Dilation - reduce Congruent Rotate 90 clockwise Translate 0.5 units right Translate 3 units up image Rotate 360 degrees Reflect over x- axis Translate 1 unit up and 1 unit left Rotate 180 degrees Translate 4 units left Dilation - enlarge Pre- image Reflect over line y = 2 Rotate 90 counter- clockwise Transformation Translate 13 units right Reflect over y- axis Translate 8 units down Prime Notation Translate 1 unit down Translate 2 units right Rotate 90 counter- clockwise Reflect over the y-axis Dilation - reduce Congruent Rotate 90 clockwise Translate 0.5 units right Translate 3 units up image Rotate 360 degrees Reflect over x- axis Translate 1 unit up and 1 unit left Rotate 180 degrees Translate 4 units left Dilation - enlarge Pre- image Reflect over line y = 2 Rotate 90 counter- clockwise Transformation Translate 13 units right Reflect over y- axis Translate 8 units down Prime Notation Translate 1 unit down Translate 2 units right Rotate 90 counter- clockwise Reflect over the y-axis
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dilation - reduce
Congruent
Rotate 90 clockwise
Translate 0.5 units right
Translate 3 units up
image
Rotate 360 degrees
Reflect over x-axis
Translate 1 unit up and 1 unit left
Rotate 180 degrees
Translate 4 units left
Dilation - enlarge
Pre-image
Reflect over line y = 2
Rotate 90 counter-clockwise
Transformation
Translate 13 units right
Reflect over y-axis
Translate 8 units down
Prime Notation
Translate 1 unit down
Translate 2 units right
Rotate 90 counter-clockwise
Reflect over the y-axis