Rotate 90clockwisePrimeNotationDilation-reduceRotate180degreesTranslate1 unit upand 1 unitleftDilation-enlargeRotate360degreesReflectover liney = 2Translate8 unitsdownRotate 90counter-clockwiseTranslate1 unitdownReflectover they-axisReflectover y-axisimagePre-imageTranslate3 unitsupTranslate4 unitsleftReflectover x-axisCongruentTranslate2 unitsrightRotate 90counter-clockwiseTransformationTranslate0.5 unitsrightTranslate13 unitsrightRotate 90clockwisePrimeNotationDilation-reduceRotate180degreesTranslate1 unit upand 1 unitleftDilation-enlargeRotate360degreesReflectover liney = 2Translate8 unitsdownRotate 90counter-clockwiseTranslate1 unitdownReflectover they-axisReflectover y-axisimagePre-imageTranslate3 unitsupTranslate4 unitsleftReflectover x-axisCongruentTranslate2 unitsrightRotate 90counter-clockwiseTransformationTranslate0.5 unitsrightTranslate13 unitsright

Rigid Motions Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotate 90 clockwise
  2. Prime Notation
  3. Dilation - reduce
  4. Rotate 180 degrees
  5. Translate 1 unit up and 1 unit left
  6. Dilation - enlarge
  7. Rotate 360 degrees
  8. Reflect over line y = 2
  9. Translate 8 units down
  10. Rotate 90 counter-clockwise
  11. Translate 1 unit down
  12. Reflect over the y-axis
  13. Reflect over y-axis
  14. image
  15. Pre-image
  16. Translate 3 units up
  17. Translate 4 units left
  18. Reflect over x-axis
  19. Congruent
  20. Translate 2 units right
  21. Rotate 90 counter-clockwise
  22. Transformation
  23. Translate 0.5 units right
  24. Translate 13 units right