Used afor loopUsed anifstatementWrote aprogram thattook inputfroma userImportedlibrariesto projectUseda floatUsed ado whileloopUsedanarrayUsedan intUsed astringFree!Used aswitchstatementFree!Free!Ran yourfirst javaprogramUsed abooleanPrinted"HelloWorld!"Forgotthe semi-colonWrote acommentUsedan IDEUsedinheritanceUsed awhileloopWrote afunctionHad asyntaxerrorUsed at leastoneprogramminglanguageMade ajavaclassUsed afor loopUsed anifstatementWrote aprogram thattook inputfroma userImportedlibrariesto projectUseda floatUsed ado whileloopUsedanarrayUsedan intUsed astringFree!Used aswitchstatementFree!Free!Ran yourfirst javaprogramUsed abooleanPrinted"HelloWorld!"Forgotthe semi-colonWrote acommentUsedan IDEUsedinheritanceUsed awhileloopWrote afunctionHad asyntaxerrorUsed at leastoneprogramminglanguageMade ajavaclass

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
N
4
I
5
N
6
B
7
O
8
B
9
G
10
O
11
O
12
I
13
I
14
O
15
B
16
I
17
G
18
N
19
I
20
G
21
G
22
O
23
B
24
G
25
N
  1. B-Used a for loop
  2. N-Used an if statement
  3. N-Wrote a program that took input from a user
  4. I-Imported libraries to project
  5. N-Used a float
  6. B-Used a do while loop
  7. O-Used an array
  8. B-Used an int
  9. G-Used a string
  10. O-Free!
  11. O-Used a switch statement
  12. I-Free!
  13. I-Free!
  14. O-Ran your first java program
  15. B-Used a boolean
  16. I-Printed "Hello World!"
  17. G-Forgot the semi-colon
  18. N-Wrote a comment
  19. I-Used an IDE
  20. G-Used inheritance
  21. G-Used a while loop
  22. O-Wrote a function
  23. B-Had a syntax error
  24. G-Used at least one programming language
  25. N-Made a java class