Translate0.5 unitsrightTransformationDilation-reduceimageReflectover they-axisTranslate4 unitsleftRotate 90clockwiseRotate180degreesPrimeNotationReflectover y-axisTranslate3 unitsupTranslate1 unit upand 1 unitleftDilation-enlargePre-imageRotate360degreesTranslate2 unitsrightReflectover x-axisTranslate13 unitsrightCongruentRotate 90counter-clockwiseTranslate1 unitdownTranslate8 unitsdownRotate 90counter-clockwiseReflectover liney = 2Translate0.5 unitsrightTransformationDilation-reduceimageReflectover they-axisTranslate4 unitsleftRotate 90clockwiseRotate180degreesPrimeNotationReflectover y-axisTranslate3 unitsupTranslate1 unit upand 1 unitleftDilation-enlargePre-imageRotate360degreesTranslate2 unitsrightReflectover x-axisTranslate13 unitsrightCongruentRotate 90counter-clockwiseTranslate1 unitdownTranslate8 unitsdownRotate 90counter-clockwiseReflectover liney = 2

Rigid Motions Transformations BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Translate 0.5 units right
  2. Transformation
  3. Dilation - reduce
  4. image
  5. Reflect over the y-axis
  6. Translate 4 units left
  7. Rotate 90 clockwise
  8. Rotate 180 degrees
  9. Prime Notation
  10. Reflect over y-axis
  11. Translate 3 units up
  12. Translate 1 unit up and 1 unit left
  13. Dilation - enlarge
  14. Pre-image
  15. Rotate 360 degrees
  16. Translate 2 units right
  17. Reflect over x-axis
  18. Translate 13 units right
  19. Congruent
  20. Rotate 90 counter-clockwise
  21. Translate 1 unit down
  22. Translate 8 units down
  23. Rotate 90 counter-clockwise
  24. Reflect over line y = 2