AntagonistFlashbackAntagonistForeshadow-ingRisingActionSettingToneProtagonistClimaxConflictPlotIronymoodResolutionFallingActionExternalConflictPoint ofViewInternalConflictStaticCharacterExpositionDynamicCharacterAntagonistExternalConflictThemeAntagonistFlashbackAntagonistForeshadow-ingRisingActionSettingToneProtagonistClimaxConflictPlotIronymoodResolutionFallingActionExternalConflictPoint ofViewInternalConflictStaticCharacterExpositionDynamicCharacterAntagonistExternalConflictTheme

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Flashback
  3. Antagonist
  4. Foreshadow-ing
  5. Rising Action
  6. Setting
  7. Tone
  8. Protagonist
  9. Climax
  10. Conflict
  11. Plot
  12. Irony
  13. mood
  14. Resolution
  15. Falling Action
  16. External Conflict
  17. Point of View
  18. Internal Conflict
  19. Static Character
  20. Exposition
  21. Dynamic Character
  22. Antagonist
  23. External Conflict
  24. Theme