Foreshadow-ingironyResolutionClimaxRisingactionConflictPlotExpositiontoneStaticCharacterPoint ofviewExternalConflictChracterSettingsettingFlashbackProtagonistThemeAntagonistChracterFallingactionInternalConflictMoodDynamicCharacterForeshadow-ingironyResolutionClimaxRisingactionConflictPlotExpositiontoneStaticCharacterPoint ofviewExternalConflictChracterSettingsettingFlashbackProtagonistThemeAntagonistChracterFallingactionInternalConflictMoodDynamicCharacter

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadow-ing
  2. irony
  3. Resolution
  4. Climax
  5. Rising action
  6. Conflict
  7. Plot
  8. Exposition
  9. tone
  10. Static Character
  11. Point of view
  12. External Conflict
  13. Chracter
  14. Setting
  15. setting
  16. Flashback
  17. Protagonist
  18. Theme
  19. Antagonist
  20. Chracter
  21. Falling action
  22. Internal Conflict
  23. Mood
  24. Dynamic Character