MaterialWorldErgonomicsMarkingcriteriaEarthandSpaceOutcomesDigitaltechnologyInformedsolutionsDesignandproductionRealworldproblemsCriteria toevaluatesuccessAssessmentDesignbriefLivingworldConceptsketchesTechnologyeducationContinuumof learningFunctionAestheticComputationalthinkingSystemthinkingPhysicalworldResearchDesignthinkingNeedFree!TimeplanLearningby doingWorkingscientificallyFinanceplansIdeagenerationMaterialWorldErgonomicsMarkingcriteriaEarthandSpaceOutcomesDigitaltechnologyInformedsolutionsDesignandproductionRealworldproblemsCriteria toevaluatesuccessAssessmentDesignbriefLivingworldConceptsketchesTechnologyeducationContinuumof learningFunctionAestheticComputationalthinkingSystemthinkingPhysicalworldResearchDesignthinkingNeedFree!TimeplanLearningby doingWorkingscientificallyFinanceplansIdeageneration

Week 8 Science and Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Material World
  2. Ergonomics
  3. Marking criteria
  4. Earth and Space
  5. Outcomes
  6. Digital technology
  7. Informed solutions
  8. Design and production
  9. Real world problems
  10. Criteria to evaluate success
  11. Assessment
  12. Design brief
  13. Living world
  14. Concept sketches
  15. Technology education
  16. Continuum of learning
  17. Function
  18. Aesthetic
  19. Computational thinking
  20. System thinking
  21. Physical world
  22. Research
  23. Design thinking
  24. Need
  25. Free!
  26. Time plan
  27. Learning by doing
  28. Working scientifically
  29. Finance plans
  30. Idea generation