Translate 1 unit up and 1 unit left Reflect over x- axis Rotate 180 degrees Rotate 360 degrees Reflect over the y-axis Translate 8 units down Reflect over line y = 2 Translate 1 unit down Reflect over y- axis Transformation Rotate 90 clockwise Translate 2 units right Congruent Translate 4 units left Rotate 90 counter- clockwise Pre- image image Prime Notation Translate 3 units up Dilation - reduce Translate 13 units right Dilation - enlarge Rotate 90 counter- clockwise Translate 0.5 units right Translate 1 unit up and 1 unit left Reflect over x- axis Rotate 180 degrees Rotate 360 degrees Reflect over the y-axis Translate 8 units down Reflect over line y = 2 Translate 1 unit down Reflect over y- axis Transformation Rotate 90 clockwise Translate 2 units right Congruent Translate 4 units left Rotate 90 counter- clockwise Pre- image image Prime Notation Translate 3 units up Dilation - reduce Translate 13 units right Dilation - enlarge Rotate 90 counter- clockwise Translate 0.5 units right
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Translate 1 unit up and 1 unit left
Reflect over x-axis
Rotate 180 degrees
Rotate 360 degrees
Reflect over the y-axis
Translate 8 units down
Reflect over line y = 2
Translate 1 unit down
Reflect over y-axis
Transformation
Rotate 90 clockwise
Translate 2 units right
Congruent
Translate 4 units left
Rotate 90 counter-clockwise
Pre-image
image
Prime Notation
Translate 3 units up
Dilation - reduce
Translate 13 units right
Dilation - enlarge
Rotate 90 counter-clockwise
Translate 0.5 units right