Protangoni-stMoodSettingStaticCharacterFallingActionP.O.VThemeDynamicCharacterInternalConflictToneForeshad-owingExpositionMoodPlotIronyAnatagon-stToneCharacterFlashbackConflictClimaxResoulutionExternalConflictRisingActionProtangoni-stMoodSettingStaticCharacterFallingActionP.O.VThemeDynamicCharacterInternalConflictToneForeshad-owingExpositionMoodPlotIronyAnatagon-stToneCharacterFlashbackConflictClimaxResoulutionExternalConflictRisingAction

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protangoni- st
  2. Mood
  3. Setting
  4. Static Character
  5. Falling Action
  6. P.O.V
  7. Theme
  8. Dynamic Character
  9. Internal Conflict
  10. Tone
  11. Foreshad- owing
  12. Exposition
  13. Mood
  14. Plot
  15. Irony
  16. Anatagon- st
  17. Tone
  18. Character
  19. Flashback
  20. Conflict
  21. Climax
  22. Resoulution
  23. External Conflict
  24. Rising Action