FallingActionProtagonistThemeToneToneProtagonistRisingActionStaticCharacterPointOfViewFore-shawdoingFlashbackIronyExternalConflictResolutionDynamicCharacterAntangonistPlotExpositionMoodCharacterSettingConflictInternalConflictClimaxFallingActionProtagonistThemeToneToneProtagonistRisingActionStaticCharacterPointOfViewFore-shawdoingFlashbackIronyExternalConflictResolutionDynamicCharacterAntangonistPlotExpositionMoodCharacterSettingConflictInternalConflictClimax

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Falling Action
  2. Protagonist
  3. Theme
  4. Tone
  5. Tone
  6. Protagonist
  7. Rising Action
  8. Static Character
  9. Point Of View
  10. Fore-shawdoing
  11. Flashback
  12. Irony
  13. External Conflict
  14. Resolution
  15. Dynamic Character
  16. Antangonist
  17. Plot
  18. Exposition
  19. Mood
  20. Character
  21. Setting
  22. Conflict
  23. Internal Conflict
  24. Climax