Rotate 360 degrees Prime Notation Transformation Reflect over the y-axis Rotate 180 degrees Reflect over line y = 2 Translate 2 units right Rotate 90 clockwise Dilation - reduce Translate 4 units left Translate 0.5 units right Pre- image Dilation - enlarge Translate 8 units down Reflect over y- axis Rotate 90 counter- clockwise image Congruent Reflect over x- axis Rotate 90 counter- clockwise Translate 1 unit up and 1 unit left Translate 13 units right Translate 3 units up Translate 1 unit down Rotate 360 degrees Prime Notation Transformation Reflect over the y-axis Rotate 180 degrees Reflect over line y = 2 Translate 2 units right Rotate 90 clockwise Dilation - reduce Translate 4 units left Translate 0.5 units right Pre- image Dilation - enlarge Translate 8 units down Reflect over y- axis Rotate 90 counter- clockwise image Congruent Reflect over x- axis Rotate 90 counter- clockwise Translate 1 unit up and 1 unit left Translate 13 units right Translate 3 units up Translate 1 unit down
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rotate 360 degrees
Prime Notation
Transformation
Reflect over the y-axis
Rotate 180 degrees
Reflect over line y = 2
Translate 2 units right
Rotate 90 clockwise
Dilation - reduce
Translate 4 units left
Translate 0.5 units right
Pre-image
Dilation - enlarge
Translate 8 units down
Reflect over y-axis
Rotate 90 counter-clockwise
image
Congruent
Reflect over x-axis
Rotate 90 counter-clockwise
Translate 1 unit up and 1 unit left
Translate 13 units right
Translate 3 units up
Translate 1 unit down