Used at leastoneprogramminglanguageUsedan intUsed aswitchstatementFree!Wrote acommentUsed afor loopUsedinheritanceUsed ado whileloopUsed awhileloopUsedan IDEHad asyntaxerrorFree!UsedanarrayUsed astringWrote aprogram thattook inputfroma userPrinted"HelloWorld!"Importedlibrariesto projectUsed abooleanWrote afunctionForgotthe semi-colonUseda floatUsed anifstatementMade ajavaclassRan yourfirst javaprogramFree!Used at leastoneprogramminglanguageUsedan intUsed aswitchstatementFree!Wrote acommentUsed afor loopUsedinheritanceUsed ado whileloopUsed awhileloopUsedan IDEHad asyntaxerror

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
G
4
N
5
I
6
I
7
B
8
O
9
G
10
N
11
N
12
N
13
O
14
I
15
G
16
B
17
O
18
O
19
N
20
B
21
G
22
B
23
G
24
I
25
B
  1. I-Free!
  2. O-Used an array
  3. G-Used a string
  4. N-Wrote a program that took input from a user
  5. I-Printed "Hello World!"
  6. I-Imported libraries to project
  7. B-Used a boolean
  8. O-Wrote a function
  9. G-Forgot the semi-colon
  10. N-Used a float
  11. N-Used an if statement
  12. N-Made a java class
  13. O-Ran your first java program
  14. I-Free!
  15. G-Used at least one programming language
  16. B-Used an int
  17. O-Used a switch statement
  18. O-Free!
  19. N-Wrote a comment
  20. B-Used a for loop
  21. G-Used inheritance
  22. B-Used a do while loop
  23. G-Used a while loop
  24. I-Used an IDE
  25. B-Had a syntax error