Continuumof learningInformedsolutionsIdeagenerationErgonomicsLearningby doingMarkingcriteriaAssessmentFunctionFree!NeedLivingworldTimeplanConceptsketchesFinanceplansRealworldproblemsPhysicalworldEarthandSpaceSystemthinkingDesignthinkingComputationalthinkingResearchWorkingscientificallyTechnologyeducationDesignbriefDesignandproductionDigitaltechnologyMaterialWorldAestheticCriteria toevaluatesuccessOutcomesContinuumof learningInformedsolutionsIdeagenerationErgonomicsLearningby doingMarkingcriteriaAssessmentFunctionFree!NeedLivingworldTimeplanConceptsketchesFinanceplansRealworldproblemsPhysicalworldEarthandSpaceSystemthinkingDesignthinkingComputationalthinkingResearchWorkingscientificallyTechnologyeducationDesignbriefDesignandproductionDigitaltechnologyMaterialWorldAestheticCriteria toevaluatesuccessOutcomes

Week 8 Science and Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Continuum of learning
  2. Informed solutions
  3. Idea generation
  4. Ergonomics
  5. Learning by doing
  6. Marking criteria
  7. Assessment
  8. Function
  9. Free!
  10. Need
  11. Living world
  12. Time plan
  13. Concept sketches
  14. Finance plans
  15. Real world problems
  16. Physical world
  17. Earth and Space
  18. System thinking
  19. Design thinking
  20. Computational thinking
  21. Research
  22. Working scientifically
  23. Technology education
  24. Design brief
  25. Design and production
  26. Digital technology
  27. Material World
  28. Aesthetic
  29. Criteria to evaluate success
  30. Outcomes