ProtagonistSettingClimaxCharacterExternalConflictToneInternalConflictFlashbackAntagonistRisingActionPointofVeiwPlotCharacterDynamicCharacterConflictMoodPlotStaticCharacterFallingActionExpositionIronyForeshadowingResloutionThemeProtagonistSettingClimaxCharacterExternalConflictToneInternalConflictFlashbackAntagonistRisingActionPointofVeiwPlotCharacterDynamicCharacterConflictMoodPlotStaticCharacterFallingActionExpositionIronyForeshadowingResloutionTheme

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Setting
  3. Climax
  4. Character
  5. External Conflict
  6. Tone
  7. Internal Conflict
  8. Flashback
  9. Antagonist
  10. Rising Action
  11. Point of Veiw
  12. Plot
  13. Character
  14. Dynamic Character
  15. Conflict
  16. Mood
  17. Plot
  18. Static Character
  19. Falling Action
  20. Exposition
  21. Irony
  22. Foreshadowing
  23. Resloution
  24. Theme