Protangoni-stFlashbackThemeRisingActionExternalConflictExpositionIronyToneForeshad-owingPlotSettingMoodResoulutionClimaxInternalConflictAnatagon-stCharacterFallingActionStaticCharacterP.O.VDynamicCharacterConflictToneMoodProtangoni-stFlashbackThemeRisingActionExternalConflictExpositionIronyToneForeshad-owingPlotSettingMoodResoulutionClimaxInternalConflictAnatagon-stCharacterFallingActionStaticCharacterP.O.VDynamicCharacterConflictToneMood

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protangoni- st
  2. Flashback
  3. Theme
  4. Rising Action
  5. External Conflict
  6. Exposition
  7. Irony
  8. Tone
  9. Foreshad- owing
  10. Plot
  11. Setting
  12. Mood
  13. Resoulution
  14. Climax
  15. Internal Conflict
  16. Anatagon- st
  17. Character
  18. Falling Action
  19. Static Character
  20. P.O.V
  21. Dynamic Character
  22. Conflict
  23. Tone
  24. Mood