Translate4 unitsleftReflectover liney = 2Translate3 unitsupCongruentTransformationRotate360degreesDilation-enlargeReflectover x-axisRotate 90clockwiseimageRotate 90counter-clockwiseTranslate1 unit upand 1 unitleftReflectover they-axisReflectover y-axisTranslate2 unitsrightRotate180degreesTranslate8 unitsdownPre-imageDilation-reduceTranslate1 unitdownTranslate13 unitsrightRotate 90counter-clockwisePrimeNotationTranslate0.5 unitsrightTranslate4 unitsleftReflectover liney = 2Translate3 unitsupCongruentTransformationRotate360degreesDilation-enlargeReflectover x-axisRotate 90clockwiseimageRotate 90counter-clockwiseTranslate1 unit upand 1 unitleftReflectover they-axisReflectover y-axisTranslate2 unitsrightRotate180degreesTranslate8 unitsdownPre-imageDilation-reduceTranslate1 unitdownTranslate13 unitsrightRotate 90counter-clockwisePrimeNotationTranslate0.5 unitsright

Rigid Motions Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Translate 4 units left
  2. Reflect over line y = 2
  3. Translate 3 units up
  4. Congruent
  5. Transformation
  6. Rotate 360 degrees
  7. Dilation - enlarge
  8. Reflect over x-axis
  9. Rotate 90 clockwise
  10. image
  11. Rotate 90 counter-clockwise
  12. Translate 1 unit up and 1 unit left
  13. Reflect over the y-axis
  14. Reflect over y-axis
  15. Translate 2 units right
  16. Rotate 180 degrees
  17. Translate 8 units down
  18. Pre-image
  19. Dilation - reduce
  20. Translate 1 unit down
  21. Translate 13 units right
  22. Rotate 90 counter-clockwise
  23. Prime Notation
  24. Translate 0.5 units right