Translate1 unit upand 1 unitleftReflectover x-axisRotate180degreesRotate360degreesReflectover they-axisTranslate8 unitsdownReflectover liney = 2Translate1 unitdownReflectover y-axisTransformationRotate 90clockwiseTranslate2 unitsrightCongruentTranslate4 unitsleftRotate 90counter-clockwisePre-imageimagePrimeNotationTranslate3 unitsupDilation-reduceTranslate13 unitsrightDilation-enlargeRotate 90counter-clockwiseTranslate0.5 unitsrightTranslate1 unit upand 1 unitleftReflectover x-axisRotate180degreesRotate360degreesReflectover they-axisTranslate8 unitsdownReflectover liney = 2Translate1 unitdownReflectover y-axisTransformationRotate 90clockwiseTranslate2 unitsrightCongruentTranslate4 unitsleftRotate 90counter-clockwisePre-imageimagePrimeNotationTranslate3 unitsupDilation-reduceTranslate13 unitsrightDilation-enlargeRotate 90counter-clockwiseTranslate0.5 unitsright

Rigid Motions Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Translate 1 unit up and 1 unit left
  2. Reflect over x-axis
  3. Rotate 180 degrees
  4. Rotate 360 degrees
  5. Reflect over the y-axis
  6. Translate 8 units down
  7. Reflect over line y = 2
  8. Translate 1 unit down
  9. Reflect over y-axis
  10. Transformation
  11. Rotate 90 clockwise
  12. Translate 2 units right
  13. Congruent
  14. Translate 4 units left
  15. Rotate 90 counter-clockwise
  16. Pre-image
  17. image
  18. Prime Notation
  19. Translate 3 units up
  20. Dilation - reduce
  21. Translate 13 units right
  22. Dilation - enlarge
  23. Rotate 90 counter-clockwise
  24. Translate 0.5 units right