ComputationalthinkingCriteria toevaluatesuccessDesignthinkingLivingworldRealworldproblemsAssessmentLearningby doingFree!Continuumof learningResearchSystemthinkingPhysicalworldConceptsketchesIdeagenerationAestheticFunctionEarthandSpaceDesignandproductionWorkingscientificallyTechnologyeducationDesignbriefNeedInformedsolutionsMarkingcriteriaErgonomicsDigitaltechnologyMaterialWorldTimeplanOutcomesFinanceplansComputationalthinkingCriteria toevaluatesuccessDesignthinkingLivingworldRealworldproblemsAssessmentLearningby doingFree!Continuumof learningResearchSystemthinkingPhysicalworldConceptsketchesIdeagenerationAestheticFunctionEarthandSpaceDesignandproductionWorkingscientificallyTechnologyeducationDesignbriefNeedInformedsolutionsMarkingcriteriaErgonomicsDigitaltechnologyMaterialWorldTimeplanOutcomesFinanceplans

Week 8 Science and Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Computational thinking
  2. Criteria to evaluate success
  3. Design thinking
  4. Living world
  5. Real world problems
  6. Assessment
  7. Learning by doing
  8. Free!
  9. Continuum of learning
  10. Research
  11. System thinking
  12. Physical world
  13. Concept sketches
  14. Idea generation
  15. Aesthetic
  16. Function
  17. Earth and Space
  18. Design and production
  19. Working scientifically
  20. Technology education
  21. Design brief
  22. Need
  23. Informed solutions
  24. Marking criteria
  25. Ergonomics
  26. Digital technology
  27. Material World
  28. Time plan
  29. Outcomes
  30. Finance plans