DynamicCharacterCharacterForeshadowingPlotInternalConflictFallingActionStaticCharacterRisingActionIronyAntagonistsPlotToneConflictResolutionFlashbackPointof viewSettingExpositionThemeMoodPlotExternalconflictClimaxProtagonistsDynamicCharacterCharacterForeshadowingPlotInternalConflictFallingActionStaticCharacterRisingActionIronyAntagonistsPlotToneConflictResolutionFlashbackPointof viewSettingExpositionThemeMoodPlotExternalconflictClimaxProtagonists

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dynamic Character
  2. Character
  3. Foreshadowing
  4. Plot
  5. Internal Conflict
  6. Falling Action
  7. Static Character
  8. Rising Action
  9. Irony
  10. Antagonists
  11. Plot
  12. Tone
  13. Conflict
  14. Resolution
  15. Flashback
  16. Point of view
  17. Setting
  18. Exposition
  19. Theme
  20. Mood
  21. Plot
  22. External conflict
  23. Climax
  24. Protagonists