MetricsJust-in-timePullThroughputPDSAHypothesisGembaBlockersReworkInvestmentNextstateExpediteBatchFlowKanbanHandoffsFuturestateInventoryLevelworkQualityFixeddateCycletimeParetoAndonFailuredemandPolicySystemsthinkingWaitingFeedbakloopRootcauseLakeand thewaterServicedeliveryDelayWasteOverproductionOverprocessingAnalysisFastchangeover5WhyValuePushLearnto seeBufferValuestreamLeadtimeCustomerWIPCountermeasuresChallengeTheory ofconstraintsKaizenStandardclassMetricsJust-in-timePullThroughputPDSAHypothesisGembaBlockersReworkInvestmentNextstateExpediteBatchFlowKanbanHandoffsFuturestateInventoryLevelworkQualityFixeddateCycletimeParetoAndonFailuredemandPolicySystemsthinkingWaitingFeedbakloopRootcauseLakeand thewaterServicedeliveryDelayWasteOverproductionOverprocessingAnalysisFastchangeover5WhyValuePushLearnto seeBufferValuestreamLeadtimeCustomerWIPCountermeasuresChallengeTheory ofconstraintsKaizenStandardclass

LEAN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metrics
  2. Just-in-time
  3. Pull
  4. Throughput
  5. PDSA
  6. Hypothesis
  7. Gemba
  8. Blockers
  9. Rework
  10. Investment
  11. Next state
  12. Expedite
  13. Batch
  14. Flow
  15. Kanban
  16. Handoffs
  17. Future state
  18. Inventory
  19. Level work
  20. Quality
  21. Fixed date
  22. Cycle time
  23. Pareto
  24. Andon
  25. Failure demand
  26. Policy
  27. Systems thinking
  28. Waiting
  29. Feedbak loop
  30. Root cause
  31. Lake and the water
  32. Service delivery
  33. Delay
  34. Waste
  35. Overproduction
  36. Overprocessing
  37. Analysis
  38. Fast changeover
  39. 5 Why
  40. Value
  41. Push
  42. Learn to see
  43. Buffer
  44. Value stream
  45. Lead time
  46. Customer
  47. WIP
  48. Countermeasures
  49. Challenge
  50. Theory of constraints
  51. Kaizen
  52. Standard class