Foreshad-owingThemeFlashbackCharacterClimaxRisingActionExpositionMoodFallingActionToneConflictPlotMoodProtangoni-stResoulutionExternalConflictStaticCharacterSettingIronyDynamicCharacterP.O.VInternalConflictToneAnatagon-stForeshad-owingThemeFlashbackCharacterClimaxRisingActionExpositionMoodFallingActionToneConflictPlotMoodProtangoni-stResoulutionExternalConflictStaticCharacterSettingIronyDynamicCharacterP.O.VInternalConflictToneAnatagon-st

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshad- owing
  2. Theme
  3. Flashback
  4. Character
  5. Climax
  6. Rising Action
  7. Exposition
  8. Mood
  9. Falling Action
  10. Tone
  11. Conflict
  12. Plot
  13. Mood
  14. Protangoni- st
  15. Resoulution
  16. External Conflict
  17. Static Character
  18. Setting
  19. Irony
  20. Dynamic Character
  21. P.O.V
  22. Internal Conflict
  23. Tone
  24. Anatagon- st