Rotate 90 clockwise Reflect over x- axis Pre- image Translate 8 units down Translate 3 units up Reflect over y- axis Translate 2 units right Congruent Translate 0.5 units right Transformation Translate 1 unit down Reflect over line y = 2 Dilation - enlarge Translate 13 units right Dilation - reduce Rotate 180 degrees image Rotate 90 counter- clockwise Rotate 90 counter- clockwise Rotate 360 degrees Prime Notation Translate 4 units left Reflect over the y-axis Translate 1 unit up and 1 unit left Rotate 90 clockwise Reflect over x- axis Pre- image Translate 8 units down Translate 3 units up Reflect over y- axis Translate 2 units right Congruent Translate 0.5 units right Transformation Translate 1 unit down Reflect over line y = 2 Dilation - enlarge Translate 13 units right Dilation - reduce Rotate 180 degrees image Rotate 90 counter- clockwise Rotate 90 counter- clockwise Rotate 360 degrees Prime Notation Translate 4 units left Reflect over the y-axis Translate 1 unit up and 1 unit left
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rotate 90 clockwise
Reflect over x-axis
Pre-image
Translate 8 units down
Translate 3 units up
Reflect over y-axis
Translate 2 units right
Congruent
Translate 0.5 units right
Transformation
Translate 1 unit down
Reflect over line y = 2
Dilation - enlarge
Translate 13 units right
Dilation - reduce
Rotate 180 degrees
image
Rotate 90 counter-clockwise
Rotate 90 counter-clockwise
Rotate 360 degrees
Prime Notation
Translate 4 units left
Reflect over the y-axis
Translate 1 unit up and 1 unit left