ConceptsketchesInformedsolutionsIdeagenerationNeedFunctionOutcomesAssessmentTechnologyeducationMarkingcriteriaPhysicalworldFinanceplansSystemthinkingDesignbriefAestheticDigitaltechnologyLearningby doingTimeplanErgonomicsRealworldproblemsContinuumof learningWorkingscientificallyDesignandproductionMaterialWorldFree!EarthandSpaceLivingworldDesignthinkingResearchComputationalthinkingCriteria toevaluatesuccessConceptsketchesInformedsolutionsIdeagenerationNeedFunctionOutcomesAssessmentTechnologyeducationMarkingcriteriaPhysicalworldFinanceplansSystemthinkingDesignbriefAestheticDigitaltechnologyLearningby doingTimeplanErgonomicsRealworldproblemsContinuumof learningWorkingscientificallyDesignandproductionMaterialWorldFree!EarthandSpaceLivingworldDesignthinkingResearchComputationalthinkingCriteria toevaluatesuccess

Week 8 Science and Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. Concept sketches
  2. Informed solutions
  3. Idea generation
  4. Need
  5. Function
  6. Outcomes
  7. Assessment
  8. Technology education
  9. Marking criteria
  10. Physical world
  11. Finance plans
  12. System thinking
  13. Design brief
  14. Aesthetic
  15. Digital technology
  16. Learning by doing
  17. Time plan
  18. Ergonomics
  19. Real world problems
  20. Continuum of learning
  21. Working scientifically
  22. Design and production
  23. Material World
  24. Free!
  25. Earth and Space
  26. Living world
  27. Design thinking
  28. Research
  29. Computational thinking
  30. Criteria to evaluate success