MoodForeshadowPoint ofViewSettingInternalConflictRisingActionToneClimaxCoflictDynamicCharacterCharacterFlashbackProtaginistFlashbackExternalConflictPlotExpositionResolutionThemeStaticCharacterIronyFallingActionAntagonistForeshadowMoodForeshadowPoint ofViewSettingInternalConflictRisingActionToneClimaxCoflictDynamicCharacterCharacterFlashbackProtaginistFlashbackExternalConflictPlotExpositionResolutionThemeStaticCharacterIronyFallingActionAntagonistForeshadow

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Mood
  2. Foreshadow
  3. Point of View
  4. Setting
  5. Internal Conflict
  6. Rising Action
  7. Tone
  8. Climax
  9. Coflict
  10. Dynamic Character
  11. Character
  12. Flashback
  13. Protaginist
  14. Flashback
  15. External Conflict
  16. Plot
  17. Exposition
  18. Resolution
  19. Theme
  20. Static Character
  21. Irony
  22. Falling Action
  23. Antagonist
  24. Foreshadow