Rotate 90 clockwise Rotate 90 counter- clockwise Congruent Rotate 360 degrees Translate 13 units right Dilation - enlarge Prime Notation Translate 4 units left Rotate 90 counter- clockwise Dilation - reduce Translate 0.5 units right Reflect over x- axis Reflect over y- axis Transformation Translate 2 units right image Translate 8 units down Translate 1 unit up and 1 unit left Pre- image Reflect over the y-axis Translate 3 units up Reflect over line y = 2 Translate 1 unit down Rotate 180 degrees Rotate 90 clockwise Rotate 90 counter- clockwise Congruent Rotate 360 degrees Translate 13 units right Dilation - enlarge Prime Notation Translate 4 units left Rotate 90 counter- clockwise Dilation - reduce Translate 0.5 units right Reflect over x- axis Reflect over y- axis Transformation Translate 2 units right image Translate 8 units down Translate 1 unit up and 1 unit left Pre- image Reflect over the y-axis Translate 3 units up Reflect over line y = 2 Translate 1 unit down Rotate 180 degrees
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rotate 90 clockwise
Rotate 90 counter-clockwise
Congruent
Rotate 360 degrees
Translate 13 units right
Dilation - enlarge
Prime Notation
Translate 4 units left
Rotate 90 counter-clockwise
Dilation - reduce
Translate 0.5 units right
Reflect over x-axis
Reflect over y-axis
Transformation
Translate 2 units right
image
Translate 8 units down
Translate 1 unit up and 1 unit left
Pre-image
Reflect over the y-axis
Translate 3 units up
Reflect over line y = 2
Translate 1 unit down
Rotate 180 degrees