Rotate180degreesTranslate13 unitsrightTranslate0.5 unitsrightReflectover x-axisTranslate3 unitsupReflectover they-axisReflectover y-axisTranslate4 unitsleftCongruentRotate360degreesTranslate1 unitdownPrimeNotationDilation-reduceTranslate1 unit upand 1 unitleftRotate 90clockwiseReflectover liney = 2Rotate 90counter-clockwiseDilation-enlargeTranslate8 unitsdownRotate 90counter-clockwisePre-imageTranslate2 unitsrightimageTransformationRotate180degreesTranslate13 unitsrightTranslate0.5 unitsrightReflectover x-axisTranslate3 unitsupReflectover they-axisReflectover y-axisTranslate4 unitsleftCongruentRotate360degreesTranslate1 unitdownPrimeNotationDilation-reduceTranslate1 unit upand 1 unitleftRotate 90clockwiseReflectover liney = 2Rotate 90counter-clockwiseDilation-enlargeTranslate8 unitsdownRotate 90counter-clockwisePre-imageTranslate2 unitsrightimageTransformation

Rigid Motions Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotate 180 degrees
  2. Translate 13 units right
  3. Translate 0.5 units right
  4. Reflect over x-axis
  5. Translate 3 units up
  6. Reflect over the y-axis
  7. Reflect over y-axis
  8. Translate 4 units left
  9. Congruent
  10. Rotate 360 degrees
  11. Translate 1 unit down
  12. Prime Notation
  13. Dilation - reduce
  14. Translate 1 unit up and 1 unit left
  15. Rotate 90 clockwise
  16. Reflect over line y = 2
  17. Rotate 90 counter-clockwise
  18. Dilation - enlarge
  19. Translate 8 units down
  20. Rotate 90 counter-clockwise
  21. Pre-image
  22. Translate 2 units right
  23. image
  24. Transformation