Reflectover liney = 2PrimeNotationRotate 90clockwiseTranslate8 unitsdownRotate 90counter-clockwiseTranslate13 unitsrightReflectover they-axisRotate 90counter-clockwiseTranslate2 unitsrightReflectover x-axisRotate360degreesDilation-reduceimagePre-imageTranslate1 unitdownRotate180degreesTranslate1 unit upand 1 unitleftTranslate0.5 unitsrightDilation-enlargeReflectover y-axisTranslate3 unitsupCongruentTranslate4 unitsleftTransformationReflectover liney = 2PrimeNotationRotate 90clockwiseTranslate8 unitsdownRotate 90counter-clockwiseTranslate13 unitsrightReflectover they-axisRotate 90counter-clockwiseTranslate2 unitsrightReflectover x-axisRotate360degreesDilation-reduceimagePre-imageTranslate1 unitdownRotate180degreesTranslate1 unit upand 1 unitleftTranslate0.5 unitsrightDilation-enlargeReflectover y-axisTranslate3 unitsupCongruentTranslate4 unitsleftTransformation

Rigid Motions Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflect over line y = 2
  2. Prime Notation
  3. Rotate 90 clockwise
  4. Translate 8 units down
  5. Rotate 90 counter-clockwise
  6. Translate 13 units right
  7. Reflect over the y-axis
  8. Rotate 90 counter-clockwise
  9. Translate 2 units right
  10. Reflect over x-axis
  11. Rotate 360 degrees
  12. Dilation - reduce
  13. image
  14. Pre-image
  15. Translate 1 unit down
  16. Rotate 180 degrees
  17. Translate 1 unit up and 1 unit left
  18. Translate 0.5 units right
  19. Dilation - enlarge
  20. Reflect over y-axis
  21. Translate 3 units up
  22. Congruent
  23. Translate 4 units left
  24. Transformation