antagonistDynamicCharacterconflictClimaxrisingactionironyexternalconflictExpositionfallingactionplotinternalconflictresolutionthemeclimaxforshadowningplotPointof viewMood characterstaticcharacterToneProtagonistsettingFlashbackantagonistDynamicCharacterconflictClimaxrisingactionironyexternalconflictExpositionfallingactionplotinternalconflictresolutionthemeclimaxforshadowningplotPointof viewMood characterstaticcharacterToneProtagonistsettingFlashback

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. antagonist
  2. Dynamic Character
  3. conflict
  4. Climax
  5. rising action
  6. irony
  7. external conflict
  8. Exposition
  9. falling action
  10. plot
  11. internal conflict
  12. resolution
  13. theme
  14. climax
  15. for shadowning
  16. plot
  17. Point of view
  18. Mood
  19. character
  20. static character
  21. Tone
  22. Protagonist
  23. setting
  24. Flash back