PhysicalworldMarkingcriteriaIdeagenerationNeedDesignandproductionConceptsketchesErgonomicsDesignbriefDigitaltechnologyAestheticEarthandSpaceLearningby doingTimeplanCriteria toevaluatesuccessInformedsolutionsFree!ResearchDesignthinkingFunctionAssessmentTechnologyeducationSystemthinkingRealworldproblemsContinuumof learningFinanceplansLivingworldWorkingscientificallyComputationalthinkingMaterialWorldOutcomesPhysicalworldMarkingcriteriaIdeagenerationNeedDesignandproductionConceptsketchesErgonomicsDesignbriefDigitaltechnologyAestheticEarthandSpaceLearningby doingTimeplanCriteria toevaluatesuccessInformedsolutionsFree!ResearchDesignthinkingFunctionAssessmentTechnologyeducationSystemthinkingRealworldproblemsContinuumof learningFinanceplansLivingworldWorkingscientificallyComputationalthinkingMaterialWorldOutcomes

Week 8 Science and Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Physical world
  2. Marking criteria
  3. Idea generation
  4. Need
  5. Design and production
  6. Concept sketches
  7. Ergonomics
  8. Design brief
  9. Digital technology
  10. Aesthetic
  11. Earth and Space
  12. Learning by doing
  13. Time plan
  14. Criteria to evaluate success
  15. Informed solutions
  16. Free!
  17. Research
  18. Design thinking
  19. Function
  20. Assessment
  21. Technology education
  22. System thinking
  23. Real world problems
  24. Continuum of learning
  25. Finance plans
  26. Living world
  27. Working scientifically
  28. Computational thinking
  29. Material World
  30. Outcomes