Dilation-reduceCongruentRotate 90clockwiseTranslate0.5 unitsrightTranslate3 unitsupimageRotate360degreesReflectover x-axisTranslate1 unit upand 1 unitleftRotate180degreesTranslate4 unitsleftDilation-enlargePre-imageReflectover liney = 2Rotate 90counter-clockwiseTransformationTranslate13 unitsrightReflectover y-axisTranslate8 unitsdownPrimeNotationTranslate1 unitdownTranslate2 unitsrightRotate 90counter-clockwiseReflectover they-axisDilation-reduceCongruentRotate 90clockwiseTranslate0.5 unitsrightTranslate3 unitsupimageRotate360degreesReflectover x-axisTranslate1 unit upand 1 unitleftRotate180degreesTranslate4 unitsleftDilation-enlargePre-imageReflectover liney = 2Rotate 90counter-clockwiseTransformationTranslate13 unitsrightReflectover y-axisTranslate8 unitsdownPrimeNotationTranslate1 unitdownTranslate2 unitsrightRotate 90counter-clockwiseReflectover they-axis

Rigid Motions Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dilation - reduce
  2. Congruent
  3. Rotate 90 clockwise
  4. Translate 0.5 units right
  5. Translate 3 units up
  6. image
  7. Rotate 360 degrees
  8. Reflect over x-axis
  9. Translate 1 unit up and 1 unit left
  10. Rotate 180 degrees
  11. Translate 4 units left
  12. Dilation - enlarge
  13. Pre-image
  14. Reflect over line y = 2
  15. Rotate 90 counter-clockwise
  16. Transformation
  17. Translate 13 units right
  18. Reflect over y-axis
  19. Translate 8 units down
  20. Prime Notation
  21. Translate 1 unit down
  22. Translate 2 units right
  23. Rotate 90 counter-clockwise
  24. Reflect over the y-axis