IdeagenerationMarkingcriteriaComputationalthinkingFinanceplansAestheticFunctionInformedsolutionsPhysicalworldCriteria toevaluatesuccessTechnologyeducationDesignbriefOutcomesWorkingscientificallyContinuumof learningTimeplanConceptsketchesMaterialWorldAssessmentEarthandSpaceLearningby doingDesignandproductionSystemthinkingDesignthinkingFree!RealworldproblemsDigitaltechnologyErgonomicsNeedLivingworldResearchIdeagenerationMarkingcriteriaComputationalthinkingFinanceplansAestheticFunctionInformedsolutionsPhysicalworldCriteria toevaluatesuccessTechnologyeducationDesignbriefOutcomesWorkingscientificallyContinuumof learningTimeplanConceptsketchesMaterialWorldAssessmentEarthandSpaceLearningby doingDesignandproductionSystemthinkingDesignthinkingFree!RealworldproblemsDigitaltechnologyErgonomicsNeedLivingworldResearch

Week 8 Science and Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. Idea generation
  2. Marking criteria
  3. Computational thinking
  4. Finance plans
  5. Aesthetic
  6. Function
  7. Informed solutions
  8. Physical world
  9. Criteria to evaluate success
  10. Technology education
  11. Design brief
  12. Outcomes
  13. Working scientifically
  14. Continuum of learning
  15. Time plan
  16. Concept sketches
  17. Material World
  18. Assessment
  19. Earth and Space
  20. Learning by doing
  21. Design and production
  22. System thinking
  23. Design thinking
  24. Free!
  25. Real world problems
  26. Digital technology
  27. Ergonomics
  28. Need
  29. Living world
  30. Research