Rotate 180 degrees Translate 13 units right Translate 0.5 units right Reflect over x- axis Translate 3 units up Reflect over the y-axis Reflect over y- axis Translate 4 units left Congruent Rotate 360 degrees Translate 1 unit down Prime Notation Dilation - reduce Translate 1 unit up and 1 unit left Rotate 90 clockwise Reflect over line y = 2 Rotate 90 counter- clockwise Dilation - enlarge Translate 8 units down Rotate 90 counter- clockwise Pre- image Translate 2 units right image Transformation Rotate 180 degrees Translate 13 units right Translate 0.5 units right Reflect over x- axis Translate 3 units up Reflect over the y-axis Reflect over y- axis Translate 4 units left Congruent Rotate 360 degrees Translate 1 unit down Prime Notation Dilation - reduce Translate 1 unit up and 1 unit left Rotate 90 clockwise Reflect over line y = 2 Rotate 90 counter- clockwise Dilation - enlarge Translate 8 units down Rotate 90 counter- clockwise Pre- image Translate 2 units right image Transformation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rotate 180 degrees
Translate 13 units right
Translate 0.5 units right
Reflect over x-axis
Translate 3 units up
Reflect over the y-axis
Reflect over y-axis
Translate 4 units left
Congruent
Rotate 360 degrees
Translate 1 unit down
Prime Notation
Dilation - reduce
Translate 1 unit up and 1 unit left
Rotate 90 clockwise
Reflect over line y = 2
Rotate 90 counter-clockwise
Dilation - enlarge
Translate 8 units down
Rotate 90 counter-clockwise
Pre-image
Translate 2 units right
image
Transformation