Dilation - enlarge Congruent Rotate 360 degrees Rotate 90 counter- clockwise Prime Notation Translate 4 units left Rotate 180 degrees Translate 3 units up Transformation Translate 0.5 units right Rotate 90 counter- clockwise Reflect over the y-axis Translate 1 unit up and 1 unit left Reflect over line y = 2 Rotate 90 clockwise Pre- image Dilation - reduce Translate 8 units down Translate 2 units right image Translate 1 unit down Translate 13 units right Reflect over y- axis Reflect over x- axis Dilation - enlarge Congruent Rotate 360 degrees Rotate 90 counter- clockwise Prime Notation Translate 4 units left Rotate 180 degrees Translate 3 units up Transformation Translate 0.5 units right Rotate 90 counter- clockwise Reflect over the y-axis Translate 1 unit up and 1 unit left Reflect over line y = 2 Rotate 90 clockwise Pre- image Dilation - reduce Translate 8 units down Translate 2 units right image Translate 1 unit down Translate 13 units right Reflect over y- axis Reflect over x- axis
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dilation - enlarge
Congruent
Rotate 360 degrees
Rotate 90 counter-clockwise
Prime Notation
Translate 4 units left
Rotate 180 degrees
Translate 3 units up
Transformation
Translate 0.5 units right
Rotate 90 counter-clockwise
Reflect over the y-axis
Translate 1 unit up and 1 unit left
Reflect over line y = 2
Rotate 90 clockwise
Pre-image
Dilation - reduce
Translate 8 units down
Translate 2 units right
image
Translate 1 unit down
Translate 13 units right
Reflect over y-axis
Reflect over x-axis