CharacterPointof viewMoodStaticcharacterConflictToneClimaxToneThemePlotProtagonistFlashbackForeshadowingAntagonistIronyRisingactionResolutionMoodfallingactionSettingInternalconflictExpostionDynamiccharcaterexternalconflictCharacterPointof viewMoodStaticcharacterConflictToneClimaxToneThemePlotProtagonistFlashbackForeshadowingAntagonistIronyRisingactionResolutionMoodfallingactionSettingInternalconflictExpostionDynamiccharcaterexternalconflict

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character
  2. Point of view
  3. Mood
  4. Static character
  5. Conflict
  6. Tone
  7. Climax
  8. Tone
  9. Theme
  10. Plot
  11. Protagonist
  12. Flashback
  13. Foreshadowing
  14. Antagonist
  15. Irony
  16. Rising action
  17. Resolution
  18. Mood
  19. falling action
  20. Setting
  21. Internal conflict
  22. Expostion
  23. Dynamic charcater
  24. external conflict