Rotate 180 degrees Reflect over y- axis Reflect over the y-axis Transformation Rotate 90 counter- clockwise Reflect over line y = 2 Dilation - enlarge Translate 3 units up image Translate 2 units right Reflect over x- axis Translate 0.5 units right Congruent Translate 13 units right Pre- image Dilation - reduce Translate 4 units left Rotate 90 clockwise Translate 1 unit down Rotate 90 counter- clockwise Rotate 360 degrees Translate 8 units down Translate 1 unit up and 1 unit left Prime Notation Rotate 180 degrees Reflect over y- axis Reflect over the y-axis Transformation Rotate 90 counter- clockwise Reflect over line y = 2 Dilation - enlarge Translate 3 units up image Translate 2 units right Reflect over x- axis Translate 0.5 units right Congruent Translate 13 units right Pre- image Dilation - reduce Translate 4 units left Rotate 90 clockwise Translate 1 unit down Rotate 90 counter- clockwise Rotate 360 degrees Translate 8 units down Translate 1 unit up and 1 unit left Prime Notation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rotate 180 degrees
Reflect over y-axis
Reflect over the y-axis
Transformation
Rotate 90 counter-clockwise
Reflect over line y = 2
Dilation - enlarge
Translate 3 units up
image
Translate 2 units right
Reflect over x-axis
Translate 0.5 units right
Congruent
Translate 13 units right
Pre-image
Dilation - reduce
Translate 4 units left
Rotate 90 clockwise
Translate 1 unit down
Rotate 90 counter-clockwise
Rotate 360 degrees
Translate 8 units down
Translate 1 unit up and 1 unit left
Prime Notation