ToneCharacterProtagonistPlotRisingActionDynamicCharacterIronySettingPlotExpositionMoodInternalConflictExternalConflictAntagonistConflictCharacterPointofVeiwThemeFallingActionStaticCharacterResloutionFlashbackForeshadowingClimaxToneCharacterProtagonistPlotRisingActionDynamicCharacterIronySettingPlotExpositionMoodInternalConflictExternalConflictAntagonistConflictCharacterPointofVeiwThemeFallingActionStaticCharacterResloutionFlashbackForeshadowingClimax

Elements of a Story Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Character
  3. Protagonist
  4. Plot
  5. Rising Action
  6. Dynamic Character
  7. Irony
  8. Setting
  9. Plot
  10. Exposition
  11. Mood
  12. Internal Conflict
  13. External Conflict
  14. Antagonist
  15. Conflict
  16. Character
  17. Point of Veiw
  18. Theme
  19. Falling Action
  20. Static Character
  21. Resloution
  22. Flashback
  23. Foreshadowing
  24. Climax