ExpositionIronyPointof viewCharacterThemeMoodProtagonistsInternalConflictRisingActionExternalconflictAntagonistsToneDynamicCharacterSettingPlotPlotClimaxStaticCharacterConflictResolutionPlotForeshadowingFlashbackFallingActionExpositionIronyPointof viewCharacterThemeMoodProtagonistsInternalConflictRisingActionExternalconflictAntagonistsToneDynamicCharacterSettingPlotPlotClimaxStaticCharacterConflictResolutionPlotForeshadowingFlashbackFallingAction

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. Irony
  3. Point of view
  4. Character
  5. Theme
  6. Mood
  7. Protagonists
  8. Internal Conflict
  9. Rising Action
  10. External conflict
  11. Antagonists
  12. Tone
  13. Dynamic Character
  14. Setting
  15. Plot
  16. Plot
  17. Climax
  18. Static Character
  19. Conflict
  20. Resolution
  21. Plot
  22. Foreshadowing
  23. Flashback
  24. Falling Action