WIPCountermeasuresGembaFailuredemandPDSAValueInvestmentCustomerKanbanPareto5WhyKaizenCycletimeExpediteBatchDelayRootcauseQualitySystemsthinkingWasteHypothesisThroughputFlowFeedbakloopPushChallengeBlockersFixeddateWaitingInventoryValuestreamReworkLakeand thewaterTheory ofconstraintsServicedeliveryFastchangeoverAndonHandoffsPolicyBufferOverprocessingLevelworkLearnto seeMetricsOverproductionJust-in-timeNextstateStandardclassPullFuturestateAnalysisLeadtimeWIPCountermeasuresGembaFailuredemandPDSAValueInvestmentCustomerKanbanPareto5WhyKaizenCycletimeExpediteBatchDelayRootcauseQualitySystemsthinkingWasteHypothesisThroughputFlowFeedbakloopPushChallengeBlockersFixeddateWaitingInventoryValuestreamReworkLakeand thewaterTheory ofconstraintsServicedeliveryFastchangeoverAndonHandoffsPolicyBufferOverprocessingLevelworkLearnto seeMetricsOverproductionJust-in-timeNextstateStandardclassPullFuturestateAnalysisLeadtime

LEAN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. WIP
  2. Countermeasures
  3. Gemba
  4. Failure demand
  5. PDSA
  6. Value
  7. Investment
  8. Customer
  9. Kanban
  10. Pareto
  11. 5 Why
  12. Kaizen
  13. Cycle time
  14. Expedite
  15. Batch
  16. Delay
  17. Root cause
  18. Quality
  19. Systems thinking
  20. Waste
  21. Hypothesis
  22. Throughput
  23. Flow
  24. Feedbak loop
  25. Push
  26. Challenge
  27. Blockers
  28. Fixed date
  29. Waiting
  30. Inventory
  31. Value stream
  32. Rework
  33. Lake and the water
  34. Theory of constraints
  35. Service delivery
  36. Fast changeover
  37. Andon
  38. Handoffs
  39. Policy
  40. Buffer
  41. Overprocessing
  42. Level work
  43. Learn to see
  44. Metrics
  45. Overproduction
  46. Just-in-time
  47. Next state
  48. Standard class
  49. Pull
  50. Future state
  51. Analysis
  52. Lead time