Continuum of learning Design thinking Time plan Criteria to evaluate success System thinking Marking criteria Earth and Space Function Outcomes Digital technology Idea generation Technology education Design brief Ergonomics Learning by doing Living world Need Material World Free! Concept sketches Computational thinking Finance plans Physical world Research Informed solutions Design and production Real world problems Working scientifically Aesthetic Assessment Continuum of learning Design thinking Time plan Criteria to evaluate success System thinking Marking criteria Earth and Space Function Outcomes Digital technology Idea generation Technology education Design brief Ergonomics Learning by doing Living world Need Material World Free! Concept sketches Computational thinking Finance plans Physical world Research Informed solutions Design and production Real world problems Working scientifically Aesthetic Assessment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Continuum of learning
Design thinking
Time plan
Criteria to evaluate success
System thinking
Marking criteria
Earth and Space
Function
Outcomes
Digital technology
Idea generation
Technology education
Design brief
Ergonomics
Learning by doing
Living world
Need
Material World
Free!
Concept sketches
Computational thinking
Finance plans
Physical world
Research
Informed solutions
Design and production
Real world problems
Working scientifically
Aesthetic
Assessment