Point ofViewRisingActionInternalConflictStaticCharacterIronyExpositionResolutionForeshadowFallingActionProtaginistCoflictPlotAntagonistDynamicCharacterCharacterExternalConflictThemeForeshadowClimaxToneFlashbackFlashbackSettingMoodPoint ofViewRisingActionInternalConflictStaticCharacterIronyExpositionResolutionForeshadowFallingActionProtaginistCoflictPlotAntagonistDynamicCharacterCharacterExternalConflictThemeForeshadowClimaxToneFlashbackFlashbackSettingMood

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Point of View
  2. Rising Action
  3. Internal Conflict
  4. Static Character
  5. Irony
  6. Exposition
  7. Resolution
  8. Foreshadow
  9. Falling Action
  10. Protaginist
  11. Coflict
  12. Plot
  13. Antagonist
  14. Dynamic Character
  15. Character
  16. External Conflict
  17. Theme
  18. Foreshadow
  19. Climax
  20. Tone
  21. Flashback
  22. Flashback
  23. Setting
  24. Mood