PlotConflictResolutionInternalconflictFlashbackIronyAntagonistToneStaticcharacterToneCharacterClimaxPointof viewForeshadowingProtagonistMoodDynamiccharcaterThemeSettingMoodExpostionRisingactionexternalconflictfallingactionPlotConflictResolutionInternalconflictFlashbackIronyAntagonistToneStaticcharacterToneCharacterClimaxPointof viewForeshadowingProtagonistMoodDynamiccharcaterThemeSettingMoodExpostionRisingactionexternalconflictfallingaction

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Conflict
  3. Resolution
  4. Internal conflict
  5. Flashback
  6. Irony
  7. Antagonist
  8. Tone
  9. Static character
  10. Tone
  11. Character
  12. Climax
  13. Point of view
  14. Foreshadowing
  15. Protagonist
  16. Mood
  17. Dynamic charcater
  18. Theme
  19. Setting
  20. Mood
  21. Expostion
  22. Rising action
  23. external conflict
  24. falling action