ResolutionPointof viewStaticCharacterFallingActionClimaxProtagonistsCharacterDynamicCharacterFlashbackExternalconflictInternalConflictConflictIronyMoodExpositionSettingThemePlotToneAntagonistsRisingActionForeshadowingPlotPlotResolutionPointof viewStaticCharacterFallingActionClimaxProtagonistsCharacterDynamicCharacterFlashbackExternalconflictInternalConflictConflictIronyMoodExpositionSettingThemePlotToneAntagonistsRisingActionForeshadowingPlotPlot

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Point of view
  3. Static Character
  4. Falling Action
  5. Climax
  6. Protagonists
  7. Character
  8. Dynamic Character
  9. Flashback
  10. External conflict
  11. Internal Conflict
  12. Conflict
  13. Irony
  14. Mood
  15. Exposition
  16. Setting
  17. Theme
  18. Plot
  19. Tone
  20. Antagonists
  21. Rising Action
  22. Foreshadowing
  23. Plot
  24. Plot