ConflictToneResloutionCharacterPointofVeiwCharacterInternalConflictForeshadowingIronyClimaxMoodFallingActionDynamicCharacterProtagonistExternalConflictFlashbackSettingRisingActionAntagonistExpositionThemeStaticCharacterPlotPlotConflictToneResloutionCharacterPointofVeiwCharacterInternalConflictForeshadowingIronyClimaxMoodFallingActionDynamicCharacterProtagonistExternalConflictFlashbackSettingRisingActionAntagonistExpositionThemeStaticCharacterPlotPlot

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Tone
  3. Resloution
  4. Character
  5. Point of Veiw
  6. Character
  7. Internal Conflict
  8. Foreshadowing
  9. Irony
  10. Climax
  11. Mood
  12. Falling Action
  13. Dynamic Character
  14. Protagonist
  15. External Conflict
  16. Flashback
  17. Setting
  18. Rising Action
  19. Antagonist
  20. Exposition
  21. Theme
  22. Static Character
  23. Plot
  24. Plot