ConflictPlotFallingActionClimaxInternalConflictPlotIronyPointof viewSettingAntagonistsResolutionToneCharacterDynamicCharacterRisingActionExpositionExternalconflictStaticCharacterPlotMoodFlashbackProtagonistsForeshadowingThemeConflictPlotFallingActionClimaxInternalConflictPlotIronyPointof viewSettingAntagonistsResolutionToneCharacterDynamicCharacterRisingActionExpositionExternalconflictStaticCharacterPlotMoodFlashbackProtagonistsForeshadowingTheme

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Plot
  3. Falling Action
  4. Climax
  5. Internal Conflict
  6. Plot
  7. Irony
  8. Point of view
  9. Setting
  10. Antagonists
  11. Resolution
  12. Tone
  13. Character
  14. Dynamic Character
  15. Rising Action
  16. Exposition
  17. External conflict
  18. Static Character
  19. Plot
  20. Mood
  21. Flashback
  22. Protagonists
  23. Foreshadowing
  24. Theme