resolutionconflictstaticcharacterantagonistironyrisingactionfallingactionmoodsettingdynamiccharacterpointof viewthemeplotcharacterprotaganistforshadowingconflicttonesettingclimaxinternalconflictexpositionthemeironyexternalconflictresolutionconflictstaticcharacterantagonistironyrisingactionfallingactionmoodsettingdynamiccharacterpointof viewthemeplotcharacterprotaganistforshadowingconflicttonesettingclimaxinternalconflictexpositionthemeironyexternalconflict

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. resolution
  2. conflict
  3. static character
  4. antagonist
  5. irony
  6. rising action
  7. falling action
  8. mood
  9. setting
  10. dynamic character
  11. point of view
  12. theme
  13. plot character
  14. protaganist
  15. forshadowing
  16. conflict
  17. tone
  18. setting
  19. climax
  20. internal conflict
  21. exposition
  22. theme
  23. irony
  24. external conflict