Complementary Angles Straight Angle Ray degrees less than 90 90 Reflex Angle Intersecting Lines Acute Triangle point Equilateral Triangle Obtuse Triangle Greater than 90 and less than 180 Supplementary Angles Right Triangle Scalene Triangle Perpendicular Lines line segment Angle greater than 180 and less than 360 180 Acute Angle Obtuse Angle Isosceles Triangle Protractor Parallel Lines Right Angle Complementary Angles Straight Angle Ray degrees less than 90 90 Reflex Angle Intersecting Lines Acute Triangle point Equilateral Triangle Obtuse Triangle Greater than 90 and less than 180 Supplementary Angles Right Triangle Scalene Triangle Perpendicular Lines line segment Angle greater than 180 and less than 360 180 Acute Angle Obtuse Angle Isosceles Triangle Protractor Parallel Lines Right Angle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Complementary Angles
Straight Angle
Ray
degrees
less than 90
90
Reflex Angle
Intersecting Lines
Acute Triangle
point
Equilateral Triangle
Obtuse Triangle
Greater than 90 and less than 180
Supplementary Angles
Right Triangle
Scalene Triangle
Perpendicular Lines
line segment
Angle
greater than 180 and less than 360
180
Acute Angle
Obtuse Angle
Isosceles Triangle
Protractor
Parallel Lines
Right Angle