Continuumof learningDesignthinkingTimeplanCriteria toevaluatesuccessSystemthinkingMarkingcriteriaEarthandSpaceFunctionOutcomesDigitaltechnologyIdeagenerationTechnologyeducationDesignbriefErgonomicsLearningby doingLivingworldNeedMaterialWorldFree!ConceptsketchesComputationalthinkingFinanceplansPhysicalworldResearchInformedsolutionsDesignandproductionRealworldproblemsWorkingscientificallyAestheticAssessmentContinuumof learningDesignthinkingTimeplanCriteria toevaluatesuccessSystemthinkingMarkingcriteriaEarthandSpaceFunctionOutcomesDigitaltechnologyIdeagenerationTechnologyeducationDesignbriefErgonomicsLearningby doingLivingworldNeedMaterialWorldFree!ConceptsketchesComputationalthinkingFinanceplansPhysicalworldResearchInformedsolutionsDesignandproductionRealworldproblemsWorkingscientificallyAestheticAssessment

Week 8 Science and Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Continuum of learning
  2. Design thinking
  3. Time plan
  4. Criteria to evaluate success
  5. System thinking
  6. Marking criteria
  7. Earth and Space
  8. Function
  9. Outcomes
  10. Digital technology
  11. Idea generation
  12. Technology education
  13. Design brief
  14. Ergonomics
  15. Learning by doing
  16. Living world
  17. Need
  18. Material World
  19. Free!
  20. Concept sketches
  21. Computational thinking
  22. Finance plans
  23. Physical world
  24. Research
  25. Informed solutions
  26. Design and production
  27. Real world problems
  28. Working scientifically
  29. Aesthetic
  30. Assessment