Dilation - reduce Rotate 360 degrees Translate 1 unit up and 1 unit left Reflect over x- axis Rotate 180 degrees image Translate 1 unit down Reflect over y- axis Transformation Rotate 90 clockwise Prime Notation Rotate 90 counter- clockwise Reflect over the y-axis Pre- image Congruent Translate 13 units right Translate 3 units up Translate 0.5 units right Translate 2 units right Dilation - enlarge Translate 4 units left Reflect over line y = 2 Translate 8 units down Rotate 90 counter- clockwise Dilation - reduce Rotate 360 degrees Translate 1 unit up and 1 unit left Reflect over x- axis Rotate 180 degrees image Translate 1 unit down Reflect over y- axis Transformation Rotate 90 clockwise Prime Notation Rotate 90 counter- clockwise Reflect over the y-axis Pre- image Congruent Translate 13 units right Translate 3 units up Translate 0.5 units right Translate 2 units right Dilation - enlarge Translate 4 units left Reflect over line y = 2 Translate 8 units down Rotate 90 counter- clockwise
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dilation - reduce
Rotate 360 degrees
Translate 1 unit up and 1 unit left
Reflect over x-axis
Rotate 180 degrees
image
Translate 1 unit down
Reflect over y-axis
Transformation
Rotate 90 clockwise
Prime Notation
Rotate 90 counter-clockwise
Reflect over the y-axis
Pre-image
Congruent
Translate 13 units right
Translate 3 units up
Translate 0.5 units right
Translate 2 units right
Dilation - enlarge
Translate 4 units left
Reflect over line y = 2
Translate 8 units down
Rotate 90 counter-clockwise