Importedlibrariesto projectUsedanarrayUsed at leastoneprogramminglanguageUsedan IDEUseda floatUsed afor loopMade ajavaclassRan yourfirst javaprogramFree!Usedan intHad asyntaxerrorWrote acommentPrinted"HelloWorld!"Used abooleanUsed anifstatementUsed astringUsed awhileloopForgotthe semi-colonUsed aswitchstatementUsedinheritanceUsed ado whileloopFree!Free!Wrote aprogram thattook inputfroma userWrote afunctionImportedlibrariesto projectUsedanarrayUsed at leastoneprogramminglanguageUsedan IDEUseda floatUsed afor loopMade ajavaclassRan yourfirst javaprogramFree!Usedan intHad asyntaxerrorWrote acommentPrinted"HelloWorld!"Used abooleanUsed anifstatementUsed astringUsed awhileloopForgotthe semi-colonUsed aswitchstatementUsedinheritanceUsed ado whileloopFree!Free!Wrote aprogram thattook inputfroma userWrote afunction

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
G
4
I
5
N
6
B
7
N
8
O
9
O
10
B
11
B
12
N
13
I
14
B
15
N
16
G
17
G
18
G
19
O
20
G
21
B
22
I
23
I
24
N
25
O
  1. I-Imported libraries to project
  2. O-Used an array
  3. G-Used at least one programming language
  4. I-Used an IDE
  5. N-Used a float
  6. B-Used a for loop
  7. N-Made a java class
  8. O-Ran your first java program
  9. O-Free!
  10. B-Used an int
  11. B-Had a syntax error
  12. N-Wrote a comment
  13. I-Printed "Hello World!"
  14. B-Used a boolean
  15. N-Used an if statement
  16. G-Used a string
  17. G-Used a while loop
  18. G-Forgot the semi-colon
  19. O-Used a switch statement
  20. G-Used inheritance
  21. B-Used a do while loop
  22. I-Free!
  23. I-Free!
  24. N-Wrote a program that took input from a user
  25. O-Wrote a function