PointOfViewPlotStaticCharacterInternalConflictThemeClimaxProtagonistFlashbackRisingActionFore-shawdoingProtagonistToneSettingDynamicCharacterToneIronyCharacterAntangonistConflictExternalConflictMoodResolutionExpositionFallingActionPointOfViewPlotStaticCharacterInternalConflictThemeClimaxProtagonistFlashbackRisingActionFore-shawdoingProtagonistToneSettingDynamicCharacterToneIronyCharacterAntangonistConflictExternalConflictMoodResolutionExpositionFallingAction

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Point Of View
  2. Plot
  3. Static Character
  4. Internal Conflict
  5. Theme
  6. Climax
  7. Protagonist
  8. Flashback
  9. Rising Action
  10. Fore-shawdoing
  11. Protagonist
  12. Tone
  13. Setting
  14. Dynamic Character
  15. Tone
  16. Irony
  17. Character
  18. Antangonist
  19. Conflict
  20. External Conflict
  21. Mood
  22. Resolution
  23. Exposition
  24. Falling Action