Ray Acute Angle line segment 180 Acute Triangle Isosceles Triangle Greater than 90 and less than 180 degrees Parallel Lines Equilateral Triangle Obtuse Triangle Perpendicular Lines greater than 180 and less than 360 Angle Intersecting Lines Protractor Reflex Angle Right Angle less than 90 Straight Angle Scalene Triangle Complementary Angles 90 Right Triangle Supplementary Angles point Obtuse Angle Ray Acute Angle line segment 180 Acute Triangle Isosceles Triangle Greater than 90 and less than 180 degrees Parallel Lines Equilateral Triangle Obtuse Triangle Perpendicular Lines greater than 180 and less than 360 Angle Intersecting Lines Protractor Reflex Angle Right Angle less than 90 Straight Angle Scalene Triangle Complementary Angles 90 Right Triangle Supplementary Angles point Obtuse Angle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ray
Acute Angle
line segment
180
Acute Triangle
Isosceles Triangle
Greater than 90 and less than 180
degrees
Parallel Lines
Equilateral Triangle
Obtuse Triangle
Perpendicular Lines
greater than 180 and less than 360
Angle
Intersecting Lines
Protractor
Reflex Angle
Right Angle
less than 90
Straight Angle
Scalene Triangle
Complementary Angles
90
Right Triangle
Supplementary Angles
point
Obtuse Angle