RisingActionMoodDynamicCharacterToneFlashbackPlotConflictStaticCharacterExternalconflictFallingActionResolutionSettingForeshadowingPointof viewThemeProtagonistsPlotInternalConflictIronyPlotCharacterExpositionAntagonistsClimaxRisingActionMoodDynamicCharacterToneFlashbackPlotConflictStaticCharacterExternalconflictFallingActionResolutionSettingForeshadowingPointof viewThemeProtagonistsPlotInternalConflictIronyPlotCharacterExpositionAntagonistsClimax

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Rising Action
  2. Mood
  3. Dynamic Character
  4. Tone
  5. Flashback
  6. Plot
  7. Conflict
  8. Static Character
  9. External conflict
  10. Falling Action
  11. Resolution
  12. Setting
  13. Foreshadowing
  14. Point of view
  15. Theme
  16. Protagonists
  17. Plot
  18. Internal Conflict
  19. Irony
  20. Plot
  21. Character
  22. Exposition
  23. Antagonists
  24. Climax