Used afor loopUsed aswitchstatementWrote afunctionUsed awhileloopUseda floatForgotthe semi-colonUsed ado whileloopUsed abooleanUsedanarrayUsed anifstatementWrote aprogram thattook inputfroma userFree!Printed"HelloWorld!"Free!Free!UsedinheritanceUsedan intUsed at leastoneprogramminglanguageRan yourfirst javaprogramHad asyntaxerrorMade ajavaclassImportedlibrariesto projectUsed astringWrote acommentUsedan IDEUsed afor loopUsed aswitchstatementWrote afunctionUsed awhileloopUseda floatForgotthe semi-colonUsed ado whileloopUsed abooleanUsedanarrayUsed anifstatementWrote aprogram thattook inputfroma userFree!Printed"HelloWorld!"Free!Free!UsedinheritanceUsedan intUsed at leastoneprogramminglanguageRan yourfirst javaprogramHad asyntaxerrorMade ajavaclassImportedlibrariesto projectUsed astringWrote acommentUsedan IDE

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
O
4
G
5
N
6
G
7
B
8
B
9
O
10
N
11
N
12
O
13
I
14
I
15
I
16
G
17
B
18
G
19
O
20
B
21
N
22
I
23
G
24
N
25
I
  1. B-Used a for loop
  2. O-Used a switch statement
  3. O-Wrote a function
  4. G-Used a while loop
  5. N-Used a float
  6. G-Forgot the semi-colon
  7. B-Used a do while loop
  8. B-Used a boolean
  9. O-Used an array
  10. N-Used an if statement
  11. N-Wrote a program that took input from a user
  12. O-Free!
  13. I-Printed "Hello World!"
  14. I-Free!
  15. I-Free!
  16. G-Used inheritance
  17. B-Used an int
  18. G-Used at least one programming language
  19. O-Ran your first java program
  20. B-Had a syntax error
  21. N-Made a java class
  22. I-Imported libraries to project
  23. G-Used a string
  24. N-Wrote a comment
  25. I-Used an IDE