ExpositionantagonistMood ProtagonistplotstaticcharacterClimaxToneconflictexternalconflictsettingrisingactionresolutionclimaxinternalconflictforshadowningthemePointof viewplotDynamicCharacterironyFlashbackcharacterfallingactionExpositionantagonistMood ProtagonistplotstaticcharacterClimaxToneconflictexternalconflictsettingrisingactionresolutionclimaxinternalconflictforshadowningthemePointof viewplotDynamicCharacterironyFlashbackcharacterfallingaction

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. antagonist
  3. Mood
  4. Protagonist
  5. plot
  6. static character
  7. Climax
  8. Tone
  9. conflict
  10. external conflict
  11. setting
  12. rising action
  13. resolution
  14. climax
  15. internal conflict
  16. for shadowning
  17. theme
  18. Point of view
  19. plot
  20. Dynamic Character
  21. irony
  22. Flash back
  23. character
  24. falling action