ForeshadowingIronyFallingactionDynamicMoodconflictMoodProtagonistStaticCharacterIronyToneFlashbackCharacterPointof viewExternalConflictThemeInternalConflictAntagonistResolutionPlotSettingRisingactionExpositionClimaxForeshadowingIronyFallingactionDynamicMoodconflictMoodProtagonistStaticCharacterIronyToneFlashbackCharacterPointof viewExternalConflictThemeInternalConflictAntagonistResolutionPlotSettingRisingactionExpositionClimax

Elements of a story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadowing
  2. Irony
  3. Falling action
  4. Dynamic
  5. Mood
  6. conflict
  7. Mood
  8. Protagonist
  9. Static Character
  10. Irony
  11. Tone
  12. Flashback
  13. Character
  14. Point of view
  15. External Conflict
  16. Theme
  17. Internal Conflict
  18. Antagonist
  19. Resolution
  20. Plot
  21. Setting
  22. Rising action
  23. Exposition
  24. Climax