CoflictStaticCharacterInternalConflictSettingResolutionCharacterFallingActionToneRisingActionAntagonistForeshadowDynamicCharacterThemeMoodClimaxFlashbackForeshadowExpositionPlotExternalConflictPoint ofViewFlashbackIronyProtaginistCoflictStaticCharacterInternalConflictSettingResolutionCharacterFallingActionToneRisingActionAntagonistForeshadowDynamicCharacterThemeMoodClimaxFlashbackForeshadowExpositionPlotExternalConflictPoint ofViewFlashbackIronyProtaginist

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Coflict
  2. Static Character
  3. Internal Conflict
  4. Setting
  5. Resolution
  6. Character
  7. Falling Action
  8. Tone
  9. Rising Action
  10. Antagonist
  11. Foreshadow
  12. Dynamic Character
  13. Theme
  14. Mood
  15. Climax
  16. Flashback
  17. Foreshadow
  18. Exposition
  19. Plot
  20. External Conflict
  21. Point of View
  22. Flashback
  23. Irony
  24. Protaginist