Dilation-reduceRotate360degreesTranslate1 unit upand 1 unitleftReflectover x-axisRotate180degreesimageTranslate1 unitdownReflectover y-axisTransformationRotate 90clockwisePrimeNotationRotate 90counter-clockwiseReflectover they-axisPre-imageCongruentTranslate13 unitsrightTranslate3 unitsupTranslate0.5 unitsrightTranslate2 unitsrightDilation-enlargeTranslate4 unitsleftReflectover liney = 2Translate8 unitsdownRotate 90counter-clockwiseDilation-reduceRotate360degreesTranslate1 unit upand 1 unitleftReflectover x-axisRotate180degreesimageTranslate1 unitdownReflectover y-axisTransformationRotate 90clockwisePrimeNotationRotate 90counter-clockwiseReflectover they-axisPre-imageCongruentTranslate13 unitsrightTranslate3 unitsupTranslate0.5 unitsrightTranslate2 unitsrightDilation-enlargeTranslate4 unitsleftReflectover liney = 2Translate8 unitsdownRotate 90counter-clockwise

Rigid Motions Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dilation - reduce
  2. Rotate 360 degrees
  3. Translate 1 unit up and 1 unit left
  4. Reflect over x-axis
  5. Rotate 180 degrees
  6. image
  7. Translate 1 unit down
  8. Reflect over y-axis
  9. Transformation
  10. Rotate 90 clockwise
  11. Prime Notation
  12. Rotate 90 counter-clockwise
  13. Reflect over the y-axis
  14. Pre-image
  15. Congruent
  16. Translate 13 units right
  17. Translate 3 units up
  18. Translate 0.5 units right
  19. Translate 2 units right
  20. Dilation - enlarge
  21. Translate 4 units left
  22. Reflect over line y = 2
  23. Translate 8 units down
  24. Rotate 90 counter-clockwise