Prime Notation Rotate 90 counter- clockwise Translate 3 units up Translate 1 unit up and 1 unit left Dilation - enlarge Translate 13 units right Rotate 90 counter- clockwise Reflect over line y = 2 Transformation Reflect over y- axis Translate 8 units down Translate 4 units left Reflect over x- axis Translate 0.5 units right Dilation - reduce Congruent image Pre- image Rotate 180 degrees Rotate 90 clockwise Rotate 360 degrees Reflect over the y-axis Translate 1 unit down Translate 2 units right Prime Notation Rotate 90 counter- clockwise Translate 3 units up Translate 1 unit up and 1 unit left Dilation - enlarge Translate 13 units right Rotate 90 counter- clockwise Reflect over line y = 2 Transformation Reflect over y- axis Translate 8 units down Translate 4 units left Reflect over x- axis Translate 0.5 units right Dilation - reduce Congruent image Pre- image Rotate 180 degrees Rotate 90 clockwise Rotate 360 degrees Reflect over the y-axis Translate 1 unit down Translate 2 units right
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Prime Notation
Rotate 90 counter-clockwise
Translate 3 units up
Translate 1 unit up and 1 unit left
Dilation - enlarge
Translate 13 units right
Rotate 90 counter-clockwise
Reflect over line y = 2
Transformation
Reflect over y-axis
Translate 8 units down
Translate 4 units left
Reflect over x-axis
Translate 0.5 units right
Dilation - reduce
Congruent
image
Pre-image
Rotate 180 degrees
Rotate 90 clockwise
Rotate 360 degrees
Reflect over the y-axis
Translate 1 unit down
Translate 2 units right