SettingFlashbackConflictDynamicCharacterAntagonistToneExpositionInternalConflictExternalConflictmoodIronyAntagonistProtagonistForeshadow-ingStaticCharacterClimaxFallingActionRisingActionPoint ofViewThemePlotAntagonistExternalConflictResolutionSettingFlashbackConflictDynamicCharacterAntagonistToneExpositionInternalConflictExternalConflictmoodIronyAntagonistProtagonistForeshadow-ingStaticCharacterClimaxFallingActionRisingActionPoint ofViewThemePlotAntagonistExternalConflictResolution

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Flashback
  3. Conflict
  4. Dynamic Character
  5. Antagonist
  6. Tone
  7. Exposition
  8. Internal Conflict
  9. External Conflict
  10. mood
  11. Irony
  12. Antagonist
  13. Protagonist
  14. Foreshadow-ing
  15. Static Character
  16. Climax
  17. Falling Action
  18. Rising Action
  19. Point of View
  20. Theme
  21. Plot
  22. Antagonist
  23. External Conflict
  24. Resolution