Usedan intForgotthe semi-colonUsed abooleanRan yourfirst javaprogramFree!Used awhileloopUsed afor loopFree!Useda floatUsedinheritancePrinted"HelloWorld!"Used at leastoneprogramminglanguageWrote aprogram thattook inputfroma userImportedlibrariesto projectUsed aswitchstatementHad asyntaxerrorFree!Used anifstatementUsed astringUsedanarrayWrote acommentWrote afunctionUsedan IDEUsed ado whileloopMade ajavaclassUsedan intForgotthe semi-colonUsed abooleanRan yourfirst javaprogramFree!Used awhileloopUsed afor loopFree!Useda floatUsedinheritancePrinted"HelloWorld!"Used at leastoneprogramminglanguageWrote aprogram thattook inputfroma userImportedlibrariesto projectUsed aswitchstatementHad asyntaxerrorFree!Used anifstatementUsed astringUsedanarrayWrote acommentWrote afunctionUsedan IDEUsed ado whileloopMade ajavaclass

CS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
B
4
O
5
I
6
G
7
B
8
O
9
N
10
G
11
I
12
G
13
N
14
I
15
O
16
B
17
I
18
N
19
G
20
O
21
N
22
O
23
I
24
B
25
N
  1. B-Used an int
  2. G-Forgot the semi-colon
  3. B-Used a boolean
  4. O-Ran your first java program
  5. I-Free!
  6. G-Used a while loop
  7. B-Used a for loop
  8. O-Free!
  9. N-Used a float
  10. G-Used inheritance
  11. I-Printed "Hello World!"
  12. G-Used at least one programming language
  13. N-Wrote a program that took input from a user
  14. I-Imported libraries to project
  15. O-Used a switch statement
  16. B-Had a syntax error
  17. I-Free!
  18. N-Used an if statement
  19. G-Used a string
  20. O-Used an array
  21. N-Wrote a comment
  22. O-Wrote a function
  23. I-Used an IDE
  24. B-Used a do while loop
  25. N-Made a java class