Importedlibrariesto projectPrinted"HelloWorld!"Usedan intWrote aprogram thattook inputfroma userUseda floatForgotthe semi-colonUsed at leastoneprogramminglanguageUsed afor loopUsed anifstatementWrote afunctionRan yourfirst javaprogramUsed awhileloopUsed ado whileloopUsed astringUsedinheritanceUsed abooleanMade ajavaclassUsed aswitchstatementUsedan IDEFree!Free!Wrote acommentFree!Had asyntaxerrorUsedanarrayImportedlibrariesto projectPrinted"HelloWorld!"Usedan intWrote aprogram thattook inputfroma userUseda floatForgotthe semi-colonUsed at leastoneprogramminglanguageUsed afor loopUsed anifstatementWrote afunctionRan yourfirst javaprogramUsed awhileloopUsed ado whileloopUsed astringUsedinheritanceUsed abooleanMade ajavaclassUsed aswitchstatementUsedan IDEFree!Free!Wrote acommentFree!Had asyntaxerrorUsedanarray

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
B
4
N
5
N
6
G
7
G
8
B
9
N
10
O
11
O
12
G
13
B
14
G
15
G
16
B
17
N
18
O
19
I
20
I
21
I
22
N
23
O
24
B
25
O
  1. I-Imported libraries to project
  2. I-Printed "Hello World!"
  3. B-Used an int
  4. N-Wrote a program that took input from a user
  5. N-Used a float
  6. G-Forgot the semi-colon
  7. G-Used at least one programming language
  8. B-Used a for loop
  9. N-Used an if statement
  10. O-Wrote a function
  11. O-Ran your first java program
  12. G-Used a while loop
  13. B-Used a do while loop
  14. G-Used a string
  15. G-Used inheritance
  16. B-Used a boolean
  17. N-Made a java class
  18. O-Used a switch statement
  19. I-Used an IDE
  20. I-Free!
  21. I-Free!
  22. N-Wrote a comment
  23. O-Free!
  24. B-Had a syntax error
  25. O-Used an array