Obtuse Triangle Supplementary Angles 90 degrees Angle Complementary Angles Acute Triangle Right Triangle Right Angle Straight Angle less than 90 Perpendicular Lines Reflex Angle Ray Equilateral Triangle Isosceles Triangle 180 Acute Angle Scalene Triangle Intersecting Lines Protractor Obtuse Angle greater than 180 and less than 360 Parallel Lines line segment point Greater than 90 and less than 180 Obtuse Triangle Supplementary Angles 90 degrees Angle Complementary Angles Acute Triangle Right Triangle Right Angle Straight Angle less than 90 Perpendicular Lines Reflex Angle Ray Equilateral Triangle Isosceles Triangle 180 Acute Angle Scalene Triangle Intersecting Lines Protractor Obtuse Angle greater than 180 and less than 360 Parallel Lines line segment point Greater than 90 and less than 180
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Obtuse Triangle
Supplementary Angles
90
degrees
Angle
Complementary Angles
Acute Triangle
Right Triangle
Right Angle
Straight Angle
less than 90
Perpendicular Lines
Reflex Angle
Ray
Equilateral Triangle
Isosceles Triangle
180
Acute Angle
Scalene Triangle
Intersecting Lines
Protractor
Obtuse Angle
greater than 180 and less than 360
Parallel Lines
line segment
point
Greater than 90 and less than 180