InventoryCustomerBatchGembaFixeddateFeedbakloopServicedeliveryLevelworkFailuredemandQualityCycletimeExpediteWIPThroughputValueMetricsOverproductionWaitingAndonLeadtimePushValuestreamAnalysisLakeand thewaterJust-in-timeCountermeasuresRootcauseNextstateBlockersPolicy5WhyChallengeHandoffsReworkLearnto seeTheory ofconstraintsParetoOverprocessingKanbanSystemsthinkingFastchangeoverPDSAFlowKaizenDelayHypothesisStandardclassFuturestateBufferInvestmentPullWasteInventoryCustomerBatchGembaFixeddateFeedbakloopServicedeliveryLevelworkFailuredemandQualityCycletimeExpediteWIPThroughputValueMetricsOverproductionWaitingAndonLeadtimePushValuestreamAnalysisLakeand thewaterJust-in-timeCountermeasuresRootcauseNextstateBlockersPolicy5WhyChallengeHandoffsReworkLearnto seeTheory ofconstraintsParetoOverprocessingKanbanSystemsthinkingFastchangeoverPDSAFlowKaizenDelayHypothesisStandardclassFuturestateBufferInvestmentPullWaste

LEAN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inventory
  2. Customer
  3. Batch
  4. Gemba
  5. Fixed date
  6. Feedbak loop
  7. Service delivery
  8. Level work
  9. Failure demand
  10. Quality
  11. Cycle time
  12. Expedite
  13. WIP
  14. Throughput
  15. Value
  16. Metrics
  17. Overproduction
  18. Waiting
  19. Andon
  20. Lead time
  21. Push
  22. Value stream
  23. Analysis
  24. Lake and the water
  25. Just-in-time
  26. Countermeasures
  27. Root cause
  28. Next state
  29. Blockers
  30. Policy
  31. 5 Why
  32. Challenge
  33. Handoffs
  34. Rework
  35. Learn to see
  36. Theory of constraints
  37. Pareto
  38. Overprocessing
  39. Kanban
  40. Systems thinking
  41. Fast changeover
  42. PDSA
  43. Flow
  44. Kaizen
  45. Delay
  46. Hypothesis
  47. Standard class
  48. Future state
  49. Buffer
  50. Investment
  51. Pull
  52. Waste