characterantagonisttoneforeshadowingprotagonistmoodplotFlashbackfallingactionclimaxexpositionpiontof viewmoodstaticchatacterinternalconflictresolutiontonethemeconflictexternlconflictsettingrisingactionironydynamiccharactercharacterantagonisttoneforeshadowingprotagonistmoodplotFlashbackfallingactionclimaxexpositionpiontof viewmoodstaticchatacterinternalconflictresolutiontonethemeconflictexternlconflictsettingrisingactionironydynamiccharacter

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. character
  2. antagonist
  3. tone
  4. fore shadowing
  5. protagonist
  6. mood
  7. plot
  8. Flashback
  9. falling action
  10. climax
  11. exposition
  12. piont of view
  13. mood
  14. static chatacter
  15. internal conflict
  16. resolution
  17. tone
  18. theme
  19. conflict
  20. externl conflict
  21. setting
  22. rising action
  23. irony
  24. dynamic character