CountermeasuresFlowPullPDSA5WhyHypothesisKanbanOverprocessingInventoryDelayLevelworkPushKaizenGembaWaitingLakeand thewaterHandoffsInvestmentServicedeliveryCycletimeValueLeadtimeWIPFastchangeoverExpediteJust-in-timeCustomerBatchPolicyStandardclassFailuredemandBlockersChallengeParetoQualityOverproductionSystemsthinkingBufferNextstateAnalysisReworkFixeddateThroughputFeedbakloopMetricsLearnto seeWasteFuturestateRootcauseTheory ofconstraintsAndonValuestreamCountermeasuresFlowPullPDSA5WhyHypothesisKanbanOverprocessingInventoryDelayLevelworkPushKaizenGembaWaitingLakeand thewaterHandoffsInvestmentServicedeliveryCycletimeValueLeadtimeWIPFastchangeoverExpediteJust-in-timeCustomerBatchPolicyStandardclassFailuredemandBlockersChallengeParetoQualityOverproductionSystemsthinkingBufferNextstateAnalysisReworkFixeddateThroughputFeedbakloopMetricsLearnto seeWasteFuturestateRootcauseTheory ofconstraintsAndonValuestream

LEAN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Countermeasures
  2. Flow
  3. Pull
  4. PDSA
  5. 5 Why
  6. Hypothesis
  7. Kanban
  8. Overprocessing
  9. Inventory
  10. Delay
  11. Level work
  12. Push
  13. Kaizen
  14. Gemba
  15. Waiting
  16. Lake and the water
  17. Handoffs
  18. Investment
  19. Service delivery
  20. Cycle time
  21. Value
  22. Lead time
  23. WIP
  24. Fast changeover
  25. Expedite
  26. Just-in-time
  27. Customer
  28. Batch
  29. Policy
  30. Standard class
  31. Failure demand
  32. Blockers
  33. Challenge
  34. Pareto
  35. Quality
  36. Overproduction
  37. Systems thinking
  38. Buffer
  39. Next state
  40. Analysis
  41. Rework
  42. Fixed date
  43. Throughput
  44. Feedbak loop
  45. Metrics
  46. Learn to see
  47. Waste
  48. Future state
  49. Root cause
  50. Theory of constraints
  51. Andon
  52. Value stream