ExpositionForeshadowingPointofVeiwClimaxCharacterFlashbackToneInternalConflictProtagonistCharacterPlotMoodRisingActionExternalConflictAntagonistConflictFallingActionStaticCharacterPlotResloutionIronyThemeDynamicCharacterSettingExpositionForeshadowingPointofVeiwClimaxCharacterFlashbackToneInternalConflictProtagonistCharacterPlotMoodRisingActionExternalConflictAntagonistConflictFallingActionStaticCharacterPlotResloutionIronyThemeDynamicCharacterSetting

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. Foreshadowing
  3. Point of Veiw
  4. Climax
  5. Character
  6. Flashback
  7. Tone
  8. Internal Conflict
  9. Protagonist
  10. Character
  11. Plot
  12. Mood
  13. Rising Action
  14. External Conflict
  15. Antagonist
  16. Conflict
  17. Falling Action
  18. Static Character
  19. Plot
  20. Resloution
  21. Irony
  22. Theme
  23. Dynamic Character
  24. Setting