Dilation-enlargeCongruentRotate360degreesRotate 90counter-clockwisePrimeNotationTranslate4 unitsleftRotate180degreesTranslate3 unitsupTransformationTranslate0.5 unitsrightRotate 90counter-clockwiseReflectover they-axisTranslate1 unit upand 1 unitleftReflectover liney = 2Rotate 90clockwisePre-imageDilation-reduceTranslate8 unitsdownTranslate2 unitsrightimageTranslate1 unitdownTranslate13 unitsrightReflectover y-axisReflectover x-axisDilation-enlargeCongruentRotate360degreesRotate 90counter-clockwisePrimeNotationTranslate4 unitsleftRotate180degreesTranslate3 unitsupTransformationTranslate0.5 unitsrightRotate 90counter-clockwiseReflectover they-axisTranslate1 unit upand 1 unitleftReflectover liney = 2Rotate 90clockwisePre-imageDilation-reduceTranslate8 unitsdownTranslate2 unitsrightimageTranslate1 unitdownTranslate13 unitsrightReflectover y-axisReflectover x-axis

Rigid Motions Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dilation - enlarge
  2. Congruent
  3. Rotate 360 degrees
  4. Rotate 90 counter-clockwise
  5. Prime Notation
  6. Translate 4 units left
  7. Rotate 180 degrees
  8. Translate 3 units up
  9. Transformation
  10. Translate 0.5 units right
  11. Rotate 90 counter-clockwise
  12. Reflect over the y-axis
  13. Translate 1 unit up and 1 unit left
  14. Reflect over line y = 2
  15. Rotate 90 clockwise
  16. Pre-image
  17. Dilation - reduce
  18. Translate 8 units down
  19. Translate 2 units right
  20. image
  21. Translate 1 unit down
  22. Translate 13 units right
  23. Reflect over y-axis
  24. Reflect over x-axis