AntangonistFallingActionDynamicCharacterProtagonistResolutionFlashbackExternalConflictPlotProtagonistInternalConflictRisingActionFore-shawdoingClimaxConflictIronySettingMoodStaticCharacterPointOfViewToneExpositionCharacterThemeToneAntangonistFallingActionDynamicCharacterProtagonistResolutionFlashbackExternalConflictPlotProtagonistInternalConflictRisingActionFore-shawdoingClimaxConflictIronySettingMoodStaticCharacterPointOfViewToneExpositionCharacterThemeTone

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antangonist
  2. Falling Action
  3. Dynamic Character
  4. Protagonist
  5. Resolution
  6. Flashback
  7. External Conflict
  8. Plot
  9. Protagonist
  10. Internal Conflict
  11. Rising Action
  12. Fore-shawdoing
  13. Climax
  14. Conflict
  15. Irony
  16. Setting
  17. Mood
  18. Static Character
  19. Point Of View
  20. Tone
  21. Exposition
  22. Character
  23. Theme
  24. Tone