ironyironymoodexpositiontonefallingactionconflictthemethemeprotaganistsettingconflictstaticcharacterforshadowingrisingactiondynamiccharacterclimaxpointof viewinternalconflictresolutionexternalconflictplotcharactersettingantagonistironyironymoodexpositiontonefallingactionconflictthemethemeprotaganistsettingconflictstaticcharacterforshadowingrisingactiondynamiccharacterclimaxpointof viewinternalconflictresolutionexternalconflictplotcharactersettingantagonist

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. irony
  2. irony
  3. mood
  4. exposition
  5. tone
  6. falling action
  7. conflict
  8. theme
  9. theme
  10. protaganist
  11. setting
  12. conflict
  13. static character
  14. forshadowing
  15. rising action
  16. dynamic character
  17. climax
  18. point of view
  19. internal conflict
  20. resolution
  21. external conflict
  22. plot character
  23. setting
  24. antagonist